EpixAura
Smash Journeyman
I simply don't like the way the game plays. I was easily a top 10 player in my state from the first day the game came out until the first month or so of the WiiU version, at which point I finally quit because of various reasons (well, I actually 'quit' long before that, but that was the last event I competed at since it was free). Most of my wins came not from outplaying, but outcamping. I threatened timeouts when I had too, I abused rolls in the neutral, fully aware that even if they did read them, the possibility of a strong punish was slim to none, and there were a few sets that I won simply because my opponent got frustrated.
The vast majority of the games I lost were just a result of my opponent abusing the same mechanics, but better. In other words, getting outcamped. This, in addition to the fact that basic options felt disproportionally rewarded compared to reads and proper spacing, as well as the utter lack of proper movement options, ultimately lead me to drop the game. However, I wouldn't actually care if that was it. I would just ignore the game, and roll my eyes and find something else to do whenever it's holding up a Melee stream, but the main problem with the game isn't the game itself.
My main problem with the game comes from being a PM player. Nintendo's involvement in the competitive scene is pretty much entirely due to Smash 4, and the more the competitive Smash 4 scene grows, the longer Nintendo is going to stick around to advertise the game. However, Nintendo's involvement hurts PM growth. It's gotten to the point where I actively discourage everyone I know from playing it.
Yet another problem with the game is how large the scene has gotten in spite of all of this, through no accomplishments of its own. Nintendo had been throwing money at the game months before it's release and generated all sorts of false hype that had nothing to do with the game itself. They made it seem like they understood what the competitive community wanted, and then gave us a game with almost the exact same problems as Brawl, painted over so that people won't notice them at a glance. Why? Either Nintendo is stupid, or they know they can get a lot of money out of the competitive scene by acting like this is the game we've been waiting for. Going by some of Nintendo's recent decisions, probably a combination of both. The fact that Nintendo basically lied to the competitive communities face just bothers me, and the fact that so many new players actually believe it bothers me even more.
I think a fourth reason the game gets so much hate (and this applies not just to me, but pretty much everyone who insults the game), is because of how easy to hate it is. It's not exactly hard to type "LOLOLOL Tr4sh is such a f***ing campfest" into Twitch chat when dozens of people are already doing it. It's to be expected when there's that many people of same opinion hiding beyond anonymity. When people get frustrated at what's being streamed, they'll voice it. Of course, someone will follow, and someone else will follow and so on and so forth. Of course there's also other problems like it taking stream-time away from the game we actually want to see.
tl;dr
The game has problems that extend beyond the gameplay itself. There's an almost comical amount of things to hate.
The vast majority of the games I lost were just a result of my opponent abusing the same mechanics, but better. In other words, getting outcamped. This, in addition to the fact that basic options felt disproportionally rewarded compared to reads and proper spacing, as well as the utter lack of proper movement options, ultimately lead me to drop the game. However, I wouldn't actually care if that was it. I would just ignore the game, and roll my eyes and find something else to do whenever it's holding up a Melee stream, but the main problem with the game isn't the game itself.
My main problem with the game comes from being a PM player. Nintendo's involvement in the competitive scene is pretty much entirely due to Smash 4, and the more the competitive Smash 4 scene grows, the longer Nintendo is going to stick around to advertise the game. However, Nintendo's involvement hurts PM growth. It's gotten to the point where I actively discourage everyone I know from playing it.
Yet another problem with the game is how large the scene has gotten in spite of all of this, through no accomplishments of its own. Nintendo had been throwing money at the game months before it's release and generated all sorts of false hype that had nothing to do with the game itself. They made it seem like they understood what the competitive community wanted, and then gave us a game with almost the exact same problems as Brawl, painted over so that people won't notice them at a glance. Why? Either Nintendo is stupid, or they know they can get a lot of money out of the competitive scene by acting like this is the game we've been waiting for. Going by some of Nintendo's recent decisions, probably a combination of both. The fact that Nintendo basically lied to the competitive communities face just bothers me, and the fact that so many new players actually believe it bothers me even more.
I think a fourth reason the game gets so much hate (and this applies not just to me, but pretty much everyone who insults the game), is because of how easy to hate it is. It's not exactly hard to type "LOLOLOL Tr4sh is such a f***ing campfest" into Twitch chat when dozens of people are already doing it. It's to be expected when there's that many people of same opinion hiding beyond anonymity. When people get frustrated at what's being streamed, they'll voice it. Of course, someone will follow, and someone else will follow and so on and so forth. Of course there's also other problems like it taking stream-time away from the game we actually want to see.
tl;dr
The game has problems that extend beyond the gameplay itself. There's an almost comical amount of things to hate.
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