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I understand that, but in the Spacies' case people have had years to figure out tactics to deal with the bull**** they can pull off. Don't you think it has gotten to the point where the problem lies within the characters? This is why "Learn the matchup" doesn't work for this case.Agreed with most of your post, but not really this part... In many cases, I think these are reasonable arguments.
At the early stages of nearly every fighting game, one particular character or tactic gets the "cheap" or "broken" label because (generally) of it's relative ease in use and high priority. After the intro period, though, people usually figure out that the character/tactic is pretty easily beatable.
The thing is, people aren't simply asking for nerfs. In Zelda's case, there are things fundamentally wrong with her character that leads to gameplay that is drawn out and stale. She isn't OP and nobody says she is, but people still like to respond "you just don't know how to beat her" when that really isn't the case. I'd prefer a thought out response much rather than a cop out, is basically what I'm getting at.So if the players had the power to just insta-nerf characters in the early days of the game, they would essentially be nerfing tactics that aren't all that great once the metagame gets better (and nerfing the characters that use them to the point of killing all character support), which is essentially what we are scared of happening with PM.
dont forget boomerangs with 7 hit boxesI'm going to make my own Smash game
It will revolve around CC and grabbing
All other options lose
I really like to grab
Oh, I agree."Learn the matchup" "git gud" etc. Are not valid arguments btw.
I'm not sure I see how you could have more entrants total but fewer unique entrants. You can't enter the same tournament twice.Project:M entrants are also not an exclusive group from Brawl entrants. There are plenty of Brawl players who also play PM, and there are also Melee players who play PM. It's nice that it's getting large entrants overall, but I'd be hesitant to say it has more unique entrants than Brawl does without actually looking into the player list.
Well we can't tell for people who got knocked out early, but for the people finishing high most have obviously put a pretty significant amount of time into it, because they're doing stuff you can't do in Melee or Brawl. Mew2King's Mewtwo, JCaesar's Rob, MapMark's Sonic, and Armada's Pit are all good examples of this.As has also been stated, top/high levels of Brawl/Melee have been entering and placing decently without investing much time either. You can't say for certain that there are a lot of entrants that enter it for more than a fun diversion.
wow, that really isn't very fair for Ness.I looove magnet but it only does so much. It gives him interesting mobility options, more combo paths, help with his recovery etc. etc. but it's not enough to cover up his flaws. It's kinda slow ( comes out on frame 8 not jc'able until frame 11) and only does 3-4% damage whereas Lucas' comes out on frame 5, jc'able at 8 and does 8+%
There have been a few ideas thrown around by NZA and I for how to tweak/buff it a slight bit. I certainly *don't* want it to be frame 1 or some **** lol.Ness' "shine" goes all the way around, unlike Lucas'. I kind of want Ness' shine to be buffed just because having characters with shines is LOL
DOODOODOOZE N/AFull list if wanted.
Started...Stop putting ness at the bottom
Skipped the rest of the post. Maybe try not being condescending, next time.Holy damn the amount of complaining
Stop crying and read the rest of his post whiner babySkipped the rest of the post. Maybe try not being condescending, next time.
No?Stop crying and read the rest of his post whiner baby
I can say I agree with that whole list bar maybe Puff and ROB. I have faith in players like HBOX/Oracle. Olimar I'll agree with for now but remain skeptical, especially seeing what SS is doing with him down in AZ. Still not sure how to place that character.Switch the PK-kid F-Tilts and call it a day then.
Back to Tier List discussion...
I'm under the current impression that neither of these characters will be able to win a larger-scale tournament without major hurdles that likely will deem switching off them necessary.
Any thoughts on other characters who would fall distinctly into this category, or thoughts on characters in here that probably don't fit?
Maybe GW/ROB/Char/Oli have what it takes, if I were to guess that 1 or more could pull through from this list.
Otherwise, any agreements/thoughts/comments/disagreements/ideas around this batch?
Game & Watch
ROB
Jigglypuff
Charizard
Bowser
Ganondorf
Ness
Zelda
Olimar
Squirtle
F (permanent Ivan Ooze Tier)
Ice Climbers (2 hammers make a whole)
DOODOODOOZE N/A
He's got a point though, and he's really just being factual not condescending. It's way too early in Project M's metagame to be making accurate judgement calls on balance issues that need to be fixed. Give it a year or two or three when people have played the game for a while and aren't just theorysmashing or judging on minimal experience. Then maybe some changes would be warranted.Skipped the rest of the post. Maybe try not being condescending, next time.
I agree, people tend to overlook how tier lists are made and how characters grow. M2K and I'm sure many other players believe the metagame for many characters are underdeveloped and can be better.Dat Rant dough
He's not being 'factual' because there isn't 'factually' an objective amount of time through which a metagame should develop before balance changes occur.He's got a point though, and he's really just being factual not condescending. It's way too early in Project M's metagame to be making accurate judgement calls on balance issues that need to be fixed.
The argument you're making here essentially still boils down to "get better, scrub". If somebody makes an argument for why they think something is broken or overpowered, saying that there is hypothetically a way to deal with that thing isn't a reasonable response. I disagree with the idea that people's arguments about balance issues can or should be dismissed via faith-based arguments.Give it a year or two or three when people have played the game for a while and aren't just theorysmashing or judging on minimal experience. Then maybe some changes would be warranted.
Characters like kirby are hard to develop because very few people want to play them, either due to his really unique playstyle or the fact that kirby is somewhat uncool. However if you guys are wanting to see high level kirby action then feel free to delegate me as the king of kirbies so that i can expand his metagame.I agree, people tend to overlook how tier lists are made and how characters grow. M2K and I'm sure many other players believe the metagame for many characters are underdeveloped and can be better.
The problem is that no one wants to pick up unknown characters and instead flock to the already established as good ones. This causes a giant rift, especially in Project M because many characters have tools but aren't played by anyone, causing people to think the character is bad.
I think the biggest problem with your post is that you started off wrong and bashed first then reasoned. You should leave bashing until the end and keep it minimal if possible.
Oh.Characters like kirby are hard to develop because... kirby is somewhat uncool.
Im fairly certain that the pm community has been spoiled with the easy access to character tweaks. Ive played with nearly every character and none are too domineering or centralizing in the metagame. The fact that you would go as low as to say that fox is overpowered despite the fact that in melee he is very easily dealth with by all players, just goes to show that you indeed are in need of some serious attitude adjustments(in regards to your competitive mindset) and mu knowledge. Getting better and learning the mu are the only correct answers currently in this stage of the build.He's not being 'factual' because there isn't 'factually' an objective amount of time through which a metagame should develop before balance changes occur.
The argument you're making here essentially still boils down to "get better, scrub". If somebody makes an argument for why they think something is broken or overpowered, saying that there is hypothetically a way to deal with that thing isn't a reasonable response. I disagree with the idea that people's arguments about balance issues can or should be dismissed via faith-based arguments.
Fox is not "very easily dealt with by all players." They may know the MU as it's popular and be able to punish and play correctly but even with that it's still difficult.Im fairly certain that the pm community has been spoiled with the easy access to character tweaks. Ive played with nearly every character and none are too domineering or centralizing in the metagame. The fact that you would go as low as to say that fox is overpowered despite the fact that in melee he is very easily dealth with by all players, just goes to show that you indeed are in need of some serious attitude adjustments(in regards to your competitive mindset) and mu knowledge. Getting better and learning the mu are the only correct answers currently in this stage of the build.
Dont tell me you hang up kirby posters on your bedroom walls. Kirbies number 1 setback from keeping him getting developed is that very few people want to play him. The same applies for others like gdubs and sonic.
I was saying "factual" in reference to him saying that people are whining.He's not being 'factual' because there isn't 'factually' an objective amount of time through which a metagame should develop before balance changes occur.
The argument you're making here essentially still boils down to "get better, scrub". If somebody makes an argument for why they think something is broken or overpowered, saying that there is hypothetically a way to deal with that thing isn't a reasonable response. I disagree with the idea that people's arguments about balance issues can or should be dismissed via faith-based arguments.
Wanted to make another note on this - Just because you've played all the characters doesn't mean that you know each of them on a high, national level.Im fairly certain that the pm community has been spoiled with the easy access to character tweaks. Ive played with nearly every character and none are too domineering or centralizing in the metagame. The fact that you would go as low as to say that fox is overpowered despite the fact that in melee he is very easily dealth with by all players, just goes to show that you indeed are in need of some serious attitude adjustments(in regards to your competitive mindset) and mu knowledge. Getting better and learning the mu are the only correct answers currently in this stage of the build.
There are quite a few sonic players - Wizzrobe (hasn't placed in P:M tournaments since Zenith?), Nazo, Mapmark, and others.Dont tell me you hang up kirby posters on your bedroom walls. Kirbies number 1 setback from keeping him getting developed is that very few people want to play him. The same applies for others like gdubs and sonic.
I don't know, man...The perfect Smash player hasn't emerged yet,
It looks like we've already got the perfect Smash player. Objectively determined that there are no balance issues and everything is perfect, y'see!Ive played with nearly every character and none are too domineering or centralizing in the metagame.
I agree with your first statement.The phrase "git betur skrub...."
Honestly I think it can go two ways, it can be used as an excuse or just a way to tell someone that you're not instantly going to just be GOOD. The problem is discerning which is being used at that moment.
The person with the problem should ask around with how to deal with the "broken" aspect and then compile that information and retry. If after doing this the person with a problem with the "broken" aspect should re-evaluate whether the "broken" thing is actually broken. If he/she thinks so still then they should re-compile all the new information and then bring it to attention again.
Stuff like this is just hard to choose.
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Fox is not "very easily dealt with by all players." They may know the MU as it's popular and be able to punish and play correctly but even with that it's still difficult.
i know fairly many of the melee vets to a high level, mid and low tiers included, but ill admit that i dont like the brawl newcomers as much and dont really play them. Im fairly capable though and am looking to place high at mlg evo and texas showdown.Wanted to make another note on this - Just because you've played all the characters doesn't mean that you know each of them on a high, national level.
There are quite a few sonic players - Wizzrobe (hasn't placed in P:M tournaments since Zenith?), Nazo, Mapmark, and others.