YGK
Smash Cadet
The slight lift you get when you use a shine after receiving knock back is an amazing vertical spacing tool in some matchups. I can't remember the last time a Captain Falcon Uair landed on my fox.
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That reminds me, you can cancel a ledge jump with shine, so you transition directly from hanging off the ledge to standing on the stage with the reflector up. The shine cannot be buffered, so the timing can be a bit tricky, but in my experience, even when you mess the timing up a little you are low enough to reflect any large projectiles. I kill Lucarios with this very often.Its incredibly good as momentum cancel
You don't spam it. You should only be using it once or twice. You can't stall in this game like in Brawl, that'll get you KO'd.Long story short, reflector's real usage is just lifting you up when you spam it in helpless animation in the air like everyone else said to get out of combos. For some reason, reflecting stuff on ground is so effing weird for me that when I read a projectile I short hop reflector, I don't know why it's just so weird. Has anyone had this problem using Fox's reflector on ground to reflect something?