MintChipper
Smash Journeyman
So shines have been somewhat nerfed since Melee and I'm wondering what uses it has beyond a quick keep-away or stalling in the air for a bit or it's intended use being reflecting.
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You do have less ending lag after reflecting but I tend to use it for approach when my opponents thinks I'm gonna up smash him and I'm wondering if theres any sort of uses for it in combos since shinespikes have been removed.Air stalling and reflecting are my primary uses. At least whenever you reflect you have less ending Lag I believe, though don't quote me on that.
Yeah, especially because it does 2-3%, It doesn't have good knockback for follow ups and there's almost no hitstun so the opponent could get a free dash attack because of the endlag you have to suffer from.I'd love to find out if shine has any practical use besides stalling or actually reflecting stuff. It seems that anytime you could go for a shine offensively, it would just be safer/more rewarding to use a jab or nair.
Humiliating really bad players by shining on them over and over.
Elwind has a spike hitbox right at the beginning of the move. I already spiked tons of Robin on for Glory with Dr. Mario's sheet. Most for Glory Robins have probably no idea that Elwind spikes.I don't play Fox much, but I was playing a bit of him in For Glory teams and managed to shine spike Robin dead by reflecting Elwind. Now, I've reflected Elwind before from below Robin and had it knock Robin upward, but this time I was right inside his hurtbox just going for a shine gimp for fun, but instead I got there right as Elwind started and it spiked Robin straight down. He was at like 50% or so, don't remember exactly, and died without opportunity to recover, or at least never showed sign that he could act at all. Wish I could've saved it to get a better idea as to how, but my replays are filled up. I'm sure this is something the regular Fox players are aware of though. It was pretty satifying. Something to try again against Robin if I see another. Probably pretty risky though.
Thank you, I'll be sure to use big reflector in any tourneys where customs are legal, . . . if I manage to get it.Reflector (DownB 1):
Big Reflector (DownB 2):
- Reflect most projectiles safely (watch out vs ZSS flip jump though)
- Avoid getting juggled in the air
Amplifying Reflector (DownB 3)
- Windbox gives gimping potential to push away from the stage (particularly linear recoveries, like Mario's Gust cape)
- Does Big Reflector stall Fox's air movement? Someone answer this, I forget atm
- Reflecting stuff works with it as well
Honestly, don't use downB 3. The reward isn't worth it, considering the startup and what you lose in escaping juggles.
- Reflect stuff harder... that's it.
DownB 2 is the best one. Lacks a hitbox, but can let you get some gimps.
The default Shine just doesn't have the spike anymore, so it's unfortunately limited in that sense. That said, it's not completely useless for what it's there for.
I assume every Robin I've played is aware that Elwind spikes at a distance, as they should be. Most have shown they're familiar enough with this property that they try and utilize it. And if you reflect Robin's Elwind from a ways below them, you send it back up towards them and they get knocked upward. I wasn't aware, however, that there was a reflectable "projectile" at the very start of the move that could still spike. Logically, you'd think that even right next to the Robin, reflecting Elwind would do the opposite to Robin as what it would've done to you. Maybe had I not reflected that Elwind there, I'd have been popped up though. I doubt it. Still not clear on the exact mechanics. It's confusing. It's like jumping into the front of a Mega Man charging his fsmash and using shine just as he released his charge... but instead of Megaman flying in the opposite direction of where he was aiming, he instead flew how you would've flown if you'd been hit. Makes some sense when you think about the odd directions people fly when you smash with someone standing in your hurtbox, but I just didn't think a projectile would behave that way when reflected at close range.Elwind has a spike hitbox right at the beginning of the move. I already spiked tons of Robin on for Glory with Dr. Mario's sheet. Most for Glory Robins have probably no idea that Elwind spikes.
Plumber here. Got a nice video of me Robin-spiking a RobinI don't play Fox much, but I was playing a bit of him in For Glory teams and managed to shine spike Robin dead by reflecting Elwind. Now, I've reflected Elwind before from below Robin and had it knock Robin upward, but this time I was right inside his hurtbox just going for a shine gimp for fun, but instead I got there right as Elwind started and it spiked Robin straight down. He was at like 50% or so, don't remember exactly, and died without opportunity to recover, or at least never showed sign that he could act at all. Wish I could've saved it to get a better idea as to how, but my replays are filled up. I'm sure this is something the regular Fox players are aware of though. It was pretty satifying. Something to try again against Robin if I see another. Probably pretty risky though.
https://www.youtube.com/watch?v=qOaI2-jI-6U&list=UUsYeByaME9BNztk3qbOYsig
Just a few useful ways for shine in this game. Hope this help.
Sakurai must have spent the past 10 years working out a formula calculating knockback on it for his final revenge against the waveshineAs an fyi shine actually does NOT have set knockback in smash 4....its just that the knockback is so abysmally small you don't notice the difference. Go into training mode and crank it up to 999% damage and see what i mean...you still don't kill them at that percent, but it sends them flying.
i was going to say shine has less startup so frame-wise it would be more reliable at the very least^ Nair OoS works for that too but better
Old news, but fun news
It had a fun thread on Reddit I tell you hvatthat video was posted 4 days ago, how fast does news have to travel jesus
click the youtube link 4 posts up from yours, seem familar?https://www.youtube.com/watch?v=IMMxmMVO9gA#t=20
A gamebreaking olimar tool that has something to do with fox shine that we're not going to like not one bit