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You don't say??????? . . .A Sheik was totally whipping me just a few hours ago, I felt like putting my 3DS away in a box for a few hours.
I know right? You do air side B and it's like "wth? Why am I in freefall?"AsI struggle with just about anyone I'm fighting, but I think it could be partially Project M's habits messing me up, and the 3DS analog stick making me self destruct a lot while I'm trying to control up B lol
Yeah it's pretty silly, I've killed myself at least 3 times trying to do that off stage lol Personally I'd just like a bigger sweet spot on Fair, and Bair. Trying to land it on a moving opponent is torture, and even if I hit, I'll get punished if it's not sweet spotted. It feels like it really limits her kill options imo.I know right? You do air side B and it's like "wth? Why am I in freefall?"
Seriously I can't believe that hasn't been fixed yet.
I had two different matches with the same person. Myself Mario against Villager. Villager was edge guarding while I came back to do a cape reflect. Both matches I pumped F.L.U.D.D. to my death belowYeah it's pretty silly, I've killed myself at least 3 times trying to do that off stage lol Personally I'd just like a bigger sweet spot on Fair, and Bair. Trying to land it on a moving opponent is torture, and even if I hit, I'll get punished if it's not sweet spotted. It feels like it really limits her kill options imo.
Hate's a pretty strong word. I just think he's a bit overused and most players who use him aren't really effective with him.Why do soo many people HATE Mac?
There is a reason why we say that.They talk about scrubby spammy nooby and unskilled Mac players who all lack strategy or even the merest forethought LOL but then they say "I always best them, or they are no trouble after I x his y then I z... then I win"
Zelda has a ton of really good kill options. For example.Yeah it's pretty silly, I've killed myself at least 3 times trying to do that off stage lol Personally I'd just like a bigger sweet spot on Fair, and Bair. Trying to land it on a moving opponent is torture, and even if I hit, I'll get punished if it's not sweet spotted. It feels like it really limits her kill options imo.
i think i might faced you cus i use both greninja and bowser jrI have never lost to a Marth/Lucina/Ike as Zero Suit. It's an insanely easy matchup for her.
As ZSS,have given me trouble.
You can say a ton, but I wouldn't include good with it. lol Din's Fire is near impossible to use effectively against a lot of the cast, especially the faster characters, you might be able to land one during an edge guard though. Up B is how I land most kills, but I still think it's fairly hard on a smart opponent. Fair, and bair I stated, the sweet spot is so tiny, and if you miss the sweet spot it's a free punish on hit at pretty much any percentage. I've yet to find a consistency to her fair's and bair's to be honest. It feels like it activates at random sometimes. I'll work on that in the future. One of her best kill options is dair, when they are off the stage imo, just gotta land that hit.Zelda has a ton of really good kill options.
Din's Fire sweetspotted can klll at little over 100%. The Up B linked above can kill at 80% if both sides are equally damaged (rage mechanic) and 100% if the Zelda is significantly outclassing her opponent (no rage mechanic). You've also got your fair and bair. Only problem is that a lot of these require high precision, so you really have to know them all and then look for an opportunity to use them.
It also stales those moves, making it harder to kill with the next time.Fair, and bair I stated, the sweet spot is so tiny, and if you miss the sweet spot it's a free punish on hit at pretty much any percentage.
You can kick the can with a dash attack or what not and it'll go flying back towards him. I've kicked the can right into his face a ton of times with Yoshi, his dash attack seems to send it on just the perfect angle.That damn dog (Duck Hunt).
He is the only projectile camper i cant understand because his projectiles simply dont go away. Everyone else you can counter projectiles with a timed punch, or theyre small enough to dodge, but not Duck Hunt's. His can of beans seem to take random amounts of attacks to explode and it moves so weirdly you cant just avoid it. And the AoE on his clay pigeon is....stupidly huge.
Pit's Orbitars absolutely destroy Duck Hunt Duo, try it out sometime.That damn dog (Duck Hunt).
He is the only projectile camper i cant understand because his projectiles simply dont go away. Everyone else you can counter projectiles with a timed punch, or theyre small enough to dodge, but not Duck Hunt's. His can of beans seem to take random amounts of attacks to explode and it moves so weirdly you cant just avoid it. And the AoE on his clay pigeon is....stupidly huge.
Generally i beat them through they dont know how to use the hero once i get in range. If they do then im boned since he doesnt even NEED the projectiles, but has them anyway.
Didn't realized I used "few hours" twice lelYou don't say??????? . . .![]()