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what should i practice

meleenoob

Smash Rookie
Joined
May 18, 2010
Messages
4
hey guys as my name suggests i suck at this game. i'm just starting to use falco and i really love his moves and idk i really want to improve with him. from what i can tell it seems falco is all about practice, once your consistent with all his different techniques you can begin to move on to more brain related stuff like spacing and mindgames.

so anyway, my problem is i just don't know what to practice. what i've started doing the last week is just practice wavedashing around and this seems to have helped somewhat also i read about short hop lasering so im practicing that too. so, anyway, the title of my thread says it all, what else should i practice besides SHLing and wavedashing?
 

Makr

Smash Rookie
Joined
May 19, 2010
Messages
12
Location
GTA/Kingston, ON
there's so much so get ready for a fun ride.

what you have is a good start, and start trying to incorporate it into your actual gameplay. i'd probably spend some time practicing aerial > l cancel > shine > jump cancel > another aerial > l cancel > shine > jump > repeat...
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
biggest things:

learn to hit every single L cancel. Practice against the air and against people, short hops with and without fastfalls, full hop aerial land on platform L cancel (this is crucial for continuing combos). what Makr said is a great way to practice, try it on air and on enemies. For practicing this solo, you have two good options:

1) if you have 2 controllers, plug one of them in while the stick is all the way up. put the damage ratio to .5 and handicap such that your handicap is 1 and his is 9. select bowser for him. you should be able to dair shine him up to 400 or so.

2) if you don't, do all of the above except with a level 1 bowser who isn't crouch cancelling.

wavedash consistently. especially out of shine. take a lvl 1-3 fox or falco to FD and dair, shine, WD forward, dair, shine him for a while. this combo only works up to about 40% on humans, but will work longer on CPUs. WD out of shield is useful too.

learn to laser at all the relevant heights: SHL at the top of your jump, middle, and very close to the ground (close enough to hit a crouching kirby or a fox who has missed a tech, for example). Learn IDJL (instant double jump lasering). jump, double jump immediately (just press x twice really fast) and then laser twice. The first laser will come out near the top of your jump, and the second one will come out at different heights depending on when you fast fall. Learn to laser in place, to dash, immediately jump and get full momentum lasering forward, to retreating laser (run backwards and reverse laser). There are two ways to retreating laser: if you jump, then press back and then B, you get a lot of momentum. If you press back before you jump you'll stop about where you are and laser backwards. these are both useful. learn isai dropping (the sticky on the boards called hao to fazfall or whatever explains it).

get good at wavelanding on the various platforms. once you're good at this, get used to shine wavelanding: this is where you shine right below a platform, jump out of it, and then waveland onto the platform. this is also crucial in getting the most out of your combos, but can be left to practice until you have the rest of your basics down.

From there it's mostly learning combos and fluidity. run around and string moves together. shffl shine, shffl shine wd shffl, shffl shine wd back shine wd forward, aerial shine jump shine waveland, waveland onto platform, etc. take different CPUs to the different stages and combo them as best you can. improve speed and fluidity through practice, always assuming you can do things faster and more precisely. learn shffls with early and late aerials.

there's a lot of other tricks that are important but very situational, like ledge hop double lasers, shine turnaround edgehogs, doubleshines, etc. those can come later, in general.

...i think that's a pretty **** good list of what technical skills a falco should learn proficiency at, if i say so myself.
 

PB&J

Smash Hero
Joined
Apr 25, 2007
Messages
5,758
Location
lawrenceville, GA
practice your shhfle's and if u cant do them well just short hop through out the entire stage..after u get your shhfle's good enuff..do shine aerials..then laser game(study lambchops/shiz)

after this wavelands..then play people and playing people will make u the best
 

meleenoob

Smash Rookie
Joined
May 18, 2010
Messages
4
thanks for all that guys, i got a couple questions though about some of the lingo you guys used, for one thing does shine aerial mean do an aerial attack like a dair and then shine the person when they are stunned or does it mean shine them up into the air and then aerial them

my other question is when everyone says shffl does that mean short hopping, aerial attack and then fast fall L cancel or does it just mean jumping and then L canceling?
 

Zone

Smash Champion
Joined
Jan 3, 2006
Messages
2,483
Location
Pensacola, FL
thanks for all that guys, i got a couple questions though about some of the lingo you guys used, for one thing does shine aerial mean do an aerial attack like a dair and then shine the person when they are stunned or does it mean shine them up into the air and then aerial them

my other question is when everyone says shffl does that mean short hopping, aerial attack and then fast fall L cancel or does it just mean jumping and then L canceling?
You can't l-cancel ur jump. Just an "A" button Aerial

So it's Short hop, Aerial attack, Fast fall, L-cancel.

Sometimes you can do the aerial after you start fast falling instead to mix it up.

Also, if it helps. Try using C-stick for some of your aerials. You might find it way easier.
Won't work for ur nuetral air attack though.
 

Jartravious

Smash Journeyman
Joined
Apr 14, 2008
Messages
354
Location
Memphis, Tennessee
biggest things:

learn to hit every single L cancel. Practice against the air and against people, short hops with and without fastfalls, .....
This is a great list overall just didn't want to quote it all. I'm a bit confused on the uses of short hops without fastfalls so could you go into more detail?
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
*shrugs* sometimes you don't want to fastfall or you miss your fastfall or whatever and it's better to know the timing for those cases. fadeaway nairs are probably the biggest example

thats when you do a late aerial on someone's shield, shine, and then sh nair immediately while drifting backwards out of shieldgrab range. you dont want to fastfall there because you want to get as much horizontal distance as possible.
 
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