captainlukey
Smash Ace
- Joined
- Feb 13, 2007
- Messages
- 603
hey guys,
ima really bored,
so i figured id bring up all the different types of pillaring....
some of wich i havent actually seen, but i know they are out there...
so if you guys could add some that you know, and discuss them with me, id feel a hell of a lot less bored...
so here are some that i know of...
1., standard pillar- to perform: shffld dair shine over and over again, (most typical and fastest of the pillars), this one is probly the best straight out one, used to put pressure on the opponants shield, works well cause if they go for the shield grab they will be shined,
this is not frame perfect obviously and can be escaped... but its harder than it looks.
2. double shine pillar- to perform: shffld dair,shine, short hop shine, double jump dair,
this is a lot slower and can be used to gimp those *******s that can escape the traditional one.... and if they roll out u can chase with the bdouble jump... clever rite.
3. jab pillar (i made this one up as far as i know but it works for me most of the time)
to perform:shffld dair,shine, shffled dair jab
this basically just throws something into the mix i wouldnt go around doin everytime like you would with the traditional one,(and if there shield is still up and they are not expecting it)you can grab them, or go into another pillar etc...
just gives you some more options...
4. the tin man (figured this out myself) to perform:
hang on the edge edgehog style, tap down and then jump onto stage (similar to ehdl)
but dair and fastfall make sure you l cancel, slap into the shine, then wavedash back to the edge to begin again (the hardest part is getting the waveshine consistent without turning around) and repeat...
this one is extremely situational and ive never got more than 3 pillars this way...
but its handy and an excellent tech to throw in there.... especially to jaunt your opponant who hopefully isnt expecting it cause lets face it... everyone expects ehdl from falco these days....
5. pillar to JC grab, to perform: dair, shine, jc grab...
just another option out of a pillar, handy and works well most of the time...
gets u a free grab out of a pillar if your spacing is good enuff.
6. Multi shine pillaring. To perform: dair to shine,shine,shine,shine
im not going to go into how to perform the multishine, as i figure everyone would know about it,
this one is really hard, really really hard, but almost inescapable...
just dair into the shield and shine like **** and watch as the opponant tries desperatly to escape... and if they wont put the shield down then just bust it wide open...
you can also JC a grab out of anyone of the shinez for a free grab... or jc an upsmash..
i can only do about five of these on command before i lose timing so i ussually JC a grab after about the third on a shield...
well those are the ones i know...
please throw yours in here or discuss
lukey out
peace...
ima really bored,
so i figured id bring up all the different types of pillaring....
some of wich i havent actually seen, but i know they are out there...
so if you guys could add some that you know, and discuss them with me, id feel a hell of a lot less bored...
so here are some that i know of...
1., standard pillar- to perform: shffld dair shine over and over again, (most typical and fastest of the pillars), this one is probly the best straight out one, used to put pressure on the opponants shield, works well cause if they go for the shield grab they will be shined,
this is not frame perfect obviously and can be escaped... but its harder than it looks.
2. double shine pillar- to perform: shffld dair,shine, short hop shine, double jump dair,
this is a lot slower and can be used to gimp those *******s that can escape the traditional one.... and if they roll out u can chase with the bdouble jump... clever rite.
3. jab pillar (i made this one up as far as i know but it works for me most of the time)
to perform:shffld dair,shine, shffled dair jab
this basically just throws something into the mix i wouldnt go around doin everytime like you would with the traditional one,(and if there shield is still up and they are not expecting it)you can grab them, or go into another pillar etc...
just gives you some more options...
4. the tin man (figured this out myself) to perform:
hang on the edge edgehog style, tap down and then jump onto stage (similar to ehdl)
but dair and fastfall make sure you l cancel, slap into the shine, then wavedash back to the edge to begin again (the hardest part is getting the waveshine consistent without turning around) and repeat...
this one is extremely situational and ive never got more than 3 pillars this way...
but its handy and an excellent tech to throw in there.... especially to jaunt your opponant who hopefully isnt expecting it cause lets face it... everyone expects ehdl from falco these days....
5. pillar to JC grab, to perform: dair, shine, jc grab...
just another option out of a pillar, handy and works well most of the time...
gets u a free grab out of a pillar if your spacing is good enuff.
6. Multi shine pillaring. To perform: dair to shine,shine,shine,shine
im not going to go into how to perform the multishine, as i figure everyone would know about it,
this one is really hard, really really hard, but almost inescapable...
just dair into the shield and shine like **** and watch as the opponant tries desperatly to escape... and if they wont put the shield down then just bust it wide open...
you can also JC a grab out of anyone of the shinez for a free grab... or jc an upsmash..
i can only do about five of these on command before i lose timing so i ussually JC a grab after about the third on a shield...
well those are the ones i know...
please throw yours in here or discuss
lukey out
peace...