Exclusive as in "non-inclusive" as in "Not everyone has it".
(NOTE: I did not discover wall clinging myself, I've just tested it a little bit while SSE:ing. Will test it out in Practice Mode soon)
So far I've discovered the following things (I apologize if none of it is new):
* You wall cling by holding towards the wall while jumping at it. You will cling to the wall once you've reached the peak of your jump. You can also, at any time that you're falling down next to a wall, tap towards it to cling to it! Both ways are regardless of which way you're facing.
* When you cling to the wall, you will not drop down at all. You will remain stationary on that wall. However, you cannot remain clinging to the wall for any longer than approximately 3 seconds, at which time you will automatically let go of the wall.
* Hitting up while wall clinging will cause you to simply do your second jump. Hitting away from the wall will cause you to do a wall jump.
* You can do any aerial (A or B) move from a wall cling.
* So far, I've done it with Squirtle and Sheik (I haven't really tried 'til just a minute ago when I discovered Squirtle could do it).
* While teching, I clung to the wall, which means you can Wall Cling from a tech. Not sure how this works yet, but you probably have to hold towards the wall while teching and that should cover it. It could be my eyes playing tricks on me and I jumped pretty much right away to not, you know, die, but I could've sworn I clung to the wall. More testing will be done.
* You can wall cling multiple times in a row (wall cling to a jump to another wall cling). There is a period of time after each wall cling where you cannot wall cling again, however, so it cannot be done to scale walls.
* Can be done on pretty any wall, including the sloping sides of Final Destination.
* Once you've clung onto a wall, all you can do is what amounts to a wall jump. In fact, Sheik's wall cling jump looks the exact same and takes her the exact same distance as her wall jump.
* Squirtle can wall cling, but not wall jump, meaning this gives certain characters who don't have a wall jump the ability to wall jump!
* On the flip side, certain characters can wall jump but not wall cling! Mario can wall jump, but not wall cling!
The Luigi "Wall Cling" (tested with Corneria and Shadow Moses Island):
Luigi has his own version of the Wall Cling. It can only be done by charging a Luigi Missile (you don't have to fully charge it, I have yet to test the extent to which you have to charge it, though) and diving headfirst into a wall. His head will become stuck for a moment and then he'll pull it out.
This technique is extremely unreliable, though, as it's quite random where on a wall you can get stuck. It seems as if you can only get stuck to set points of the Corneria fin, for instance. However, once your head becomes unstuck (takes a second), you'll be able to 2nd jump/Up B/Tornado right away, suffering no lag from the Missile itself. So kudos if you manage to get this down every single time. You do not regain your 2nd jump.
Tested so far:
Mario - Wall jump
Squirtle - Wall cling
Charizard - Neither
Ivysaur - Neither
Peach - Neither (figures)
Sheik - Wall jump and wall cling (WTF?!)
Zelda - Neither
Donkey Kong - Neither
Link - Neither
Samus - Wall jump
Kirby - Neither
Fox - Wall jump
Pikachu - Wall jump (ZOMG! Pikachu has a wall jump now!)
Marth - Neither
Luigi - Neither
Diddy Kong - Both
Pit - Neither
Meta-Knight - Neither
Falco - Wall jump
Ike - Neither
Snake - Neither
Yoshi - Neither
Ganondorf - Neither
Ice Climbers - Neither
DeDeDe - Neither
Lucario - Both. Up B:ing into a wall will cause Lucario to wall cling. His full wall cling jump and wall jump reaches as high and far as his first jump! He has to, however, land/get hit after an Up B wall cling to get his Up B back.
Ness - Neither
Bowser - Neither
Wario - Neither
R.O.B.(O.T.) - Neither
Pikmin & Olimar - Neither
Captain Falcon - Wall jump
Lucas - Neither
Sonic - Wall jump (wall cling status unclear, probably not)
Zero Suit Samus - Wall jump (and quite a funny wall jump. It looks like she's lunging forward reaching for something)
Jigglypuff - Neither
Wolf - Wall jump
Toon Link - Wall jump
So, in conclusion: People with wall cling:
Squirtle
Sheik
Lucario
Diddy Kong
Four, count them, four characters out of thirty-five.
Sheik, Diddy and Lucario are now officially broken for having both of these exclusive techniques (especially the wall cling which only 4 characters have).
Boo Sheik! Boo!
(NOTE: I did not discover wall clinging myself, I've just tested it a little bit while SSE:ing. Will test it out in Practice Mode soon)
So far I've discovered the following things (I apologize if none of it is new):
* You wall cling by holding towards the wall while jumping at it. You will cling to the wall once you've reached the peak of your jump. You can also, at any time that you're falling down next to a wall, tap towards it to cling to it! Both ways are regardless of which way you're facing.
* When you cling to the wall, you will not drop down at all. You will remain stationary on that wall. However, you cannot remain clinging to the wall for any longer than approximately 3 seconds, at which time you will automatically let go of the wall.
* Hitting up while wall clinging will cause you to simply do your second jump. Hitting away from the wall will cause you to do a wall jump.
* You can do any aerial (A or B) move from a wall cling.
* So far, I've done it with Squirtle and Sheik (I haven't really tried 'til just a minute ago when I discovered Squirtle could do it).
* While teching, I clung to the wall, which means you can Wall Cling from a tech. Not sure how this works yet, but you probably have to hold towards the wall while teching and that should cover it. It could be my eyes playing tricks on me and I jumped pretty much right away to not, you know, die, but I could've sworn I clung to the wall. More testing will be done.
* You can wall cling multiple times in a row (wall cling to a jump to another wall cling). There is a period of time after each wall cling where you cannot wall cling again, however, so it cannot be done to scale walls.
* Can be done on pretty any wall, including the sloping sides of Final Destination.
* Once you've clung onto a wall, all you can do is what amounts to a wall jump. In fact, Sheik's wall cling jump looks the exact same and takes her the exact same distance as her wall jump.
* Squirtle can wall cling, but not wall jump, meaning this gives certain characters who don't have a wall jump the ability to wall jump!
* On the flip side, certain characters can wall jump but not wall cling! Mario can wall jump, but not wall cling!
The Luigi "Wall Cling" (tested with Corneria and Shadow Moses Island):
Luigi has his own version of the Wall Cling. It can only be done by charging a Luigi Missile (you don't have to fully charge it, I have yet to test the extent to which you have to charge it, though) and diving headfirst into a wall. His head will become stuck for a moment and then he'll pull it out.
This technique is extremely unreliable, though, as it's quite random where on a wall you can get stuck. It seems as if you can only get stuck to set points of the Corneria fin, for instance. However, once your head becomes unstuck (takes a second), you'll be able to 2nd jump/Up B/Tornado right away, suffering no lag from the Missile itself. So kudos if you manage to get this down every single time. You do not regain your 2nd jump.
Tested so far:
Mario - Wall jump
Squirtle - Wall cling
Charizard - Neither
Ivysaur - Neither
Peach - Neither (figures)
Sheik - Wall jump and wall cling (WTF?!)
Zelda - Neither
Donkey Kong - Neither
Link - Neither
Samus - Wall jump
Kirby - Neither
Fox - Wall jump
Pikachu - Wall jump (ZOMG! Pikachu has a wall jump now!)
Marth - Neither
Luigi - Neither
Diddy Kong - Both
Pit - Neither
Meta-Knight - Neither
Falco - Wall jump
Ike - Neither
Snake - Neither
Yoshi - Neither
Ganondorf - Neither
Ice Climbers - Neither
DeDeDe - Neither
Lucario - Both. Up B:ing into a wall will cause Lucario to wall cling. His full wall cling jump and wall jump reaches as high and far as his first jump! He has to, however, land/get hit after an Up B wall cling to get his Up B back.
Ness - Neither
Bowser - Neither
Wario - Neither
R.O.B.(O.T.) - Neither
Pikmin & Olimar - Neither
Captain Falcon - Wall jump
Lucas - Neither
Sonic - Wall jump (wall cling status unclear, probably not)
Zero Suit Samus - Wall jump (and quite a funny wall jump. It looks like she's lunging forward reaching for something)
Jigglypuff - Neither
Wolf - Wall jump
Toon Link - Wall jump
So, in conclusion: People with wall cling:
Squirtle
Sheik
Lucario
Diddy Kong
Four, count them, four characters out of thirty-five.
Sheik, Diddy and Lucario are now officially broken for having both of these exclusive techniques (especially the wall cling which only 4 characters have).
Boo Sheik! Boo!