You should've warned us against stupidity.
I'm getting a little tired of butting heads with you, Yuna, but I'll do it one more time. I don't know how else to explain to you that I'm not ignoring you, other to go through every single paragraph you've posted and post my response to it.
Because you're wrong and have yet to figure out a single valid counter-argument to even make a dent in my statements?
I will concede that random normal attacks are typically easier to dodge than Final Smashes. But you're making it sound as though all Final Smashes are guaranteed killers: they might be basically guaranteed in the hands of a skilled player, but none of them are completely unavoidable. Unless Ice Climber's is really as impossible to dodge as you say, but I haven't really tested their FS much.
The fact that not all FS:es are guaranteed killer make it
much worse since it imbalances the game. The tournament scene will devolve into people choosing a select few characters; those who are good already without FS:es and also good
with them (Marth, Toon Link, etc.).
They're unavoidable if they can be comboed into (as in: from a combo). And what are you gonna do when Marth's got a Smash Ball in his hands and you're not Pit (one arrow will knock it out)? Run for your life while he pressures you and looks for an opening to FS you?
Why not ban characters? Isn't that what most fighting game communities do when a character becomes too unbalancing?
Because they're not unbalanced enough without FS:es. If you can see us banning characters, why not have us ban FS:es? Because it's "more fun"?
So ban Marth! Ban the Space Animals! If these characters are allowed and they make it so that no one else has a chance, why are they allowed to stay in?
Because without FS:es, they're not unbalanced enough (wow I'm repeating myself). What makes FS:es so
important we have to have them on despite them
ruining competitive plan and apparently forcing us to ban at least 12 characters? Because "they're flashy and fun"?
The game already revolves around Final Smashes. Sakurai put them there because he thought they were a good addition and he assumed that most people would want to use them. Besides, during that time period where no smash balls are around, you still have to fight 1v1 against this other guy.
Sakurai also gave us items like the Hammer, the Bob-omb and the Dragoon. I guess we should put those on as well.
He also gave us the Frigate Orpheon, Brinstar, Donkey Kong's new stage (the new Icicle Mountain) and Wario Ware, Inc. I guess they should all be counterpick stages/on random as well.
What Sakurai gave us and what he thinks we should do has no bearing on what we do do. Because first of all, Sakurai is not part of the competitive community, he does not dictate what we do.
In fact, no single game creator has ever had a hand in the formation of its competitive scene (in more than (re-)balancing the game and creating it for the public at large)!
Not to
mention the fact that Sakurai
gave us options. He gave us the option to turn certain things off. In fact, I think Smash is the only fighting game where you can actually turn stages off as opposed to other fighting games where
there exists banned stages that people just have to reset the game for if they're chosen by Random!
Luck of the draw, that's all. We accept random scenarios in so many other games, why not in Brawl?
Because those games are not competitive fighting games/competitive games in general. When competing (especially for serious money), people
always try to limit randomness as much as possible. How many times must we say this?!
You're right, that sucks for Samus/ZSS players. Well don't blame me, blame Sakurai! (laughs)
Sakurai gave us options. We choose certain things. You want us to choose other things with the argument "It's what Sakurai would want" (how the
hell do you know what Sakurai wants, anyway?).
Sure. I think it would make for more entertaining games.
Entertaining =/= Good.
Entertaining for you =/= Bovine manure for me
You = Wrong
Me = Right
Smashboards = "Yuna is right."
Well you're right about those things. But then you would just have to prevent your opponent from getting the Smash Balls.
Oh yeah, because Ken and Azen are going to be able to prevent their opponent from getting the Smash Ball every single time because it's just
that easy.
It's like if Peach could only pull Bob-ombs and we left her unbanned saying "Just dodge them all".
I get it, Final Smashes are unbalanced. My whole point in making this thread was that the Smash Ball itself lends new mechanics to the game. You've already dismissed that with "still too random" or "even more campy" so I'm guessing there's nothing I can say that will make you change your mind about it.
The Smash Ball itself lends new mechanics to the game? So? So does Frigate Orpeon.
So do a bunch of other items.
You dismiss everything I say (which is 100% valid from a competitive standpoint, you don't
even play this game competitively. Do you even
plan on attending tournaments?! Why do you try to shape the tournament scene when you so obviously aren't a part of it? Would you enter tournaments even
if we allowed Smash Balls?) with "It would be more fun/entertaining/interesting".
Your post on page 4 was nothing but you making false accusations. The only "argument" I actually made in my page 3 post was "We should give it a try", which you responded to later. Nowhere in my page 3 post did I try to refute any of your points; I never even implied that anything you said was wrong! I was asking a question for the sake of clarification, and you immediately jumped on me as if I had just tuned you out. You may think that it was answered by your original post, but it wasn't. You hate both Final Smashes and Smash Balls, I just wanted to know which one you hated more.
Do you have reading comprehension problems?
I accused you of ignoring my posts.
If you reply to a bunch of other people, repeat the same idiotic bovine manure I've already refuted and then ignore my posts completely,
of course I'm going to assume you've
ignored me.
Besides, it was just a hypothetical scenario.
And stupid.
Your page 5 post was basically just "You ignored me because you know I'm right" again, but let's look at it more closely:
Common tactic on these and other boards. The fact you just ignoed me because you felt like it doesn't make you much more "right".
As I just said, I didn't re-use any arguments in my page 3 post: I only made 1 argument and it was a completely different one. The other question I had posed was one that you hadn't answered already.
Yes you did. And why
did you ignore all of my points in the first place? And why are you
now re-using a bunch of arguments I've already refuted several times over?
I'm not entirely sure what you're trying to say here, but basically it's "theory is just as good as testing in this case" or something like that?
No, I'm saying that testing can be done outside of tournamnaments.
Training Mode to get the characteristics of Final Smashes down and the basics. Friendlies to see them in action. We don't have to test Spear Pillar out in tournaments to realize that it should be banned. The same applies to FS:es.
This implies that you've tried it. I thought you were so sure that it wouldn't work that it didn't even need to be tried?
When did I ever say this? Reading comprehension is very important. From what I can gather, you're American. I'm Swedish. English is my
third language yet my grasp of it is, apparently, far superior to yours.
It's true that I don't play games competitively, but it's possible that I might play Brawl in the future at a tournament level. Unlikely, but possible. The main reason I'm arguing is that I don't like how competitive Smash has turned out, and I proposed something different that might make the game, I don't know, more fun? I know "fun" is subjective, but most people probably enjoy running over their opponents in a Landmaster, or carving them up with the Triforce itself. I even tried to appeal to the competitive players by arguing that it adds new depth to the game. But I suppose that sort of talk doesn't work on you, does it?
Possible? Wow, I guess that entitles you to try to influence a scene you're not yet a part of or might never be even when the entire scene is against your suggestions.
You don't like how competitive Smash has turned out?
You're not a part of the scene. You
yourself admit to quite possibly (and probably) not
ever being a part of it.
Why do you want to change it?! Especially when the scene itself is
perfectly happy being the way it is?!
Why would you
possibly want to change something you're not going to be a part of?! Just because?! Are we
hurting your enjoyment of the game somehow?
It's true that I'm new, and it's true that I play Brawl for fun and not to win tournaments. But all competitive players were casuals at one point, right?
Not all of us were idiots.
I can say that you and everyone else have given me a good understanding of why Smash Balls are currently not allowed in competitive play. I still don't fully agree, but I can accept it at least.
And yet you spout the same inane crap for why we should change the rules.
Meanwhile, can YOU accept that the fault is with you for jumping to several false conclusions about me, instead of blaming me for it?
Yes, I jumped to conclusions. I apologize. Happy?
I'm done with this thread. You guys discuss amongst yourselves more if you want. Yuna can make his rebuttal if he wants but know that I won't reply even after I read it.
As usual... when idiots know they're wrong and have been crushed.