• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

WBR Ruleset 1.0: Pokemon Stadium ~3 Day Deadline For Extra Talk (everyone vote!)

Pokemon Stadium

  • Starter

    Votes: 0 0.0%
  • Banned

    Votes: 0 0.0%

  • Total voters
    13
  • Poll closed .
Status
Not open for further replies.

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
Ok everyone, here's a stage vote for Pokemon Stadium. Vote Starter, Counterpick, or Banned. Stages need a 2/3 (66%) majority to be primarily in that category. If the vote is split (such as 50% Starter 50% Counterpick) then the stage will be in the Starter/Counterpick section.

Notes about Pokemon Stadium

-Transformation based stage that can very, very rarely glitch characters
-Some transformations introduce walls
-Some transformations can promote camping

Poll Deadline: 72 hours
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
The fire and rock transformations on this stage are just as campy as they were in melee, only now there's ANOTHER campy transformation (windmill). Definitely no longer a neutral <_<
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
Even faster windmill though... That might be a mess.

Also, would speeding up the transformations increase fall through glitches on transformation? It's an interesting idea, but isn't really needed. This stage is clearly gonna end up as CP, and doing so won't make it neutral or anything.
 

GHNeko

Sega Stockholm Syndrome.
Joined
Aug 13, 2007
Messages
20,009
Location
テキサス、アメリカ
NNID
GHNeko
It was an idea to combat the "campiness" of certain transformations.

Speeding it up might **** with the playability of the area around the windmill, but it might not. It all depends on how fast it is. We'd have to try it and see imo.

Hell, I'd try it myself. <_<

How do I work the stage speed code again. :awesome:
 

leafgreen386

Dirty camper
Joined
Mar 20, 2006
Messages
3,577
Location
Playing melee and smash ultimate
The problem with speeding up the level is that you're also speeding up the neutral stance of the stage. Well, you may actually not consider that a problem, considering we already have PS2 which stays frozen in its default position. It might actually be kinda cool to speed it up a bit, but it still won't make it out of CP with it.
 
Status
Not open for further replies.
Top Bottom