~Burst~
Smash Journeyman
- Joined
- Apr 14, 2014
- Messages
- 332
Unless someone has 2 wii u's or the capability to switch from one update to another its probably not gonna happen.
People are too worried about labeling this update as a buff or nerf. Multiple things got changed Majority being for the worst.
The most notable changes being F smash, metal blade, B Air and crash bomb.
F smash being less safe
Metal blade creating more shield stun
B Air creating more shield stun
and crash bomb no longer shield poking (Why this change was not reported I don't know) people can still just drop shield and prevent a break so its still semi irrelevant.
Don't get the wrong idea back air is still hella unsafe the only things this really did was take the guess work out of shield dropping the option and preventing people from getting jank shield grabs. The real thing people want to be messing with is metal blade on shield (Pick up version. b toss is still not great). Z dropping on shield is a 100% free grab, likewise other options. Z drop to up tilt shield breaking is a legit option currently.
Not like this helps much, getting in that position is almost impossible on half decent players, his hit boxes are still too small and only cover a small portion of what the animation shows and players are still rewarded for just throwing out hitboxes
Auto catching, projectile destruction along with persisting hitboxes after the fact. Lack of followups, lack of damage output, moves with large amounts of startup, moves with large amounts of cooldown. Point is if you're winning its probably because they have a lack of MU EXP or they have some really bad habits this update isn't going to change that.
People are too worried about labeling this update as a buff or nerf. Multiple things got changed Majority being for the worst.
The most notable changes being F smash, metal blade, B Air and crash bomb.
F smash being less safe
Metal blade creating more shield stun
B Air creating more shield stun
and crash bomb no longer shield poking (Why this change was not reported I don't know) people can still just drop shield and prevent a break so its still semi irrelevant.
Don't get the wrong idea back air is still hella unsafe the only things this really did was take the guess work out of shield dropping the option and preventing people from getting jank shield grabs. The real thing people want to be messing with is metal blade on shield (Pick up version. b toss is still not great). Z dropping on shield is a 100% free grab, likewise other options. Z drop to up tilt shield breaking is a legit option currently.
Not like this helps much, getting in that position is almost impossible on half decent players, his hit boxes are still too small and only cover a small portion of what the animation shows and players are still rewarded for just throwing out hitboxes
Auto catching, projectile destruction along with persisting hitboxes after the fact. Lack of followups, lack of damage output, moves with large amounts of startup, moves with large amounts of cooldown. Point is if you're winning its probably because they have a lack of MU EXP or they have some really bad habits this update isn't going to change that.
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