TLMSheikant
Smash Master
Time for another rediscussion.
GO! ^_^
65:35
GO! ^_^
65:35
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Hmmm..thats very interesting about the boomerang. I see fox and peach players doing that a lot.Some will say I'm not one to write anything but I feel like writing regardless
Big disadvantage to Zelda due to being outcamped and having the inability to land kill moves on Tink for being small and agile That's my take on it.
I think what she can do is make herself difficult to kill unless you mixup your kill options. She can pop up from the first hit of fsmash and counter that. Vertical kills moves are definitely best because Zelda loves to die early from them. I believe your uair lingers through her airdodge, so bait that and punish. Watch out if she does the same for you... her uair is one of those 'I-must-never-ever-ever-get-hit-by-that' type of move.
Intelligent spamming and baiting her reflector with bombs is really the way forward for you guys - be careful, she can avoid your boomerang and then reflect it on its return to Tink and get him. I'm not too sure if he can space in such a way to avoid the boomerang's return - I've heard of phantom boomerangs though so that may be best (correct me if I'm mistaken lol). Din's fire can also be a wildcard to throw in every now and then, just be wary of this option from her.
Take her to a nice spacious place... ban anything remotely cramped or with platforms because she has some decent tricks on them - also... her ability to powershield is essential... if the player is good at powershielding then focus on mixing up the projectile spam to throw the player off course.
Her Side B can give us a hard time though. The only way out of it is to shield or air dodge since we can't exactly clash with it.I would def. say this one is to our adv. I would say 60-40 our lead. She isn't that heavy and there is nothing she has in her arsenal that can out camp us.
Sooooo...it basically seems like the problem in this match up for toonlink is getting into too close to zelda, which seems to be an issue for a lot of his match ups actually @.@LOL at not clanking :/. Zair *****. I find zelda is terrible against bombs and back air. The only problem with zelda is her dtilt and usmash otherwise shes just not threatening :/. I think this is 60-40 or maybe 65-35 TL.
I honestly didn't even think we could DI out of this move.As I quote from an earlier discussion about SDI'ing zelda's smashes.
Fsmash is pretty easy to DI out of imo. Usmash, not so much at all. If we're caught in a Usmash more than likely it'll hit with the knockback hitbox, unless you're really beast at SDI.
If you can SDI the Usmash, chances are you probably shouldn't have gotten into the Usmash anyways if you're that preemptive, or your reflexes are reaallly nice.
I know that F smash is away...im not sure on the Up Smash thoughI always forget which way you're supposed to SDI Usmash. Down?
And Fsmash is away?
I guess it depends on where she catches u with it....Fsmash is supposed to be up...i always get out of it like that.
http://www.smashboards.com/showthread.php?t=194062are we including Zelda's ability to turn into a man?
I don't think a lot of Zelda mains like using sheik...I think Sheik is more of a match for Toon Link than Zelda... yeah 60 - 40 Toon Link, agree, but even with Sheik I dont think it evens it up. yeah, I may even have to try the Fsmash Myself, I haven't gotten in that situition with Toon Link and Zelda before..
I know Zamus mains hate using Samus and vise versa, I would think it would apply to Zelda/sheik as well.I figured if some one is a PKMN trainer Main, then that includes the three pokemon, but than again I could be wrong and people with Zelda mains think that sheik may be trash and useless to them...
Sheik comes in handy with some of Zelda's horrible matchups. It all depends on the Zelda main. Sheik is anything but useless.I figured if some one is a PKMN trainer Main, then that includes the three pokemon, but than again I could be wrong and people with Zelda mains think that sheik may be trash and useless to them...
If I were a zelda main, I would use Shiek to my advantage, Sheik is pretty fast and can get all up in your face. My Older brother plays as sheik alot, and if he plays only as Zelda I can get him real good. but Sheik does give people a speed and power advantage. but Toon Link, still rocks.Sheik comes in handy with some of Zelda's horrible matchups. It all depends on the Zelda main. Sheik is anything but useless.
Some Sheik Mains might switch to zelda temporarily to get an easy kill after the toonlink makes a mistake. The zelda might even change to sheik to refresh moves and once we are off stage, they will switch back. The same applies to pokemon trainer (PT is for another day)I know Zamus mains hate using Samus and vise versa, I would think it would apply to Zelda/sheik as well.
Plus pokemon trainer, you're sort of have to use all three pokemon and they built their metagme off of that.
It all depends on the Zelda user. I've never heard of Zelda switching to sheik just to refresh moves. Eh, I guess it could happen though. It sounds kinda cheap to do if you ask me. It seems possible but if you're fighting just a Zelda main it most-likely won't happen.Some Sheik Mains might switch to zelda temporarily to get an easy kill after the toonlink makes a mistake. The zelda might even change to sheik to refresh moves and once we are off stage, they will switch back. The same applies to pokemon trainer (PT is for another day)
I think a lot of this match up is stage dependent IMO.
EDIT: Need for Zelda Input >.>
Even if tlink's offstage, it's risky to transform. If you're fighting Zelda/Sheik then obviously they'll transform into either char throughout the fight. Not because of the refreshing moves, because...well they're Zelda/Sheik mains. Switching constantly back and forth can be used as a mindgame also. But it doesn't work if the Zelda/Sheik user doesn't know how to use one or either of the chars and it's punishable.
Oh for real? *Wonders if this is chip again*Metaknight is Toon Link's best matchup. I found out some crazy secrets today.
I hate to say it but Usmash ***** us, Dsmash and Fsmash can be easily avoided thoSpace yourself aginest Zelda's smashes. Becareful about DIing Upsmash, if you di out she may just use it again. I'm not sure if Tlink's Dair eats through Zelda's Upsmash.
I hate to say it but Usmash ***** us, Dsmash and Fsmash can be easily avoided tho
Zelda's Usmash> our Dair
disjointed hitbox
and it combo's into itself
transform has invincibility frames between startup and cooldown so I can see why but, even when I use Zelda, when I transform I end up losing a stock if the Zelda main can't use sheik there is hardly a reason to use it... but that's their problem
I think D-air does go through Upsmash sometimes. I've gotten ko'd from it while performing upsmash. Maybe it depends on Zelda's and Tlink's timing? I'm not sure since I've only played Tlinks on wi-fi. It could be a wi-fi thing. Iunno.doesn't our dair go through the upsmash occasionally? I think it depends on when during the move you attack
Then again, Toon Links shouldn't be using Dair. It's waaaay too laggy. At the same time, we CAN'T get hit by Usmash, so it's best to avoid it. Toon Links should work on not being above Zelda, but when he is, it's best to throw a bomb, or just improvise somehow. Making contact with it is risky.I think D-air does go through Upsmash sometimes. I've gotten ko'd from it while performing upsmash. Maybe it depends on Zelda's and Tlink's timing? I'm not sure since I've only played Tlinks on wi-fi. It could be a wi-fi thing. Iunno.