Ayoub
Smash Ace
Ah, okay. I find it kind off anoying when they sheild bombs and it bounces. Well, most of the time I catch them again with an aerial. But okay, this is pit thread. xP
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Yes. This is exactly what he meansAh, okay. I find it kind off anoying when they sheild bombs and it bounces. Well, most of the time I catch them again with an aerial. But okay, this is pit thread. xP
I still think it's a bit TL's advantage, so 55:45.This is probably the most even matchup. I play Blaze and he makes it even because Pits UpB is broken and stuff.
Uhm, the wingdash pushes TL away too?wingdash only work in distance because tl not only has projectiles ... he has a sword ... if u use wing dash for the boomerang and the arrow wat happen if tl is aproaching too? :/ this is the problem if u will use wingdash isnt a good idea aproch to tl ... the best atacks vs a tl :
side+b
a+a+aaaaaaa~~
u-air
n-air
f-smash and d-smash
Wingdash is fast and has no lag, and if they are approaching they will get pushed off by the wind and then you can still be safe. You can wingdash to retreat, or approach, or in place.wingdash only work in distance because tl not only has projectiles ... he has a sword ... if u use wing dash for the boomerang and the arrow wat happen if tl is aproaching too? :/ this is the problem if u will use wingdash isnt a good idea aproch to tl ... the best atacks vs a tl :
side+b
a+a+aaaaaaa~~
u-air
n-air
f-smash and d-smash
You can't wingdash bombs, and a good TL will use lots and lots of bombs.Wingdash actually has a use here because you can cancel his arrows and rangs with it, and I've actually caught bombs w/ the dair cancel portion of the windash.
Because you can count the number of kill moves Pit has on one hand, and because a good player will make certain you're never hitting him with those moves.Easy kill Pit because he can reflect and he has faster attacks and he is not that weak, why do people say he's weak.
Abuse Pit's jumps and shoot arrows in the air, angling them down.idk if a Pit hasn't tried approaching from a high elevation to avoid projectiles, but idk at all. Ledgecamping really doesn't help much against the constant projectiles, especially annoying bombs, so camping is limited.
55-45 TL is as far as I'll go.
Great justice.Abuse Pit's jumps and shoot arrows in the air, angling them down.
Should get through some of his camping..
OK, thanks that didn't help at all.I have no problem beating my friend's Pit using Toon Link. No he doesn't suck with Pit. 55 - 45 Toon Link.
Arrows aren't as easy to powershield as you would assume, we can hold them in for a longer time and if we wave the control stick around in all directions we can hold it for even longer. If you watch a decent pit you'll see that they don't allow the opponent to PS the arrows by using the thing I wrote above.Arrows are pretty easy to Power Shield though, even so you won't find yourself that far away from Toon Link that often BECAUSE of your arrows. Pit definently has the advantage from far away but when it comes to closer combat, Tink definently has the upper hand and with your lack of killing moves you have to work really hard for that last hit.
60:40 Toon Link IMO.
Hehehe... I play this guy pretty often, and he's pretty good.Arrows are pretty easy to Power Shield though, even so you won't find yourself that far away from Toon Link that often BECAUSE of your arrows. Pit definently has the advantage from far away but when it comes to closer combat, Tink definently has the upper hand and with your lack of killing moves you have to work really hard for that last hit.
60:40 Toon Link IMO.