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Wii remote down for the count?

Sensai

Smash Master
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Dylan_Tnga said:
There HAS to be a gamecube shell for brawl. It makes NO sense otherwise, unless that SNES type controller works, but GC controller is just perfect for smash...
I'm against you, mate, but only because I have 'that SNES type controller' called the Classic Controller, and it plays **** well.

IMO, that one is the best bet for Brawl. Extra buttons (including a left Z), smaller, a DECENT D-pad...it's perfect.
 

Sensai

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Neat, Dogga. I saw that, but didn't bother reading into it as I don't really care about that. I just put it in my pocket, haha.

And do I really 'blah blah blah'? /tear
 

Mr.GAW

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Dogga, that is possibly the coolest thing ever. Imagine a FPS, where you can turn as fast as normal with the alternate control stick on the classic controller, moving with the left, and aiming with the Wii Remote.
 

Banksya

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I would bet the game will have Classic Controller functionality, as well as Gamecube controllers. It would be illogical to force Wii owners to buy gamecube controllers just for this game when they can;t be used for any other Wii game. Even though the classic controller may not be as good for the controls, it would solve the problem for casual gamers and/or people who don't like/have a gamecube controller.
 

Dylan_Tnga

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I'm against you, mate, but only because I have 'that SNES type controller' called the Classic Controller, and it plays **** well.

IMO, that one is the best bet for Brawl. Extra buttons (including a left Z), smaller, a DECENT D-pad...it's perfect.
Edit : Just saw the pic. Looks beautiful I would love to play with that controller.

I was under the impression there would be no control stick, and it was exacly like a SNES controller with extra buttons, my bad.

Ok phew. Theres no way, at all, anyone could take a stock off someone with that controller if they used the wii-mote. How the heck are you gonna play smash bros by waving your arms around like a gimp?
 

MTN

Smash Rookie
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I my opinion the best thing they could do for Brawl, controller wise, would be to create a wireless classic gamecube controller which acts just like the classic wii controller, but instead of being attached to the wiimote it should just be wireless to the system. I think this would work well because the developers could make this controller a bit more sensitive and they could also add other buttons in if needed.

I have noticed flaws in the nunchuk for the wii especially through playing TP, and for a game such as Brawl where its all a matter of who thinks and apllies the right tactics first you cant have a controller where the features or buttons dont do what you want it to.

I agree with putting several diferrent controller modes like in metal slug but the main game, or the online should revolve around the new gamecube type controller that i was talking about. This is just the opinion of one smasher so i cant do much more but to give my ideas but I hope some of you guys agree with me cause I truthfully love smash bros melee and i hope brawl with hopefully online doesnt get broken into a game that doesnt suceed #1 best game for me.
 

petre

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yeah, i dont like how you have to have the classic controller attached to the wii remote, it probably simpifies things for the wireless frequencies and player selection, but other than that its just going to get annoying having a remote hanging off the back of your controller, it will weigh it down and if youre like me and have big fingers that cover the back of the controller its going to get in the way. ill probably end up not attaching it to the classic controller as shown in the pics, and leave it hanging down/laying on the floor...and that will be just as annoying.
 

DarthBrittinias

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Nintendo will make the Wii remote and Nunchuck work. I don't believe for a second that they would require people to buy the classic controller or a Gamecube controller to play Brawl. However, I also do believe that Nintendo will make the Gamecube and classic controllers compatible with Brawl for those people who have been playing melee for a long time and might prefer these controllers over the Wii remote.
 

Sensai

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Darth, I'm pretty sure you're right. Nintendo will make the Wii remote work, but it'll be proved useless in comparison to the CC and the GC controllers.

And Dylan, I don't think anyone's thinking that the Wii controller would be using the motion part during Brawl. No one's expecting to flail their arms around to play this game.
 

Infil

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There are some important things worth clarifying here.

First of all, it is my opinion that the main game of Brawl will be playable only with either the Classic Controller or a GC controller. Personally, I think the GC controller will be best, for a variety of reasons. Familiarity, one. The fact that the analog stick is central, two (imagine playing Melee on a PS2 controller). I absolutely love the feel of the classic controller... it is amazing in your hands, and perfect for games with SNES-like control (say, an RPG). But Brawl is not such a game.

Secondly, the Wiimote has 4 buttons, yes, but they're not independent buttons. You can't press up and down together, for instance. If you mapped the buttons to A, B, X, and Y, you will have conflicts. People who jump with Y (me, for instance), wouldn't be able to press jump and A at the same time. It wouldn't work.

Also, a fairly moot point, but you don't have to point the remote at the screen for the buttons to work. The bluetooth receiver in the Wii console handles that. You only need to point it at the screen if you're using the IR pointer.
 

JoinHIMinDeath

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All i have to say is that it's better off using the Gamecube controllers. It avoids confusion for people who are veterans to the franchise & it feel much more comfortable than the Wii Remote. I think it would be too awkward holding up a Wii Remote to end up button mash until you land a single combo hit. I'm sure it'll be capable with the Wii Classic Controller, because if you look at it closely they have everything of the Gamecube controller. One thing is for certain, if that's the case then it would most likely feel loose and troublesome troublesome. I'm SO thankful i still have my Gamecube controllers.
 

helxliankid

Smash Rookie
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I'd like to use a regular GCN controller (I don't want to buy extra CC just for this game (I don't have that many VC games)). But I think it would be cool to have a special mode that features motion sensing. (similar to the special melee modes)
 

WR3K

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jumping could be handled through z and sheilding/dodging/l canceling threw c....

grabbing could be done by pressing a and b... something you cant do in the GC



but i do agree keeping the GC controller seems like the best idea
 

i_eat_fried_worms

Smash Cadet
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Feb 25, 2007
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58
playing smash with all buttons on the Wiimote defeats the purpose of using it in the first place. I don't currently have a problem switching between the Remote/nunchuck and the classic controller, so i don't really think it's that big a deal. besides, Four remote/nuckucks aimed at the same small sensor bar, someone is bound to take a shot in the eye.

Other that that, just get a wavebird or the classic controller attackment for the Wiimote and people will be fine. There's no need to map it for the Wiimote JUST for the sake of using it, and while the wiimote may take care of the basic movements, that doesn't really make it more intuitive.
yes, if we just changed the mapping because we can, it would be harder for those who haven't used the wiimote.
 

Sandy

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My friend and I both have wiis and play all the time. One time, we decided we would play melee for the first time in a while. We both sucked! Both of us were used to the wii remote and had to use the gamecube paddle. Just imagine all the fans of smash bros. will all have wiis and will have to use the gamecube or classic paddle.
I think brawl should be used with the wii remote and nunchuk. Of course, people don't NEED to use the motion sensitivity. I mean, how often is the C-stick used on the gamecube?
The other thing people think is the wii remote and nunchuk have less buttons. There's a simple solution to that.

Control Gamecube Wii
normal attack *A button *A button
Special attack *B button (with analog) *B-button (with D-pad on remote)
Move *Analog stick *nunchuk analog stick
Shield *L or R flap *Z flap
Grab *Z button *C button
Pause *Start/select *+ button (see points -)
Jump *up analog stick, X or Y buttons *up analog stick (or D-pad)

>Looks like it's down to the X and Y buttons. All people will have to do is transition into pushing the stick up. I still think it's a better idea to raise the remote instead, but apparently it " takes away from the fun of the game" quote from every official web site and magazine I've read.
What do you say?
 

Red Exodus

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There's no motion sensing, Sakurai comfirmed that. And how is some one going to jump, drop item and then roll? That looks like a far stretch.
 

Xsyven

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The GCN controller is definately a bad idea for those who work at Nintendo.



Super Smash Bros. Melee is still for sale, new, for thirty bucks, since 2001. That's six years, folks.

Super Smash Bros. Brawl will most likely be just as good. Do you think they'll still be selling GCN controllers after six years? I highly doubt it.



The only way that Nintendo will make the GCN controllers the main source of control would be if they were to keep producing them.
 

kithkin

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forgive me if i'm wrong, but did some of us forget theres no x/y buttons on the wiimote?

theres only A,B,C,Z,+,-,home, D-pad,1,2,analog,interior sensors.

the first post has a few buttons not existing
 

Tyson651

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and those controls dont follow the style of melee.

nonetheless, its confusing, and its been said its gonna be kept the traditional way :S
 

Hotshot672

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playing smash with all buttons on the Wiimote defeats the purpose of using it in the first place. I don't currently have a problem switching between the Remote/nunchuck and the classic controller, so i don't really think it's that big a deal. besides, Four remote/nuckucks aimed at the same small sensor bar, someone is bound to take a shot in the eye.

Other that that, just get a wavebird or the classic controller attackment for the Wiimote and people will be fine. There's no need to map it for the Wiimote JUST for the sake of using it, and while the wiimote may take care of the basic movements, that doesn't really make it more intuitive.
I thought of something. what if the people playing stood to the left and right facing each other and pretended they were actually fighting for the Controls? if it was a team, then two people would be on each side : 1 vs 1: > < 2 vs 2: > <
> <

that would be cool wouldnt it?Edit: you know how in smash you cannot move north or south, just left and right, well, one player would stand to the left or right and that way he/she would be aligned with their character in such a way it will make their character punch when they use the remote to punch, sorta like Wii boxing except in side scrolling form
 

Tyson651

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i dunno if i really kno what ur saying, but it doesnt sound that good to me.
 

Sensai

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Xsyven said:
The GCN controller is definately a bad idea for those who work at Nintendo.
Thank you, some common sense. On top of his points, you have the fact that Nintendo is a corporation, and would like to make money by selling you classic controllers.
 

FreakoFreako

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I think ALL Fighting Games on Wii should be used with a Gamecube Controller. That's the only thing holding me back from choosing Wii over PS3. Sakurai made an awesome decision choosing GC Controller.

-Edit- I think some games should use Wii-Mote though such as Bleach Wii.
 

Sensai

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^^^

If you were a fan of DBZ, I imagine you'd say something about that game, too. I myself am not a fan of fighting games nor DBZ, with the exception of Bleach and Smash.

I say whatever suits the game best. Smash can do without flailing around, and will probably do better without it.
 

FreakoFreako

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I have Budokai Tenkaichi 2 and I thought it owned.. But I had it for the PS2 version lol. I don't have a Wii, so yeah I guess I'm bashing before trying >.> SSBB is gonna be deterimining if I get a Wii or not =O

I just can't imagine games like SSB/Tekken (Well, Tekken is for Playstations, but still!) being played with a wii mote lol
 

Nono

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yeah, i dont like how you have to have the classic controller attached to the wii remote, it probably simpifies things for the wireless frequencies and player selection, but other than that its just going to get annoying having a remote hanging off the back of your controller, it will weigh it down and if youre like me and have big fingers that cover the back of the controller its going to get in the way. ill probably end up not attaching it to the classic controller as shown in the pics, and leave it hanging down/laying on the floor...and that will be just as annoying.
if you look at it again, i'm fairly sure you don't have to attach it to the wiimote, it looks like it's just another click on thing you could just not use.
 

i_eat_fried_worms

Smash Cadet
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if you look at it again, i'm fairly sure you don't have to attach it to the wiimote, it looks like it's just another click on thing you could just not use.
actually, the wiimote is what links the classic controller to the wii.
 

i_eat_fried_worms

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yes i know that ^^ but i mean you don't actually have to clip the wiimote to the bottom of the classic controller.
yes you do, how are the cc and the remote supposed to have an interface if their not connected?!? and anyways, what would the cord on the cc that just happens to fit in the wiimote be for if it's not needed?
 

peachori

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i saw your proposed layout, and i think the biggest problem is the positioning on the wiimote of the A button and the d-pad. for people whose hands arent appropriately sized (like mine), switching from a B+dpad attack to sliding down and hitting A isnt just slow but its also uncomfortable, esp if done for a long period of time.
 

EnFerris

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yes you do, how are the cc and the remote supposed to have an interface if their not connected?!? and anyways, what would the cord on the cc that just happens to fit in the wiimote be for if it's not needed?
You need to plug the Classic controller in to the back of the wiimote, but you don't need to clip the wimote to the bottom of the classic controller with the slots on the Classic.


But you can!
http://gear.ign.com/articles/767/767342p1.html
 

Nono

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yes you do, how are the cc and the remote supposed to have an interface if their not connected?!? and anyways, what would the cord on the cc that just happens to fit in the wiimote be for if it's not needed?

... lol

You need to plug the Classic controller in to the back of the wiimote, but you don't need to clip the wimote to the bottom of the classic controller with the slots on the Classic.

lol this is what i was saying... i have a wii and a classic controller i know how it works with the wii... lol
 
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