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Nice 3D renders. The entire thing looks great and professionally made.
To be frank, I wouldn't call a majority of what is on the board "art" so much as people photoshopping pictures and text on top of desktop backgrounds and putting on a bunch of filters for no reason.I'm more interested in the art side of things; I can appreciate the design and the thinking that goes into this but Its just not my cup of tea
That said, good work on a pretty professional look, hope it gets you somewhere
I actually did it because I spent about 3 days straight working on it, and was in the process of working for my 5fth day straight (on something else) and felt that I needed to stroke my ego. So, not really to gloat technically, but close enough.Yea, thats all very impressive and all... you've got a lot of talent. But why exactly have you posted it here? Just to gloat...?
I'm not a professional either. Just because my work looks professional doesn't mean I am. I'm still a student who happens to be awesome.Sure most that post here may not be professionals, but why would they be?
First off, I don't make a living off of this either. I'm a student.they're not doing this for a living, they just do it for fun and thus don't have the time or just don't care enough to invest the ammount of time to get that good.
Actually, I got this good in about a span of 2 years, so in actuality, if anyone actually gave a ****, they could easily surpass me by the time they are my age (I'm 22). I didn't figure anyone would actually give a ****, but I figured some people might like art enough to consider that as a valid career decision. So I decided to post my portfolio. Also the ego stroking.Don't get me wrong, that portfolio is very good and Im sure its more than most here could achieve... but I really don't it matters that much.
Yeah, we can't all crop a desktop background, then crop out the background of a Yoshi picture and lower its opacity (since I'm certain you didn't do a transparency mask), put it over the desktop background we cropped, then put words on it. That is where the REAL skill comes in, not doing hand frame by frame animation.Oh and also... for someone that good, you sure have a crappy sig.
I do not. I might consider getting one now, albeit it should technically be a deviantdesign account.wow, do you have a deviant art account?
WTF, are you drunk? I wasn't being beligerant in the least. I earnestly recognized that as being a good idea nad then made a joke. l2internetwhatever, everyone uses one, even those "artists", who only upload sigs and crap
I don't think you are familiar with my work. Let me explain.Dude... you need to calm down. I didn't even question your artistic ability, infact i stated multiple times that your work is very impressive.
I merely asked why you felt the need to be so arrogant... you could have just displayed your work and asked what people think. Theres no need to be such a **** about it.
As you said yourself... this is a forum about a video game, not a graphic design forum... the people here don't care enough to get that good, they just want to 'stick characters on top of desktop backgrounds'.
And by the way, I didn't make my sig. I know jack **** about how to make sigs, but even I could make a very simple six frame animation...
I'm not saying you don't have talant... I just think you need to chill.
I usually model in 3-D using Alias Studio Tools (2008). That way I can use the geometry to have a physical model CNC'd for presentation purposes, and also use the geometry to render. It's double duty.Quick question: what software do you use to create your renders?
It isn't an art major. It's a bachelor in science. Sketches only serve to quickly and clearly show ideas. There are expression sketches, which I don't ever do since it is a waste of time. All of my sketches illustrate the form clearly, and differentiating the line weights adds dynamism and creates dimensionality. Also, I did roughly 50 of those sketches, and I had to do them quickly, so the line weight isn't perfect.Interesting stuff... I've seen a couple of similar ideas elsewhere, though. It's good, but not that impressive. Since it's a portfolio of sorts, I suggest digitally inking your "sketches" a little more smoothly. It'll help, trust me. Going into art fields, it's rare that anybody will appreciate sketchiness unless you're going into fashion design, which obviously, you are not.
I'm not trying to land an artistic position, I'm trying to land a design position. The 2 are considerably different.Your designs are interesting, and if that's what you plan to do with your life, go for it.... but consider revising your portfolio just a tad. With what you have so far, it's likely that you won't end up in an artistic position of the field you're going for.
Actually, this is very wrong. At the end of every quarter we present our final product, which is a huge part of the final grade. Also, I did multiple presentations to various engineering and marketing people while working at both Lexmark and Fisher Price. Out of curiosity, what are you basing your info off of?Unfortunately, the people who design things usually aren't the ones presenting them, so be careful about how you set up your portfolio.
Actually, this is wrong too. I did a pdf because I was able to condense all of that info into a 3 mb package, which means that it will take almost no time to load, and when open, there will be almost no delay between images showing up. A flash file, unless hosted on a website, would be considerably larger, and to be frank, flash isn't a necessity at all for the field I'm entering. I'm trying to learn it, though, because I think it is cool.Also, I'd suggest something other than a pdf file. Most employers love being able to simply view portfolios via their computers, but they are usually lazy and will skim through anything that requires scrolling.
A video removes the ability of the viewer to control the flow of content at their own pace, which is really a bad idea.Consider making it a flash video or something similar so that whoever you submit your portfolio to doesn't have to do anything except hit Play.
A talented tool and troll. Also, I'm pretty decent at smash.I haven't looked at your art but if it's above a stick figure it's better then all the banner wallpaper crap that goes on in here. However, you're a tool and a terrible troll
First, I see at as an insult if you say, that I am drunk while writing if it was an misunderstanding of my wordsWTF, are you drunk? I wasn't being beligerant in the least. I earnestly recognized that as being a good idea nad then made a joke. l2internet
You suck...I don't think you are familiar with my work. Let me explain.
I troll people.
That took considerably less time then I thought it would...
I did that in response to this:First, I see at as an insult if you say, that I am drunk while writing if it was an misunderstanding of my words
"Whatever" is never read in any sort of pleasant tone, and brings to mind the valley girls, "Whuuut EVAAAAA."whatever, everyone uses one, even those "artists", who only upload sigs and crap
Most of the time, though, design work is posted in design specific places, such as coroflot. I have never seen any design related work on deviant art, mostly just very badly drawn erotica, and the internet is already flooding with that, and I don't really care to look at it.I meant with whatever: It must not necessarily be paintings and drawings, that can be uploaded on deviantart. There are thousands of categories: traditional drawings, digital drawings, paintings, digital pixel art, design, architecture, literature, 3D rendering, inspiring movies, etc pp.
I don't personally know a single person that has a deviant art account, so I don't feel this generalization really sticks.And last but not least: nearly everyone has an deviantart account: even these people, who just make one to look into private galleries and those who use it as some kind of upload server
Your response was ill worded. My response to your response was not, as it was meant to be negative since I thought you were being dumb, when in reality, you didn't say what you meant.maybe my words were not ... appropriated or very well thought of, but yours aren't as well,
...what?...why should I assume that I suck?
I assume I can draw better than a lot of people on here, which is really my own shortcoming, so I'll deal with it myself. I never implied any of that. Did you even read my post?And why should I assume, that you could draw better than me?
Yes. The title of my thread is obviously not facetious in any way, shape, or form. I am obviously that pompous and arrogant, and this is no way exaggerated to the point of silliness for comedic effect. You are smart.did you read the title of your thread?
Lol, no it isn't. The only time I'm in the portfolio is for the screen ergonomics for the computer research page.go to page 15 in that portfolio thats sliq in the green shirt playing with kids toys.
on page 24 do you mean third party or third part? and lol at the T_T computer.
yea man that **** was tight very amazing.
I always win.oh sorry I will stop to have any interest in you, you have won, congratulations
Why do idiots feed the trolls/get trolled?Why do trolls have to be trolls...
Ah. Touché.Why do idiots feed the trolls/get trolled?
One of life's great mysteries, like child birth and santa clause.
I get my "ideas" from my success in life at a very young age. I'm only 21 now, and I got into my career at 19. My input is just a suggestion. I still recommend staying as far away from a .pdf file or anything that forces your viewer to scroll. Flash is only a suggestion- there are, obviously, alternatives. Consider one with voice, and they won't have to worry about the speed of the flow of content. Another idea that's becoming popular is the "web page" style of profile. Create a simple layout (or download a template if you're not familiar with such things) and put all the information in a single frame with a "next" button in it. That way, all the have to do is click, and the continued text (or images) is displayed in the same frame while the remainder of the page remains the same. I still have to disagree on sketches. Almost everybody will view them as sloppy and unprofessional. You'll be lucky if you can find an employer who likes it... but when it comes to your career, it's not a smart idea to chance it. But that's just from my experience. I understand you're trying to land a design position, but that's not exactly what your porfolio gives off....It isn't an art major. It's a bachelor in science. Sketches only serve to quickly and clearly show ideas. There are expression sketches, which I don't ever do since it is a waste of time. All of my sketches illustrate the form clearly, and differentiating the line weights adds dynamism and creates dimensionality. Also, I did roughly 50 of those sketches, and I had to do them quickly, so the line weight isn't perfect.
In actuality, loose sketches are preferred over tight ones on the grounds that they illustrate speed and efficiency at describing form, at least when it comes to Industrial Design work. Tight sketches are really only good for exhibiting extreme details or for doing orthographics or exploded views.
In comparison to other Industrial Design portfolios (especially those from Art Center), it isn't that impressive, but it is still beyond the scope of a lot of people here, and I figured if anyone liked art enough to pursue it in a field where finding a job (that is well paying) won't be a hassle. I know a lot of people that graduate with a fine art degree and have a hard time finding a job, which isn't the case for design.
It should be noted that design isn't just drawing pretty things. It almost unanimously revolves around problem solving. It's pretty much why I suck at art in comparison to art majors, and why art majors wouldn't really be suited for design. It's a different skill set (albeit certain products are more sculptural due to the function) that's backed by considerable research, including human factors and ergonomics.
I'm not trying to land an artistic position, I'm trying to land a design position. The 2 are considerably different.
Also, I've already worked in design, first at Lexmark for 6 months, and just recently at Fisher Price for 6 months, and they hired me when my portfolio was considerably worse.
Actually, this is very wrong. At the end of every quarter we present our final product, which is a huge part of the final grade. Also, I did multiple presentations to various engineering and marketing people while working at both Lexmark and Fisher Price. Out of curiosity, what are you basing your info off of?
Actually, this is wrong too. I did a pdf because I was able to condense all of that info into a 3 mb package, which means that it will take almost no time to load, and when open, there will be almost no delay between images showing up. A flash file, unless hosted on a website, would be considerably larger, and to be frank, flash isn't a necessity at all for the field I'm entering. I'm trying to learn it, though, because I think it is cool.
On a side note, I've visited people's design sites, and all of them tack flash in there like companies tack motion controls into games, and in the end it makes for a frustrating experience, waiting through a bunch of load screens and cool but entirely unnecessary animations, only to be able to view the actual content of their work 5 hours later. Plus, some people like to be cute and make their navigation something novel, which is ok, if it wasn't a complete hassle to use, and in the end no one will view their work and they'll be passed up.
Most of the time, yes, employers will simply skim through, look at all the pretty pictures to see how much talent I have. However, after a brief review, they will almost always take the time to actually go through the portfolio. I know because multiple employers have told me so, including my current professor.
A video removes the ability of the viewer to control the flow of content at their own pace, which is really a bad idea.
Not to be rude, but where did you get all of these ideas? A lot of them are completely wrong.
Would you care to elaborate? Like what you happen to do, and what education you have? I'm just sort of looking for a reason to believe you are a credible source of information.I get my "ideas" from my success in life at a very young age. I'm only 21 now, and I got into my career at 19.
And my response was my reasoning to disagree with your suggestions.My input is just a suggestion.
What scrolling are you talking about? When I open it, I just hit the left or right arrow and it jumps pages. No scrolling involved. I don't know where you get scrolling from. Also, just so you know, every student in the ID program sends pdf portfolios. I didn't just decide to make it in Indesign and export it as a pdf for shits and giggles.I still recommend staying as far away from a .pdf file or anything that forces your viewer to scroll.
I don't understand how audio doesn't have the same exact problems as video, except its an inferior means of communicating my work when all of my work is very visually oriented.Flash is only a suggestion- there are, obviously, alternatives. Consider one with voice, and they won't have to worry about the speed of the flow of content.
Here's a point that I can agree with you on. Yes, web sites are an excellent way of displaying your work.Another idea that's becoming popular is the "web page" style of profile.
Weird how I landed 2 internships with my sloppy and unprofessional sketches. I guess my employers weren't as knowledgeable when it comes to design as you. =/I still have to disagree on sketches. Almost everybody will view them as sloppy and unprofessional.
I understand you're trying to land a design position, but that's not exactly what your porfolio gives off....
Disagree all you want, but you might want to provide reasons why you think you are right, as opposed to just dropping one liners.As far as my ideas being wrong, I'd have to disagree.
I have no idea what you do, or what you did for them, but Capcom, SNK, and IGN (IGN is made of failure, but that's not your fault) don't manufacture products, they create software. ****, IGN doesn't even make anything, they just report shit.I mean, I got in with Capcom, SNK, and IGN, all which were impressed with how well my portfolio was put together and how simple it was for them to review.
Ok, well I suppose that answers part of my original query.Oh, and I never even went to school for it!
Yeah, higher learning is for faggots.+1 for me.
It is pretty impressive to gloat about something without actually showing what you're gloating about or providing any sort of proof that your gloating isn't complete BS.But enough of my own gloating, continue with yours.
And I'm refuting why your suggestions are not good ideas. What you are supposed to do is provide reasons why your suggestions are indeed good ideas, or at least acknowledge what I said and counter argue it, as opposed to posting your first response again.Like I said, I'm only giving you suggestions.
I don't really care about that. I just want to draw shit.I wish you the best of luck in landing a job/career- maybe you'll become rich and famous.
GG NO RE.I really get annoyed when people think girls don't play video games, or that the ones that do are the ugly ones. For example, I work at GameStop.
I work at GameStop.
work at GameStop.
GameStop.
I don't mean to imply that "art" is what is on these boards. I mean the fine arts; oil painting, draftsmanship.To be frank, I wouldn't call a majority of what is on the board "art" so much as people photoshopping pictures and text on top of desktop backgrounds and putting on a bunch of filters for no reason.
I figured this would be better than Ike_Master_43's new sig.