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Wow...
Over three years have passed since I started to actively speculate right before E3 2011. It's hard to imagine that after all of these years that we are at the cusp of seeing Super Smash Bros. 3DS release in Japan. On October 3rd, the rest of the world will also get the game with the Wii U version following this holiday. It is also today when I officially retire my speculation hat; the past three years have been an unforgettable ride. I am glad that it has all ended yesterday with the confirmation of the final roster.
Yesterday has been a chaotic day. The leak roster is indeed the final roster. With fifty-one characters, it boasts eighteen additions (including the return of Dr. Mario) and reveals the last three unknown newcomers; those being Dark Pit, Bowser Jr., and Duck Hunt Dog. Six cuts have also been made; those being Squirtle, Ivysaur, Snake, Lucas, Wolf, and Ice Climbers. As the roster has turned out differently from what people have expected, naturally this has caused a lot of disappointments among the community (although there has been quite a few cases of unacceptable slander of Sakurai occurring). Let it be known that I do feel your pain; I have been through the feeling of being crushed before when Mega Man didn't get in Brawl and the five Melee veterans being cut from Brawl. In fact, be lying if I said I didn't have quite a few things for this game's roster I wished had turned out better.
First off, I am disappointed that DK has received practically no new contents this game. As someone that was strongly against cuts, losing six veterans and not having Mewtwo return stings badly; especially as someone that played with Wolf a lot. I am also sadden that Ridley will probably never be playable in a Smash game and that Ganondorf will probably never be lugified (though hopefully he's a considerably better character this time around). Mii Fighters were also underwhelming for me as I had high expectations for the Miis and didn't like how they turned out and I would have preferred that Dark Pit remained an alt costume for Pit (even if it had meant less character). But even with my disappointments with certain parts of the roster, there is still much about the roster to be celebrated.
Fire Emblem was finally done justice. Robin's inclusion proved that a character did not have to be a blue-haired Lord to be playable and can use weapons other than swords to fight. Many people thought that Animal Crossing was never going to get a playable character, yet Villager made a surprising debut at E3 2013 much to the delight of many fans. Bowser Jr. and Duck Hunt Dog were very nice surprises for me; Bowser Jr. has a cool play style while being on the Clown Cart with Koopalings as alt characters (OMG HYPE!) and I love the retro reference that Duck Hunt Dog makes with his moves and taunts (and I find him to be hilarious). One of the primary issues people had with Brawl's roster was that it lacked in new series and this game has fixed that. Of the eighteen additions for this game, ten are from new series (counting Mii Fighters separately, so eight new series were introduced this game), which is impressive considering that the bar was set low for new series additions (before E3 2013, people generally expected only four to six new series). Uniqueness has also been a defining theme for non-cloned newcomers for this game; each characters has a play style that no other characters has emulated and when it comes to game play, this batch of newcomers has been the best. But for me, Mega Man's inclusion was the definitive highlight. A legendary icon, Mega Man was one of the most wanted characters for this game and was added because of fan demand. He is also one of the most unique characters of the game; the Robot Master weapons reflects an iconic part of Mega Man where he uses weapons from robots he defeats and Smash is oozing with tribute to Mega Man. Despite the backlash the roster is currently receiving, I would say that the roster has turned out decently all things considered.
And there's also other things not related to characters that are exciting. I really do like the aesthetic for this game. Looking back at Brawl, the game had a relatively drably aesthetic for characters and looked sort of out of place. But this time, the game looks brighter and characters look considerably better (I love Pikachu's new design; it seems as it gets better each game). Smash Run on the 3DS looks so much fun; it's the glorified Melee Adventure Mode that I wanted so much for this game. Classic Mode is something I am very excited about as well; there's more options for fighting characters. As I was watching the stream, I saw the Master Core fight and it was awesome (especially when it was fought on 9.0, my jaws dropped). Race to the Finish seems to be back (or at least in some form) and I really like the improvements that have been made to online. And like previous games, the music is fantastic. The main theme is my favorite of all four games and I'm blown away at many of the remixes (Spark Man, the various Main Theme remixes, the Result Screen, etc). Most of my complaints with Brawl have been fixed or at least been improved upon which very much pleases me.
I understand that certain part of the character roster can be disappointing, but just look at how much we have gained. Not only have the newcomers we have seen are mostly great to excellent, the game as a whole looks to be a considerable step-up from Brawl. As someone that has been following this game, all of these things immensely excite me for this game and I cannot wait until I get the game on the Wii U at launch (for the 3DS version, I am waiting until the new 3DS comes out since I don't have a 3DS). This is the game I've been waiting for three years and there's not really too much else for me to ask for (outside of character, but I'm okay with what we've got even if it is lacking in some areas).
But really, I'm just glad that characters speculation for the initial roster is over. It has been a great experience for me and I really have learned a lot from it, including some life lessons that I've learned. I've made some of my best friends on this site and despite how flawed the Smash community might be, I still can't help but feel glad that I got the chance to be part of Smashboards during the pre-SSB4 speculation era. However, like many, I am totally burnt out of speculation and I intend to permanently move on from it. I have no intentions of speculating future DLC characters (if any) or future Smash games; I mainly intend to spend my remaining time on here with my friends and maybe discussing how the characters play (as well as other aspects of the game). While I may not have gotten every character I want (or most that I expected and supported for that matter), I can at least say one thing. With the game finally released, I am at last at peace with Smash.
A toast to the end of speculation and to the birth of a new cycle of Smash!
Over three years have passed since I started to actively speculate right before E3 2011. It's hard to imagine that after all of these years that we are at the cusp of seeing Super Smash Bros. 3DS release in Japan. On October 3rd, the rest of the world will also get the game with the Wii U version following this holiday. It is also today when I officially retire my speculation hat; the past three years have been an unforgettable ride. I am glad that it has all ended yesterday with the confirmation of the final roster.
Yesterday has been a chaotic day. The leak roster is indeed the final roster. With fifty-one characters, it boasts eighteen additions (including the return of Dr. Mario) and reveals the last three unknown newcomers; those being Dark Pit, Bowser Jr., and Duck Hunt Dog. Six cuts have also been made; those being Squirtle, Ivysaur, Snake, Lucas, Wolf, and Ice Climbers. As the roster has turned out differently from what people have expected, naturally this has caused a lot of disappointments among the community (although there has been quite a few cases of unacceptable slander of Sakurai occurring). Let it be known that I do feel your pain; I have been through the feeling of being crushed before when Mega Man didn't get in Brawl and the five Melee veterans being cut from Brawl. In fact, be lying if I said I didn't have quite a few things for this game's roster I wished had turned out better.
First off, I am disappointed that DK has received practically no new contents this game. As someone that was strongly against cuts, losing six veterans and not having Mewtwo return stings badly; especially as someone that played with Wolf a lot. I am also sadden that Ridley will probably never be playable in a Smash game and that Ganondorf will probably never be lugified (though hopefully he's a considerably better character this time around). Mii Fighters were also underwhelming for me as I had high expectations for the Miis and didn't like how they turned out and I would have preferred that Dark Pit remained an alt costume for Pit (even if it had meant less character). But even with my disappointments with certain parts of the roster, there is still much about the roster to be celebrated.
Fire Emblem was finally done justice. Robin's inclusion proved that a character did not have to be a blue-haired Lord to be playable and can use weapons other than swords to fight. Many people thought that Animal Crossing was never going to get a playable character, yet Villager made a surprising debut at E3 2013 much to the delight of many fans. Bowser Jr. and Duck Hunt Dog were very nice surprises for me; Bowser Jr. has a cool play style while being on the Clown Cart with Koopalings as alt characters (OMG HYPE!) and I love the retro reference that Duck Hunt Dog makes with his moves and taunts (and I find him to be hilarious). One of the primary issues people had with Brawl's roster was that it lacked in new series and this game has fixed that. Of the eighteen additions for this game, ten are from new series (counting Mii Fighters separately, so eight new series were introduced this game), which is impressive considering that the bar was set low for new series additions (before E3 2013, people generally expected only four to six new series). Uniqueness has also been a defining theme for non-cloned newcomers for this game; each characters has a play style that no other characters has emulated and when it comes to game play, this batch of newcomers has been the best. But for me, Mega Man's inclusion was the definitive highlight. A legendary icon, Mega Man was one of the most wanted characters for this game and was added because of fan demand. He is also one of the most unique characters of the game; the Robot Master weapons reflects an iconic part of Mega Man where he uses weapons from robots he defeats and Smash is oozing with tribute to Mega Man. Despite the backlash the roster is currently receiving, I would say that the roster has turned out decently all things considered.
And there's also other things not related to characters that are exciting. I really do like the aesthetic for this game. Looking back at Brawl, the game had a relatively drably aesthetic for characters and looked sort of out of place. But this time, the game looks brighter and characters look considerably better (I love Pikachu's new design; it seems as it gets better each game). Smash Run on the 3DS looks so much fun; it's the glorified Melee Adventure Mode that I wanted so much for this game. Classic Mode is something I am very excited about as well; there's more options for fighting characters. As I was watching the stream, I saw the Master Core fight and it was awesome (especially when it was fought on 9.0, my jaws dropped). Race to the Finish seems to be back (or at least in some form) and I really like the improvements that have been made to online. And like previous games, the music is fantastic. The main theme is my favorite of all four games and I'm blown away at many of the remixes (Spark Man, the various Main Theme remixes, the Result Screen, etc). Most of my complaints with Brawl have been fixed or at least been improved upon which very much pleases me.
I understand that certain part of the character roster can be disappointing, but just look at how much we have gained. Not only have the newcomers we have seen are mostly great to excellent, the game as a whole looks to be a considerable step-up from Brawl. As someone that has been following this game, all of these things immensely excite me for this game and I cannot wait until I get the game on the Wii U at launch (for the 3DS version, I am waiting until the new 3DS comes out since I don't have a 3DS). This is the game I've been waiting for three years and there's not really too much else for me to ask for (outside of character, but I'm okay with what we've got even if it is lacking in some areas).
But really, I'm just glad that characters speculation for the initial roster is over. It has been a great experience for me and I really have learned a lot from it, including some life lessons that I've learned. I've made some of my best friends on this site and despite how flawed the Smash community might be, I still can't help but feel glad that I got the chance to be part of Smashboards during the pre-SSB4 speculation era. However, like many, I am totally burnt out of speculation and I intend to permanently move on from it. I have no intentions of speculating future DLC characters (if any) or future Smash games; I mainly intend to spend my remaining time on here with my friends and maybe discussing how the characters play (as well as other aspects of the game). While I may not have gotten every character I want (or most that I expected and supported for that matter), I can at least say one thing. With the game finally released, I am at last at peace with Smash.
A toast to the end of speculation and to the birth of a new cycle of Smash!
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