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This, these '14 posters that flooded into the Smash 4 boards like lemmings are just awful. C-stick that **** all day, and be proud.It isnt. I have no idea where you are getting this from.
This is like saying it's shameful to ko a pokemon that only has a quarter of his hp left, uh yeah I'm not supposed to let you live.Overgeneralized. I hate edehogging, c-stick is legit.
Nintendo reps apparently said it was shameful as part of their house rules, but so is attacking someone who has fewer stocks than you.
That's an entirely unrelated discussion that we will never agree on, and there's no point in bringing it up here. I will leave it at "If I made it to the stage, you didn't kill me at all."This is like saying it's shameful to ko a pokemon that only has a quarter of his hp left, uh yeah I'm not supposed to let you live.
In what way? I want to know why you think that. As far as I'm concerned C-sticking is intuitive and definitely not pointless. Do you get annoyed when you accidentally perform a dash attack instead of a forward smash (I know I do)? Use the C-stick. Do you want to move in a direction completely different to what aerial attack you inputted with the joystick whilst indeed attacking? Use the C-stick.It is just pointless and counter-intuitive.
Pretty much all of this. Even if individual players don't want/care to use it (I'm going to miss having to time my button press to charge my C-smashes in Smash4), having the option to toggle it for preference is great. Much like tap jump being able to be toggled off for certain characters or players' preferences.In what way? I want to know why you think that. As far as I'm concerned C-sticking is intuitive and definitely not pointless. Do you get annoyed when you accidentally perform a dash attack instead of a forward smash (I know I do)? Use the C-stick. Do you want to move in a direction completely different to what aerial attack you inputted with the joystick whilst indeed attacking? Use the C-stick.
Having the "Sakurai control scheme" (few buttons, most actions are just performed by using different combinations of a few buttons) is a double edged sword. One one side, it makes actions easier to memorise. On the other, it can lack precision and actually make inputs more difficult because it offers more possible outcomes if the action is not performed exactly right.
TL;DR - C-sticking minimizes risk.Sounds pretty useful to me.
Yeah that just looks like smack talk to me, which we know Bill is more than capable of.
For some reason there's a debate among the Treehouse staff about whether or not the C-Stick should be legal. Bill Trinen has been against it since the Melee days (this article is from before Brawl was announced), and based on his words at Comic-Con, he's still against it.
Don't worry, though. No one outside of Nintendo will bash on you for using it. None of my casual friends have ever ridiculed one another for using it, and I've never heard competitive players bashing each other about it, either. I think it's just a Bill Trinen thing.
And II think some people outside Smashboards find it 'shameful'.
1. I find joy in pointing out the massive hypocrisies of "poser" competitive players who's logic behind Smash 4 being objectively horrible before it's release, is inadequate.1. Please stop with attacking competitive players. It's unnecessary to bring this debate into every thread.
2. There are reasons why you wouldn't use the C-stick to Smash attack, such as charging an attack for more damage/knockback or delaying it. In such cases, the technical depth would not be removed as you would be forced into the "normal" inputs.
3. Since you can charge Smash attacks with the C-stick in Smash 4 (correct me if I'm wrong), there is actually an added technical depth of timing your smash no matter which input choice you pick, so there actually is an increase in such depth despite the lack of an extra button press.
4. Certain AT's cannot be done using the control stick alone. The C-stick again increases technical input by allowing players access to these moves as opposed to not being able to do it at all.
Isn't this from like 2006? Haha the memories.
For some reason there's a debate among the Treehouse staff about whether or not the C-Stick should be legal. Bill Trinen has been against it since the Melee days (this article is from before Brawl was announced), and based on his words at Comic-Con, he's still against it.
Don't worry, though. No one outside of Nintendo will bash on you for using it. None of my casual friends have ever ridiculed one another for using it, and I've never heard competitive players bashing each other about it, either. I think it's just a Bill Trinen thing.
House matches to become a thing in 2014And Ithinkknow those people suck at Smash, and I would money match them for my house any day of the week.
"Yo man, I bet my Barbie house that my Greninja will beat your Falco,"House matches to become a thing in 2014
C-stick smashes have been chargable since their creation in Melee, you simply press A at the same time, just like a regular joystick smash attack. While I'd not go so far as to claim it's more useful than joystick smashing, I actually do the vast majority of my smashing with the C-stick, and simply press the A button to charge it when needed.2. There are reasons why you wouldn't use the C-stick to Smash attack, such as charging an attack for more damage/knockback or delaying it. In such cases, the technical depth would not be removed as you would be forced into the "normal" inputs.
How many thumbs does your right hand have? -u-C-stick smashes have been chargable since their creation in Melee, you simply press A at the same time, just like a regular joystick smash attack. While I'd not go so far as to claim it's more useful than joystick smashing, I actually do the vast majority of my smashing with the C-stick, and simply press the A button to charge it when needed.
Z also works, I just use A. I actually contort my hand oddly when I play (Never pay visible attention to it, it just happens) that involves my index finger quickly hitting A while my thumb hits the Cstick. Can't explain it, and it took friends pointing it out to me for me to notice it.I actually never used the c-stick. The main reason why is because it didn't work in Melee's single player modes so I weaned myself off it.
How many thumbs does your right hand have? -u-
Just messin', but I'm pretty sure it was the Z shoulder button that charged a C-stick smash.
Depends on the Smash Attack. Each Smash Attack has its charge start at a different point in the animation. For example, it's pretty easy to go from C-stick to A button for Ike's FSmash in Brawl because the charge is towards the end of its (rather long) startup.Z also works, I just use A. I actually contort my hand oddly when I play (Never pay visible attention to it, it just happens) that involves my index finger quickly hitting A while my thumb hits the Cstick. Can't explain it, and it took friends pointing it out to me for me to notice it.
Alternately, I guess it's conceivable that someone's thumb can move that distance in a single frame.
I'm very much aware that you don't like L-cancelling but the point remains: you have brought this debate into multiple threads which causes them to derail into the same conflict over and over again. I'm sure I speak for all players, "competitive" and "casual", when I say to stop it. It brings significantly more harm than good. I've already started to derail this thread, so I'm going to leave it alone after this post.1. I find joy in pointing out the massive hypocrisies of "poser" competitive players who's logic behind Smash 4 being objectively horrible before it's release, is inadequate.
2. That's irrelevant. The point is it removes a form of technical difficulty applied to using smash attacks. Poser competitives spend all day talking about how technical difficulty is important in keeping the ceiling high, with just strategic depth not being enough (Brawl is incredibly cerebral and look how that turned out). If this is not a valid argument to you, then you may never, ever, ever argue for the inclusion of l-cancel on the grounds that it's removal decreases technical game depth, lest you contradict yourself.
3. There is similar depth to l-cancels, such as l-cancelling off of character connects, shields, or air momentum. The timing fluctuates, it is never 100% the same exact timing, so your argument here is null, sorry.
4. A smash attack requires a direction and a button. The c-stick smash requires a flick. An l-cancel requires a trigger push. The c-stick basically removes more technical depth than the removal of l-cancelling does. If you're going to argue that it all doesn't matter as it's all easy to perform, then you're invalidating all competitives argument that l-cancelling amounts to any kind of depth - which is my point in the end anyhow.
For the record, I think l-cancelling is an atrocious mechanic and I'm glad it's gone. I took the devils advocate position to make a point, if that wasn't obvious.
Quite the opposite in reality:Doesn't the c-stick in and of itself remove technical depth in the same vein that people argue the removal of l-cancelling does?
(smash wiki source)These are some techniques that can be performed with the C-Stick that cannot be performed using the Control Stick and attack button.
Aerial attacks in opposite directions
Using the C-Stick, the player is able to move through the air in one direction, but input their aerial attack in another direction. For example, a player could move right, but their attack could be inputted so its hitboxes are on the left side.
Smash DI
Smash directional influence can be performed by using both the Control Stick and the C-Stick. By using both joysticks together, the player can SDI at a much farther distance than possible with just one stick.
Aerials without moving
Using the control stick to perform a forward aerial or back aerial will result in the player moving slightly in the direction inputted. However, the C-Stick does not require a direction on the Control Stick to attack with an aerial, so when used with the C-Stick, the player will not move horizontally. Good for countering approach.
The way you worded this is almost as bad a shaming c-stick users. It sounds like you would shame someone if they prefer wiimote or wiimote+nunchuck.The C-Stick isn't a problem at all if everybody is given access to one. The only controllers that don't have a C-Stick is the Wii Remote, and Nunchuck, but why would you use those?
I agree with this but this stuff isn't impossible without the c-stick. It's just easier. But I'm not arguing. I'm a c-stick supporter
Oh, I thought we were talking about C-Stick in competitive play. I mean, if you're playing casually the Wiimote is fine, but I don't think anybody would try to play competitively with one.The way you worded this is almost as bad a shaming c-stick users. It sounds like you would shame someone if they prefer wiimote or wiimote+nunchuck.
You would be surprised. I've watched some tournament streams with people who use wiimote+nunchuck.Oh, I thought we were talking about C-Stick in competitive play. I mean, if you're playing casually the Wiimote is fine, but I don't think anybody would try to play competitively with one.