knightpraetor
Smash Champion
- Joined
- Oct 20, 2005
- Messages
- 2,321
Just want some advice on good techchase options..the only one i have success with is wavelanding..and that takes so much work. I dislike things that i may miss due to bad technical skills.
However, if marth is at CC percentage it is dangerous to fair him...i think falling upair is an optioN?
but if you do that, don't they fall down since they were CCing? so i need to falling upair and then jab, then chase?
also, i have heard time and time again to needle camp vs marth..But what are my options to escape the edge when i run out of room? basically marth's ground game is dangerous but not impossible..it's hard at low percents when they can cc, but at the same time, you can still grab.
However if they use an air game at low %, you still can't Dash attack since they can CC as they come down...also, running forward into shield won't place you close to grab.
Rolling behind them if you can time it at a good time as well as spotdodging both work well.
However, those aren't guarantees and I wonder whether it is worth risking spam since they can be baited by a good marth.
Instead, i usually retreat and needle and force them to approach where i can get the grab (which is what i'm going for 90% of the time until they hit high % where you can dash attack and cut in after their falling aerial and before a dtilt can get out)
Anyways, i just find this troublesome..particularly on Marth Story
However, if marth is at CC percentage it is dangerous to fair him...i think falling upair is an optioN?
but if you do that, don't they fall down since they were CCing? so i need to falling upair and then jab, then chase?
also, i have heard time and time again to needle camp vs marth..But what are my options to escape the edge when i run out of room? basically marth's ground game is dangerous but not impossible..it's hard at low percents when they can cc, but at the same time, you can still grab.
However if they use an air game at low %, you still can't Dash attack since they can CC as they come down...also, running forward into shield won't place you close to grab.
Rolling behind them if you can time it at a good time as well as spotdodging both work well.
However, those aren't guarantees and I wonder whether it is worth risking spam since they can be baited by a good marth.
Instead, i usually retreat and needle and force them to approach where i can get the grab (which is what i'm going for 90% of the time until they hit high % where you can dash attack and cut in after their falling aerial and before a dtilt can get out)
Anyways, i just find this troublesome..particularly on Marth Story