Kid Ray
Smash Rookie
- Joined
- Jan 22, 2014
- Messages
- 8
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm not entirely sure what you're referring to, but I'm pretty sure it's genesis (please make genesis 3 happen ;_; )2009-2010 Scar vs bad players
Fixed that for you, good sir.MeleeBrawl is a poorly-balanced mess of a fighting game with mechanics that range from ill-advised to ridiculously broken.
No, melee is ridiculously broken in its own ways too. Fox's everything, falco's lasers, sheik's downthrow, spacie bair, arguably marth's grab range and his stupid sword in general, the fact that peach can literally just pull a superpowered turnip or a bomb because **** you the game says so, crouch cancelling, wobbling (not in favor of banning but let's be clear, it's horse**** in a game like this). The difference between the two is brawl's engine is garbage so in addition to being unbalanced it isn't fun to play as the handful of passably good characters either.Fixed that for you, good sir.
All of the top 8(maybe not falcon) have something that is arguably "broken", but that in itself balances itself out. Yes, a fox can shine spike at a ridiculously low percent, but Marth has chain grabs, Sheik is amazing at edge gimps, etc.No, melee is ridiculously broken in its own ways too. Fox's everything, falco's lasers, sheik's downthrow, spacie bair, arguably marth's grab range and his stupid sword in general, the fact that peach can literally just pull a superpowered turnip or a bomb because **** you the game says so, crouch cancelling, wobbling (not in favor of banning but let's be clear, it's horse**** in a game like this). The difference between the two is brawl's engine is garbage so in addition to being unbalanced it isn't fun to play as the handful of passably good characters either.
There's a difference between having strengths and having individual mechanics that are just way too good. Falco's laser is the single most broken neutral game element ever introduced into a fighting game, for example. Sheik's dthrow turns this game into singleplayer against a ton of the cast, wobbling makes the game singleplayer against the entire cast. People who honestly believe that melee is perfect like to explain this stuff away as being balanced but the truth is it's not, we've just had to deal with it so long that everyone knows what to do about it.All of the top 8(maybe not falcon) have something that is arguably "broken", but that in itself balances itself out. Yes, a fox can shine spike at a ridiculously low percent, but Marth has chain grabs, Sheik is amazing at edge gimps, etc.
Neutral moves more broken than Falco's laser from (Ultimate) Marvel vs Capcom 3 alone:Falco's laser is the single most broken neutral game element ever introduced into a fighting game.
If you think wobbling or Shiek's down throw are bad, there are many, many games out there with infinites that are much easier to set up and perform consistently.Sheik's dthrow turns this game into singleplayer against a ton of the cast, wobbling makes the game singleplayer against the entire cast.
Melee has more like only 8 viable characters. Also, gameplay >>> character balance. A minimum of 8 or so is all you need for a tournament viable roster. SF4 is pretty badMy favorite thing about Melee is that it inspired PM.
It was a fantastic game in my childhood but I need more 12 (viable) characters to play around with. I don't want to feel like I'm stuck playing SF2 when there's SF4 around.
I dunno man the fact that's it's the most played tournament fighter in history would disagree with you. ;^)Melee has more like only 8 viable characters. Also, gameplay >>> character balance. A minimum of 8 or so is all you need for a tournament viable roster. SF4 is pretty bad
popularity != qualityI dunno man the fact that's it's the most played tournament fighter in history would disagree with you. ;^)
I dunno in a genre as niche as fighters, I can say there's a good correlation between a games quality and it's popularity.popularity != quality
That must be why Skullgirls is doing so badly8 viable characters is all you need for a barebones fighting roster, but this is 2014, it's not acceptable in this day and age.
Lol does scar suck now or something? If so i believe you but still that just sounds real sad2009-2010 Scar vs bad players
Lol no none of those are bad especially not the falco laserThere's a difference between having strengths and having individual mechanics that are just way too good. Falco's laser is the single most broken neutral game element ever introduced into a fighting game, for example. Sheik's dthrow turns this game into singleplayer against a ton of the cast, wobbling makes the game singleplayer against the entire cast. People who honestly believe that melee is perfect like to explain this stuff away as being balanced but the truth is it's not, we've just had to deal with it so long that everyone knows what to do about it.
I agree with this mostly except that i love sf4. Havent played the old ones but im content with sf4.Melee has more like only 8 viable characters. Also, gameplay >>> character balance. A minimum of 8 or so is all you need for a tournament viable roster. SF4 is pretty bad
Having a selection of a few very well balanced characters always trumps more, but unbalanced characters. It ensures that any player will be familiar with matchups and that anybody could win if they are good enough. Some people may find a selection of only 8 viable characters boring, and thats fine, but for many its works and in melees case the characters are so close in terms of design and are all very versatile allowing a lot of room for differing playstyles and deep gameplay lasting over 10 years while being fresh. Killer instinct is a recent fighter that is taking the approach of starting with a few blanced characters are building up. And when you say that "diehard" fans like epsilon kill the game for you i can just as easily say that defeatist whiny low tier dropouts from melee ruin pm for me. That and that 1 frame lag glitch that keeps everything feeling silky smooth for me like melee does.I dunno in a genre as niche as fighters, I can say there's a good correlation between a games quality and it's popularity.
But I mean whatever, this conversation is also why I don't play Melee, diehard fans will jump into conversations and **** things up with confrontations.
8 viable characters is all you need for a barebones fighting roster, but this is 2014, it's not acceptable in this day and age.
no offense but skullgirls is one of the ugliest games ive ever seen, and im not implying you or anyone else around here is like this, but ive always felt that the people that play it are lusty weeaboos that play it because of the sexy females and kawaii anime artstyle, just like with touhou. It kinda struggles to get my attention when its artyle and polish are something i couldve made in flash as a sophomore, pc exclusive, and the commentators of it cosplay as their waifus complete with makeup and wigsThat must be why Skullgirls is doing so badly
Isn't super Smash Brothers Brawl the most popular fighting game? Look at the sales. It must be a very good fighting game then. Or is there a negative relationship between the 2 variables?I dunno in a genre as niche as fighters, I can say there's a good correlation between a games quality and it's popularity.
But I mean whatever, this conversation is also why I don't play Melee, diehard fans will jump into conversations and **** things up with confrontations.
8 viable characters is all you need for a barebones fighting roster, but this is 2014, it's not acceptable in this day and age.
You should totally try 3rd Strike or Super Turbo. They're so much fun. SF4 is I guess ok, to have a more accurate, unexaggerated opinion, but it's not great. An example of a great game would be Melee or 3rd StrikeI agree with this mostly except that i love sf4. Havent played the old ones but im content with sf4.
It's more like he stopped improving due to school, work, etc. He is probably still better than his 2010 self, but the average skill level has risen, making him look worse overall. He also moved to Cali (was in PA originally) which is super stacked.Lol does scar suck now or something? If so i believe you but still that just sounds real sad