Berserker.
:^)
- Joined
- Jun 8, 2009
- Messages
- 18,990
Only thing I can note about Delfino is that any combo that ends with air slash is safe in walk-off areas. That's about it. Don't know much about this stage tbh
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I'd be pretty down for this tbh. If the regulars in this thread are cool with it, they can try going back to the previous discussions and give their final rating on the stage. I'll update the OP with the results... that and the write-ups for each stageOn the front page you should have a rating system, whether it be /5, *'s, or a simple thumbs up or down for quick reference on whether the stage has been concluded to be in or against shulks favor.
Very informative and well done nonetheless.
This is an interesting idea. I'll try to think about it and, maybe implement it if I have enough motivation toFor explain better what my idea was, take a look at http://smashboards.com/threads/meta-knight-stage-thread.408724/#post-19559811 . Basically what I intended was that only with a stage tier for each character.
P.S. I know link like that are boring and not much appreciated, but I really don't know how to "insert" links in other words (like "This thread" in this message) here on Smashboards. If someone can explain me or link a thread with all these type of information I will be very thankful for that.
For explain better what my idea was, take a look at http://smashboards.com/threads/meta-knight-stage-thread.408724/#post-19559811 . Basically what I intended was that only with a stage tier for each character.
P.S. I know link like that are boring and not much appreciated, but I really don't know how to "insert" links in other words (like "This thread" in this message) here on Smashboards. If someone can explain me or link a thread with all these type of information I will be very thankful for that.
I actually kind of began work for doing that in a word document. I was going from forum to forum, collecting opinions by people who main characters on what stages are their best and worst. I stopped when I go to Marth. The main issue was the discussions in forums weren't developed enough yet, but it was a few months ago.This is an interesting idea. I'll try to think about it and, maybe implement it if I have enough motivation to
I actually thought we can discuss which stage we should ban against characters and not only which stage go to if we lose. It shouldn't be very difficultI actually kind of began work for doing that in a word document. I was going from forum to forum, collecting opinions by people who main characters on what stages are their best and worst. I stopped when I go to Marth. The main issue was the discussions in forums weren't developed enough yet, but it was a few months ago.
It could be a combination of both!Just the other day though, I accidentally did an unexpected sliding utilt while in Jump art on the first transition. Is this a property of Castle Siege's tilt? Is this Jump hijinx? Did I accidentally perfect pivot when landing?
I have very limited experience with the Wii U stages, but I can say that what you say is true. In fact, it seems like Fire Emblem stages are good friends for Shulk in general. When I play 3DS, I find Arena Ferox to be one of his best stages, due to the transforming nature that really brings out Shulk's supreme flexibility when it comes to mobility, and his amazing sharking-game. As far as Castle Siege goes, I rather like it for going against projectile users, thanks to the slopes on the 1st and 3rd transitions, and the statues in the second transition that you can use to block projectiles.Okay so I ask to re-discuss about Smashville & Castle Siege, just because the last two locals I've attended along with the tech I've implemented to my Shulk lately is coming nicely with success when I'm doing scrooge sharking with Jump art on SV. CS is just awesome & is surprisingly good for Shulk like @ notyourparadigm has mentioned to me several times. In the last local I attended last week, I CP'd to CS & was able to net myself two wins. This later on lead to my opponent banning CS against me. Feels mighty decent.
YEAH MACE,there's no stopping the Castle Siege hype train! CS is still my favourite counter pick these days. Alas, folks at my locals have also learned my fondness for the stage, and ban it regularly against me now. Oh well, least I still have Duck Hunt and T&C, I love my spacious stages~Okay so I ask to re-discuss about Smashville & Castle Siege, just because the last two locals I've attended along with the tech I've implemented to my Shulk lately is coming nicely with success when I'm doing scrooge sharking with Jump art on SV. CS is just awesome & is surprisingly good for Shulk like @ notyourparadigm has mentioned to me several times. In the last local I attended last week, I CP'd to CS & was able to net myself two wins. This later on lead to my opponent banning CS against me. Feels mighty decent.
Just annoying TO'sYEAH MACE,there's no stopping the Castle Siege hype train!
I think we should discuss Dreamland in this thread. Maybe we can figure something useful out about it.On another (more ranty) stage-related note: I'm still incredibly grumpy with the fact that I have to constantly ban both BF and Dreamland when I only have two bans to begin with. I dislike both of those stages in almost every MU, so my stage banning has become almost mindless after game 1. Is three bans too much power for the winning player? I'm starting to think that Smash 4 needs proper stage striking even in games 2 and 3 with the counter pick stages, just because BF/Dreamland aren't the only flaws of having ten or so stages and only two bans... is there a reason we don't do full stage striking after game 1?
I overlooked this but here, have your link ready by copying it. Then decide what word you want to highlight green with that link by selecting the word (let's say it's "thread"), and then you click this icon in the image below:P.S. I know link like that are boring and not much appreciated, but I really don't know how to "insert" links in other words (like "This thread" in this message) here on Smashboards. If someone can explain me or link a thread with all these type of information I will be very thankful for that.
Well, after I asked the question, I eventually thought of digging back through the MU discussion threads, and found a few interesting bits (actually, this comes from Mace...)Everything feels like a no-no against Sheik. My best guess is that you should just bring her to your most comfortable stage. Sheik's really good in any stage. Not really sure about what stage you should pick against Diddy though. Masonomace has a good grasp on this match-up so he could help with your question
Sheik reminds me of Meta Knight in Brawl, in that no matter what stage you choose, she's going to perform well on. Tremendo Dude has been telling me some helpful tips involving Lylat Cruise being a good stage to select against her. I haven't played enough against Sheik on LC, but basically you ruin her Needle Neutral game due to the stage's tilting messing it up if she were to be positioned nearby the wing. It also helps that the stage itself can be straight leveled or completely tilted including the platforms, & this favors the usage of Monado Jump's landing friction when using aerials for a cover. Otherwise, I'd take Sheik somewhere like BF / Miiverse or LC. Although, I do take her to SV or FD, but the SV suggestion seems bad at first. It's alright now.I did have one question. I'm a 3DS player, so I don't have a lot of experience with these stages, but the monthly tournaments are always on Wii U. What are the best stages to pick against Sheik and Diddy? Perhaps info on where to take Yoshi would be good too. I saw that BF and Halberd are definite no-nos against Sheik, and last time I took Diddy to Kongo I got schooled bad. Any advice?