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I played some Minecraft recently, as I got the urge to after watching some Achievement Hunter videos. I suppose this shows how little I've played the game - I originally played it back when it was a free beta (for reference, Endermen and Villagers weren't even part of the game back then), and while I took a long break from it (I only really came back to it after Steve was announced for Smash), this weekend was the first time that I'd ever completely filled in a map, made things like bread or cake, or entered the Nether.
Also, I beat Half-Life 2: Episode 2 - just in time for Half-Life 3 to come out, right? Right?
For Mario 64, I accomplished my personal goal of getting at least one star per level, though the battery on my Wii U's gamepad is basically dead so I'll need to get another battery for it. (I could likely play Mario 64 without needing the gamepad, but I figure getting a new battery is something that I'll have to do at some point)
It's been a month since I last posted here, so I'm okay to post again. I've played some Final Fantasy IX (I got to the start of what was originally disc 3, so I'm further than I thought) and I've started my first Professor Layton game, Professor Layton and the Miracle Mask. (I wanted to play at least one of those games before playing the crossover with Phoenix Wright)
I also got back into Vampire Survivors due to the new DLC and I played a bit of the Sega Genesis Classics collection on Steam. (I tried out a few games, though I've mainly been playing Shining Force)
Marvel Rivals. Right now I can only play it on the weekends as I'm at university, but the semester ends soon and then I'll have more time for it. It's really fun.
Hyper Venom from MvC is such an amazing cut for a skin, and you get it a great deal too. Man I've kinda been sleeping on F2P games because of fortnite and multiversus being greedy, but dang, NetEast is lowkey doing us justice here!
Please buff Monster Hulk's ult though, if I'm spending my entire super bar to focus one person, they should just be deleted, don't let them be healed during the animation.
I haven't had a lot of time for video games so I'm still playing FFVII Rebirth. This game has an outrageous amount of padding! At first I was trying to do all the subquests but they go on and on forever. Finally I simply abandoned everything except the main story. At this point I just want the game to end so I can play monster hunter.
Been playing Crystal Breaker from Terrain Games. Gotta say my favorite Terrain Games shmups are those that try something a little different like Missle Dancer 2 being an Afterburner-inspired Rail Shooter or the adformentioned Crystal Breaker rewarding risk-taking by giving you score boosting crystals.
I'm nearly done Shining Force if the character unlock guide that I'm following is any indication. (I'm on chapter 7 out of 8) I'm enjoying the game for the most part, though I'm having a few issues with it, both in terms of the translation and the gameplay.
On the translation side, it seems like the English version cut out most of the story. From what I've read, it turns out that the main character, Max, and the villain's right hand man, Kane, are brothers who were cryogenically frozen a thousand years ago and revived in the present day. Max has amnesia, while Kane was brainwashed by the main villain Darksol. Only the last part (the brainwashing) is indicated in the game itself, and the idea that Max and Kane are related is cut from the game entirely, with only extremely vague hints like the latter saying "I even attacked you" indicating that they have any sort of personal connection.
From a gameplay perspective,
late in the game, the villains gain access to flying laser-firing robots and cyborg zombies. In a world that's primarily a medieval fantasy setting, this is a bit of a game-breaker. There aren't any opportunities to gain experience for your party outside of story battles, and the robots have insanely high defense, resulting in the attacks from most of your party dealing one damage to them. (and experience gained is based on damage done - beating an enemy gets you 48 experience, while dealing one damage gets you 1 or 2 experience) Thankfully, not all enemies are like this, and the main character has a spell that lets you exit battles while keeping the experience, making it possible to grind, but it's frustrating.
Making it worse is that these robots have high mobility, along with high defense and projectiles that have all of the advantages of archers and mages with none of the disadvantages. (their ranged attacks ignore defense like spells, and can hit multiple times and don't require MP like arrows - this results in their attacks doing 20 or 40 damage in a game where 30 is on the high end of HP for player characters)
Late in the game, you unlock a robot as a party member; I was hoping he'd have the same sort of advantages as what the enemy robots get, but no such luck. He starts out underleveled (level 10 when characters need to be around level 20 to get much done), with above-average HP, not great defense (as far as I can tell, anyway; magic and ranged attacks from enemy robots ignore defense), and limited to a melee attack that deals scratch damage. (his melee attack will occasionally be a laser instead, but this seems to be cosmetic, as it only did one damage)
I'm in a fight with only a few robots, so I'm going to try and level grind to boost characters' stats, but it's frustrating that I have to keep replaying the fight over and over because there's no other way to get experience.
I'm enjoying the game, and thanks to the Genesis collection's rewind and fast forward mechanics (along with me having a better understanding of the game's mechanics than when I originally played it), I'm further than I've ever been in the story, but it feels archaic in places. (understandable, I suppose, seeing as it's from 1992, but it kind of feels like the endgame wasn't balanced very well)
EDIT: I beat Shining Force, which is something that I've wanted to do since I was eleven or twelve. (I originally played it through a PC collection of Sega Genesis games, but around the point where there's a fight on a bridge, it got too tough for me) I wish I had learned that using the protagonist's Egress spell (which lets you escape battles) is a good way to grind levels earlier; by the time that I found that out, it was virtually impossible to grind most of my team's levels, though by the time I reached the last few battles, I got a full team of characters who were either promoted or (in the cases of Musashi, Hanzo, and Domingo) couldn't be promoted.