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why does ROB counter snake??

-Ran

Smash Master
Joined
Feb 16, 2008
Messages
3,198
Location
Baton Rouge
A campy Rob is difficult with a Snake to play. Rob can constantly kite Snake with Gyro and Laser, and once Snake manages to get close enough, he can do a Down smash [which has range slightly less than the F-Tilit of Snake.] Thus, if Snake botches his spacing when approaching, the D-Tilt will beat out his F-Tilt, and send him into the air.

Furthermore, Rob has an offstage game that Snake cannot compete with. Rob can essentially camp/lure Snake to an edge, and get easy, unpunishable, nairs off. I play Sudai with Snake a good bit, so I'm used to the match up. >> Very annoying.
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
its atleast even guaranteed, however many snake players hate fighting robs. dsf, whos probably the best snake in the US thinks ROB is a counter. if he is though its only like 55 45 IMO. its still a cool match none the less
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
Wayland, you're top tier.


ROB counters Snake. At least 60/40 in ROB's favor. Anyone that says it is even is impatient and doesn't know to shield when Snake starts running.
 

sumafni

Smash Rookie
Joined
Jul 10, 2008
Messages
1
I've never had discussions about da smash series period so *** far as da lingo im a noob, def not in how I play...but wat is campin?
 

waks

Smash Journeyman
Joined
Aug 11, 2005
Messages
281
Camping is throwing out projectiles, playing defensively, pressuring your opponent into approaching you and committing a mistake, wherein you can capitalize and punish him for it. (My own definition, lol)
 

Overswarm

is laughing at you
Joined
May 4, 2005
Messages
21,181
Camping is the act of not approaching with the intent of forcing your opponent to approach you. Campers often pick an area that gives them an advantage in some way, and pressure with projectiles to force the opponent to approach.

This is different than stalling, which is the act of not approaching and avoiding all conflict with the intent of running out the timer.
 

TechnoMonster

Smash Ace
Joined
Mar 9, 2008
Messages
836
To camp with great spacing and timing and to punish everything in an awesome manner is to be good.
 
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