HerbsnSpices910
Smash Cadet
- Joined
- Jul 30, 2017
- Messages
- 26
I've always picked my main depending on the game and how natural they feel for me to play, and from there I develop my play style with them.
It took me a while to figure out my main in Smash 4 just because of how huge the roster has become.
At first I mained
since I love Puff and use her as secondary in Melee. This didn't last long because unfortunately Jiggs just cannot win against competent opponents.
I then tried out
since I love the
alt. I ditched him once I realised that winning meant essentially projectile spamming which I'm not very good at.
Around the time of the final DLC I liked using
because of his excellent fluidity, but I soon dropped him and refused to use him again because he is overpowered. A win with Cloud does not feel like a real win.
I considered maining
momentarily, but I cannot get used to FLUDD over Mario Tornado (I main
in Melee and
/
to a lesser extent), even if it is a better tool for Mario's moveset.
I decided to try out
since he was the most appealing and colourful of the remaining Mario characters, and it just clicked. One of the fastest jabs, Egg Throw games, Ground Pound reads and the coolest meteor smash by miles make for a very appealing character.
is my secondary because of her Turnip lock and float. Once you get used to a character with weirder air movement much like Yoshi's, a character like Peach just clicks in place.
It's definitely a case of choosing a character you can identify with, and then developing that character if you consider them viable.
So currently -
Mains:

Low Tier Mains:

I also have what I like to call 'anti-mains'. In other words, these are characters that I will, never, ever, ever use. These will probably not come as a surprise to many people:



It took me a while to figure out my main in Smash 4 just because of how huge the roster has become.
At first I mained
I then tried out
Around the time of the final DLC I liked using
I considered maining

I decided to try out
It's definitely a case of choosing a character you can identify with, and then developing that character if you consider them viable.
So currently -
Mains:
Low Tier Mains:
I also have what I like to call 'anti-mains'. In other words, these are characters that I will, never, ever, ever use. These will probably not come as a surprise to many people:
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