Smash_N00b
Smash Rookie
- Joined
- Jul 14, 2013
- Messages
- 6
I can't stand fighting Meta Knight when I'm Ganondorf.
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- This character always give me problems whether it be random DSmash or FSmash.
- I get really bored when I fight this character. Since I main , It is pretty fun killing him at around 23-24 %
- I honestly don't know how anyone can have fun with this character. His bananas are too much to handle. I have to worry about multiple things on the screen at once and when I get hit by a rouge DSmash, A part of me dies on the inside.
- Either get Fsmashed or grabbed. Pick your poison.
- So much of a chore to play againest.. It's weird though.. I don't mind him as much as I mind .
- It's weird actually. He is my favorite character of all time and my main in Melee. But I can't stand him in this game. Everything about him is so...... annoying! His DownB in particular.
- The grab. Nuff said.
- hated her since Melee. Still hate her now.
Why so?Mr. Game & Watch obviously.
What chaining ? The only chain that I know is the down-throw to up-smash at low percentages .due to him chaining the **** out of me. I can't stand him on level 9
Din's fire *I like Ness but his electric ray thing you can move is rather annoying, also Zelda's "dim fire?" attack although I l also like her.
I'll try to help you out, who's your main?, cant get around that disjointed sword of his.
Kirby, but I do secondary Game and Watch.I'll try to help you out, who's your main?
http://allisbrawl.com/forum/topic.aspx?id=83706Kirby, but I do secondary Game and Watch.
First of all, welcome to Smashboards !Meta Knight Obviously
This MU is rated as 50:50 or 55:45 in favor of pit. Luigi's jabs should never combo into an Up-B, his jabs don't have enough hitstun to keep you in place to get a shoryuken as a hit. Pit has a viable aerial game and shouldn't really suffer against, try landing your F-airs since they have a bigger hitbox than Luigi's F-air. Luigi's Up-air, if spaced correctly, should be able to land easily on you. If you're having a hard time with his aerials (especially Up-air), try landing back safely on the ground. You have many good ways of doing so:Adding Luigi to the list of hate to fights. I cannot stand that stupid typical jab to Up-B and aerial spammage, and not fighting many of em doesn't help. He's just one of those evil lower tier'd ones who I will never understand how to fight. The worst part is that not punishing dodge spam can lead to being killed by such thing that I mentioned before... Camping doesn't do much, approaching is a double-edge sword... so what is a Pit supposed to do (that doesn't involve using another character)?
Don't get grabbed, it's as easy as that. Try separating the ice climbers and gimp Nana.I hate fighting against the Ice Climbers. Stupid chain grab...
This MU is rated as 50:50 or 55:45 in favor of pit. Luigi's jabs should never combo into an Up-B, his jabs don't have enough hitstun to keep you in place to get a shoryuken as a hit. Pit has a viable aerial game and shouldn't really suffer against, try landing your F-airs since they have a bigger hitbox than Luigi's F-air. Luigi's Up-air, if spaced correctly, should be able to land easily on you. If you're having a hard time with his aerials (especially Up-air), try landing back safely on the ground. You have many good ways of doing so:
1- Use your glide to get to a further location (which can be used a scrooge)
2- Use B-reversals/Wavebounces using your specials (Except Up-special) to get back on the stage
3- Down-B is actually a viable method of returning, but it's very occasional and needs experience to pull off.
On stage you should have no trouble with him, camping/spamming Luigi with your arrows and Side-B does pay off in the long run. Hope it helped, good luck.
That's what I do really. I mostly focus on separating the Ice Climbers and try to KO Nana first to make the fight a bit easier since the Ice Climbers are glass cannons. Though, it's a bit tricky sometimes in some situations...Don't get grabbed, it's as easy as that. Try separating the ice climbers and gimp Nana.
I'd recommend counter-picking Luigi on a big stage which is more linear than complex (platforms), I'd go for FD against Luigi. You can camp him out with your arrows in FD and it's much easier to land on the stage than many other stages (against a good Luigi at least). You should avoid Battlefield against Luigi, the platforms there advocate his aerial combat and the stage won't allow you to camp your arrows as much as it would in FD (Given the fact that the stage is smaller and Luigi can move between platforms making it harder for you to read his movement). You should try buffering your SH F-air instead of SHing then using F-air. On stage, in my opinion, Pit has superior attacks due to its range than Luigi's attacks. A tip that helped my brother fight against Luigis is that you should be patient and let Luigi engage the fight at which you can punish with a backward buffered SH F-air (Or N-air if he's really close) or shield-grab. If there is something that I said that you do not understand please don't be shy whatsoever and ask, I'll explain it further in detail.Now what about his bad stages? If I'm supposed to space SH F-airs, then well, perhaps I'm doing it wrong?
Try backthrowing Nana off the stage and gimping her your aerials, it really isn't that hard, just requires a bit of practice. However, remember to keep Popo in mind, since he is the character controlled. Don't try to recklessly gimp Nana if Popo is near, he will punish you and retrieve Nana easily. A good way of gimping either Nana or Popo is that after you send either of them off the stage (by a good distance), try grabbing the one on stage and throwing him/her further into the stage, away from the other(The higher the percentage, the longer you should wait before throwing to increase the chances of the iceclimbers not being able to save themselves). This method is usually used by having Nana off the stage and Popo on the stage because Popo's chances of recovering are higher than Nana's (If the person knows how to play Iceclimbers that is).That's what I do really. I mostly focus on separating the Ice Climbers and try to KO Nana first to make the fight a bit easier since the Ice Climbers are glass cannons. Though, it's a bit tricky sometimes in some situations...
OK! Thanks for the tip!Try backthrowing Nana off the stage and gimping her your aerials, it really isn't that hard, just requires a bit of practice. However, remember to keep Popo in mind, since he is the character controller. Don't try to recklessly gimp Nana if Popo is near, he will punish you and retrieve Nana easily. A good way of gimping either Nana or Popo is that after you send either of them off the stage (by a good distance), try grabbing the one on stage and throwing him/her further into the stage, away from the other(The higher the percentage, the longer you should wait before throwing to increase the chances of the iceclimbers not being able saving themselves). This method is usually used by having Nana off the stage and Popo on the stage because Popo's chances of recovering are higher than Nana's (If the person knows how to play Iceclimbers that is).
My pleasure, if you have any further questions feel free to askOK! Thanks for the tip!
If only I knew that sooner before being taken to BF twice... Even then I barely won it with my campy tactics.I'd recommend counter-picking Luigi on a big stage which is more linear than complex (platforms), I'd go for FD against Luigi. You can camp him out with your arrows in FD and it's much easier to land on the stage than many other stages (against a good Luigi at least). You should avoid Battlefield against Luigi, the platforms there advocate his aerial combat and the stage won't allow you to camp your arrows as much as it would in FD (Given the fact that the stage is smaller and Luigi can move between platforms making it harder for you to read his movement). You should try buffering your SH F-air instead of SHing then using F-air. On stage, in my opinion, Pit has superior attacks due to its range than Luigi's attacks. A tip that helped my brother fight against Luigis is that you should be patient and let Luigi engage the fight at which you can punish with a backward buffered SH F-air (Or N-air if he's really close) or shield-grab. If there is something that I said that you do not understand please don't be shy whatsoever and ask, I'll explain it further in detail.
Thank you! I am pretty good in Brawl and I haven't had trouble with any other character than the Ice Climbers. So, thank you for this tip again and I'll be sure to ask you again if I need help!My pleasure, if you have any further questions feel free to ask
Well, losing to a top tier character doesn't mean that it was all the character's doing. It depends, you should know when the player carries the character and when the character carries the player. Why would picking a top-tier character be an act of cowardice? Picking a top-tier character isn't a free ticket to victory. Anyways, what problems were you having with that Falco?If only I knew that sooner before being taken to BF twice... Even then I barely won it with my campy tactics.
UNFORTUNATELY during that MK-banned wifi tourney I entered, the moment I won the first set in the GFs, the evil Luigi guy had to rely on cheap Falco the whole 2nd set to win... Cowardly top tier-dependent little.... I can't really relax atm knowing that I had that 1st place near me, to be taken away because of top tier dependency (and this isn't the first time top tier dependency screwed me outta a nice wifi tourney placing).
Jab and CG spam... trying to approach when Side-B spam is there, and that guy saying he doesnt even use that stupid top tier too... If only I had a lead, I could sometimes maintain it, but I never could, and I know that the top tier carried the player since I was slowly getting used to that stupid Luigi, then he had to rely on that accursed top tier. My head hurts from stressing out too much, let alone trying to figure out the CPs to use.Well, losing to a top tier character doesn't mean that it was all the character's doing. It depends, you should know when the player carries the character and when the character carries the player. Why would picking a top-tier character be an act of cowardice? Picking a top-tier character isn't a free ticket to victory. Anyways, what problems were you having with that Falco?
Try not to overrate specific characters, it will effect your mentality. Relax and be focused in the match, always try your best and never give up, a 3-0 comeback is always possible. Regarding the Falco matchup, try to play safe and never get too close to Falco, this may lead into a CG Spike which can potentially kill (you will most likely up-B to get back to the stage at which you will be hit by Falco and die). The key to this matchup is to camp it out until you reach around 55%. Falco won't be able to Cg spike you, therefore you should play more aggressively and close in on him. Never give Falco a chance to think, try gimping him when you get the chance. Be wary of his B-air, it has a good hitbox and beats all of your aerials, avoid getting hit by it. This MU requires camping and patience, don't lose your cool and let Falco be the one who initiates the fight, you should be able to punish most of his attacks. Also be sure to play aggressively when he can't chaingrab you anymore.Jab and CG spam... trying to approach when Side-B spam is there, and that guy saying he doesnt even use that stupid top tier too... If only I had a lead, I could sometimes maintain it, but I never could, and I know that the top tier carried the player since I was slowly getting used to that stupid Luigi, then he had to rely on that accursed top tier. My head hurts from stressing out too much, let alone trying to figure out the CPs to use.
Try not to overrate specific characters, it will effect your mentality. Relax and be focused in the match, always try your best and never give up, a 3-0 comeback is always possible. Regarding the Falco matchup, try to play safe and never get too close to Falco, this may lead into a CG Spike which can potentially kill (you will most likely up-B to get back to the stage at which you will be hit by Falco and die). The key to this matchup is to camp it out until you reach around 55%. Falco won't be able to Cg spike you, therefore you should play more aggressively and close in on him. Never give Falco a chance to think, try gimping him when you get the chance. Be wary of his B-air, it has a good hitbox and beats all of your aerials, avoid getting hit by it. This MU requires camping and patience, don't lose your cool and let Falco be the one who initiates the fight, you should be able to punish most of his attacks. Also be sure to play aggressively when he can't chaingrab you anymore.
Unfortunately, just the sight of a top tier sets me off and makes me furious. I'm just gonna blame the fact that top tier dependency made the person lucky. It's strange since normally I'm just campy, but top tiers are just sickening, like evil Luigi and other characters... Some MUs I wont ever understand since they're either too weird are annoying, and the rest is mostly top tiers... Skill-less top tiers is what I see, and my hatred for many characters make me the way I am.
I expected to insulted in this manner, but it's nothing to laugh about when you strive for 1st place without the need of top tiers.
I had no intentions of insulting you, but don't you think you're overrating top tiers? Alright, let's say that a new Pit player is present and he found new, strong techniques with Pit. After playing for a while, Pit became a top tier character. Will choosing Pit be an act of cowardice after that?I expected to insulted in this manner, but it's nothing to laugh about when you strive for 1st place without the need of top tiers.
It's my hatred for constant losses towards those who rely on such characters. Sure I can beat some of em, but then others just get ridiculous. I will not answer the other question for multiple reasons, and I prefer if I am not forced to answer it in advance.I had no intentions of insulting you, but don't you think you're overrating top tiers? Alright, let's say that a new Pit player is present and he found new, strong techniques with Pit. After playing for a while, Pit became a top tier character. Will choosing Pit be an act of cowardice after that?
Don't worry, no one's gonna force you to answer anything Just a quick fact: Snake was #2 on the tier list. After people got better with their characters and found ways to counter Snake, he dropped to #6. The tier list changes from time to time. If your so called hatred is due to your constant losses, either practice more or play with another character. What I did was I played Metaknight as a secondary (ZSS being the main of course) for matchups that I struggled with my ZSS (mainly the Snake and MK Matchup). I never flamed on a specific character because it will never change anything. If you choose a character and venture into the competitive scene, you need to know every single MU in order to win, you can't disinclude specific MUs because "The opposing character is too strong".It's my hatred for constant losses towards those who rely on such characters. Sure I can beat some of em, but then others just get ridiculous. I will not answer the other question for multiple reasons, and I prefer if I am not forced to answer it in advance.
Don't worry, no one's gonna force you to answer anything Just a quick fact: Snake was #2 on the tier list. After people got better with their characters and found ways to counter Snake, he dropped to #6. The tier list changes from time to time. If your so called hatred is due to your constant losses, either practice more or play with another character. What I did was I played Metaknight as a secondary (ZSS being the main of course) for matchups that I struggled with my ZSS (mainly the Snake and MK Matchup). I never flamed on a specific character because it will never change anything. If you choose a character and venture into the competitive scene, you need to know every single MU in order to win, you can't disinclude specific MUs because "The opposing character is too strong".