Jester Kirby
Smash Journeyman
Hi there Ike users! I main with Kirby and MetaKnight, but I'm a pretty fierce Ike user too. I don't know if you guys have trouble with Zelda or if it is just me, but I have played a few good zeldas and used a stratagy that has been working quite well.
As you may or may not know, as quoted from the Zelda quide, she owns slow characters without projectiles...unfortunatly, Ike is in that rare category. Zelda can be nearly impossible to approach, especailly if she camps. Here's what I do.
Dodge a dens fire or two and right as the last one ends start up an quickdraw, time it right and fly past the dens fire. Here comes the tricky part, don't charge it for too long because you will jsut ram into her and she will punish you for your lagg. Usually you can land right within range of her to whip out a quick forward tilt or a jab combo. If she takes to the sky to run you can catch her with aeather. (or however it is spelled
) You have to use mindgames though, else she will rpedict your quick draw and try and land the dens fire on you, my oppent hasnt managed to do this to me, so idk what the priority matchup does, id imagine Ike would get tossed back though.
basically I found it easy to fight her when the distance was kept to a minimum, useing quickdraw to chase her rather than hit her.
Other stratagys?
What I have trouble with is recovery. If she manages to knock me off, I can't charge quickdraw for long to recover, without getting juggled by her fire.![Oh Well :ohwell: :ohwell:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
As you may or may not know, as quoted from the Zelda quide, she owns slow characters without projectiles...unfortunatly, Ike is in that rare category. Zelda can be nearly impossible to approach, especailly if she camps. Here's what I do.
Dodge a dens fire or two and right as the last one ends start up an quickdraw, time it right and fly past the dens fire. Here comes the tricky part, don't charge it for too long because you will jsut ram into her and she will punish you for your lagg. Usually you can land right within range of her to whip out a quick forward tilt or a jab combo. If she takes to the sky to run you can catch her with aeather. (or however it is spelled
![Laugh :laugh: :laugh:](/styles/default/xenforo/smilies/laugh.gif)
basically I found it easy to fight her when the distance was kept to a minimum, useing quickdraw to chase her rather than hit her.
Other stratagys?
What I have trouble with is recovery. If she manages to knock me off, I can't charge quickdraw for long to recover, without getting juggled by her fire.