The21stSmasher
Smash Journeyman
I can deal with that con.Cons:
- His inclusion would most likely murder the chances of highly popular characters like Bowser Jr. or Toad.
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I can deal with that con.Cons:
- His inclusion would most likely murder the chances of highly popular characters like Bowser Jr. or Toad.
Well... you got a little broader that I would but the thing is the cons aren't really a problem (except the first one because it's subjective and depends who you prefer).Pros:
- Possible new mechanic introduced.
- First partner summoner(unless you count Pac-Man as one).
- First time a Mario RPG received love in a character.
- Somewhat popular character.
- Possible unique moveset.
- Paper Mario as a character, could bring more content from Paper Mario(stages, music, enemies, etc).
Cons:
- His inclusion would most likely murder the chances of highly popular characters like Bowser Jr. or Toad.
- Could possibly be a clone(which would be a waste).
- Alternate Mario(which isn't so bad once you realize that we have two Links, two Zelda's, and two Samus's).
I really liked the Final Bowser Battle Theme.Oh man you're making me choose my favorite musical piece if I could only choose one? Well......probably this underrated gem!:
https://www.youtube.com/watch?v=BSZg0L5HUUE
Bowser's Boss Battle from TTYD! This one's a personal favorite!
BUT, if I had to choose one to satisfy the fans and it couldn't be "We Believe in you Mario!" or "Shadow Queen Final Phase" then probably Rawk Hawk's theme for the Boxing Ring! https://www.youtube.com/watch?v=N-lmaPnnD4g
I would love for this to happen. I don't think Snake will be returning, so Paper Mario would be the perfect character to take his place.One thing I would like to see Paper Mario do is a codec taunt like Snake for the rest of the roster. Goombario, Goombella, or even Tippi could make a cameo and explain to Mario who he's fighting like they did in the games.
Underrated? I don't know why this is really good. Mostly because of the contrast between really intense + fast beat vs serious + average beat. It's like the opposite of gygas means business which is good because the music starts right away and you get the serious feel after. I liked gygas means business but it's annoying how long it takes to starts. One thing I really hate about ost is when they are good but you have to wait it's so annoying. Though, there's rare exceptions like pokemon x/y gym leader battle where the time it takes to start is the whole reason that the music is so good and I found that quite impressive.Oh man you're making me choose my favorite musical piece if I could only choose one? Well......probably this underrated gem!:
https://www.youtube.com/watch?v=BSZg0L5HUUE
Bowser's Boss Battle from TTYD! This one's a personal favorite!
BUT, if I had to choose one to satisfy the fans and it couldn't be "We Believe in you Mario!" or "Shadow Queen Final Phase" then probably Rawk Hawk's theme for the Boxing Ring! https://www.youtube.com/watch?v=N-lmaPnnD4g
We believe in you @ RockaphinI really liked the Final Bowser Battle Theme.
Gosh, I can't think of my favorite song. . . I'll have to come back to this later
Done!Sign me up as a supporter.
I've adored the Paper Mario games ever since I was a kid, and Paper Mario was one of those characters that I really wanted to see playable for Brawl. I still want him for SSB4, but my hype for most characters has been tempered somewhat now.
One thing I would like to see Paper Mario do is a codec taunt like Snake for the rest of the roster. Goombario, Goombella, or even Tippi could make a cameo and explain to Mario who he's fighting like they did in the games.
Funny that you said this because well, let me tell you how addicted I am to TTYD.I would love for this to happen. I don't think Snake will be returning, so Paper Mario would be the perfect character to take his place.
Someone should come up with Goombella's tattle logs for Smash characters.
literally just did it before you posted lolEveryone! Show your support for your favorite characters!
http://www.ranker.com/list/super-smash-bros-wishlist-of-new-characters-/alexanderray
Thanks Geno Mallow for the poll.
Paper Mario is doing great!
Going through that feels so good.Everyone! Show your support for your favorite characters!
http://www.ranker.com/list/super-smash-bros-wishlist-of-new-characters-/alexanderray
Thanks Geno Mallow for the poll.
Paper Mario is doing great!
Add me to that supporters list. I love it.
Going through that feels so good.
All done! (I honestly think I should talk more about the series in general because there's people that says that they wants him but don't post in this thread and I noticed that taking on other thread helps so...)Paper Mario would be an awesome addition. He absolutely deserves to be in Smash Bros. I support
Personally, I think that even those who aren't good at/aren't a big fan of platformers can still find enjoyment out of this game. The platforming is pretty generous. It's not like in standard mario, where if you fall into a pit, you respawn at a checkpoint, in Super Paper Mario, you just come back right next to the pit with 1 less HP. The puzzle aspects provide a much greater challenge than any of the platforming. The game doesn't expect massive amounts of skillful platforming. And as you said, the story is really good, I'd say it's probably the strongest in any Mario Game. I think the game is worth a try at the very least, but I respect if you think otherwiseAll done! (I honestly think I should talk more about the series in general because there's people that says that they wants him but don't post in this thread and I noticed that taking on other thread helps so...)
Speaking of talking, yesterday night, I did talked about spm on the social thread and there's some stuff I wanted to clarify.
I already said that I probably won't play it despite not looking as bad as people say (might even think that it seem underrated). The reason for it is simply because the game itself isn't my taste. First 2 games were RPG which is the main reason why I even started to play them because I love RPG. Second reason is the design I enjoy seeing models in 2d while the environment is in 3d. I can even tell that I wouldn't even play TTYD if it wasn't an RPG in any form (unless it's another genre I would like like zelda adventure style but that's another story).
Here's my problem with spm: it's more a platformer than an RPG and the design is mostly 2d (since 3d is limited, it's most of the time 2d). And I haven't told this on these boards but I can tell you: I SUCK at 2d mario platformer. No joke I tried smw which is a really good game but I'm just way too bad to enjoy it. Even nsmb for wii yes I even suck at this game and it's more recent so can't blame it was designed to be hard (though, smw isn't supposed to be that difficult). 3d mario platformer is another story though (except sm64 I just can't get used to the running mechanics and the camera). I enjoyed sms, smg1 and 2 and the most recent sm3dworld but I usually don't enjoy 2d mario platformer simply because I'm bad. I think this is due to the liberty of controls but I don't know exactly why.
Because spm is mostly a 2d platformer, I expect to be really bad at it. One thing I learned when playing game is that if you play a game that you don't like the core gameplay but has everything that makes it enjoyable (music, story, design, details, etc...), you still won't enjoy it. I probably would love smw if I didn't suck at it because of the design it's really good but the fact that I suck simply takes over so I just can't have the time to appreciate the design.
I hear a lot that spm has a deep story but even with this for me, playing this game would basically waste that awesomeness.
Trust me I lived it when I played majora's mask I enjoyed it but I should have enjoyed it even more. I was impressed how it tried to psychologically immerse the player in an hopeless state and the back in time to save mechanics was brilliant for this purpose. So why I didn't enjoy it as I should have? Because of what I call "structural design" it's not just level design but it's the type of design that manages what the player should have or know at any point of the game.
It's unfortunate but it became frustrating because of little stuff like at the stone tower I need magic for light arrows -> at one point I run out of magic so I need to find jars with magic bottles -> need to go at the dungeon entrance which requires to do 3 elegy of emptiness (yeah that's another thing I was annoyed why do I need to do this 3 times just to enter the dungeon?). Or the water temple which really annoyed me more than the one in oot because in oot, I searched where I need to go but I knew where I could go. In majora's mask, I knew EXACTLY where I need to go but going here was the problem with the current because if you go in the wrong way which can easily be done unintentionally, you have to go back and this wastes so much time.
So, liking the core gameplay and the way it's made is REALLY important to enjoy any game no matter how good and well tough the game is. I'm never going to say that spm is bad because it doesn't even look like it's bad; it looks like it's good. But the reason that I won't play it is because of how the core gameplay isn't my taste; no other reasons and it doesn't even matter if it's a paper mario game because as a game that differs from the previous game, I should take it differently which means that the game itself even as a separate game doesn't interest me.
Sticker star is totally different though. Not only it's not the RPG I would play but also because of how it just doesn't look that good. And that's talking about the series standard but even as a separated game, I don't think it worth playing it for me.
So, with that clear, I am open to spm rep for ssb4 even if I won't play it.
btw, you're welcome spm fans! Sometimes, it's more enjoyable to be in the minority so you don't have to feel ashamed
EDIT: Wow completely forgot to tell but the James Anderson leak still lives. Here's the credits of pushmo world:
No James Anderson in sight so, that unannounced game may still be Paper Mario on WiiU. Only time will tell...
You said that on May 10 and you did it yesterday I was actually wondering why you changed it. Even me I forgot lol.God, I really need to play TTYD, and then change my avatar to Vivian.
Oh so it's like TTYD and PM64 then.Personally, I think that even those who aren't good at/aren't a big fan of platformers can still find enjoyment out of this game. The platforming is pretty generous. It's not like in standard mario, where if you fall into a pit, you respawn at a checkpoint, in Super Paper Mario, you just come back right next to the pit with 1 less HP. The puzzle aspects provide a much greater challenge than any of the platforming. The game doesn't expect massive amounts of skillful platforming. And as you said, the story is really good, I'd say it's probably the strongest in any Mario Game. I think the game is worth a try at the very least, but I respect if you think otherwise
WWWWWHHHHHHAAAAT??????https://twitter.com/NintendoAmerica/status/486253356156190720
Some Paper Mario love by Nintendo!
I don't think we've ever seen that picture before! Wow, I sure hope that's a sneak peak at Paper Mario U! :DWWWWWHHHHHHAAAAT??????
And I tough last week end was bad (lose power Saturday for 24 hours, this thread falling and forum less active) THIS JUST TOTALLY MADE IT!!!
Ok, now, I'm so tempted to link this thread. SO...SO...SO tempted.
Though, it's impossible to tell how I love TTYD in 140 characters so I'll have to skip details.
However, I think it should be wise for every supporter to answer. I don't know but I'm scary that it might be a hidden survey (looking at you club nintendo). Plus, It's been a while that nintendo talk about the series... can we speculate on wiiu? Because not only it's random but also because I just can't identify where the picture come from. I'm tempted to say sticker star but it seems... different. Though, that's grasping at straws but I still have that James leak in my head...
Though, I don't care, the important is that nintendo is sharing love with the series
But, where come that pictures? Is it an accessory or something?
Haha as soon as I get back to an actual computer after my vacation that's definitely my new avatar! I really hope that there's more love like this soon!Linked the thread.
Now, let's see what happens... (if it gets support because of this I swear I will like Nintendo so much).
No really, I'm freaking out. It's been a long time since sticker star got released and it's been a while that they even mention the series. I don't know what it means but it's more positive than negative.
But that picture... wondering if I'm delusional because that is just too good to be true. But then, why not posting a generic picture? btw, this is the image if you want it (maybe avatar?).
Is that weird or I see perspective?
I'm confused, is it sticker star or not?
EDIT: That's the tweet btw:
There was a problem fetching the tweet
Time that this thread get some views!!!
So normally I don't read excessively long posts, but since this was Paper Mario related, I made an exception. It was entertaining to read up on your thoughts on the series (And I sure am glad to finally see someone that feels so strongly as I do about PM!), me personally I put PM64 at the top followed by TTYD and SPM (Sticker Star what is that?) I recognize TTYD is better, but the childhood feels of 64 bro... SPM I believe was them wanting to make a Mario 2D platformer again, but at the end of the day decided to use the Paper series for it since it needed a new concept and honestly it worked. If you're still on the edge of buying it I suggest you go to a gamestop and cop it right now, the game is far more advanced story wise than any other Mario RPG before it (No, seriously) the comedy is better, it doesn't feel like dragging on when reading the text, it has a lot of undertones, characters are way more developed,(Even though most lack in design) and they even managed to not make Peach seem totally hopeless. The gameplay is well a downgrade from the turn based dynamic action of the past and changed to traditional Mario. This was obviously a controversial move by them, knowing people who are fans of the series are behind the RPG aspect of it mostly, and the change affected them. But the gameplay in itself is not bad by any means, it is a smooth transition that manages to still maintain the feel of a Mario RPG imo. The music is still fantastic (See Dimentio's theme and Mr. L's theme) it has a style of its own while still sounding Mario-like. All in all it is a solid game man you should most def pick it up when you can.I like how the comments are exactly what I tough from general opinions
PM64: Quite recurring. It's a great game and for the first game, that was a great start. I see some time people liking this game more than TTYD which could be explained byt the fact that PM64 was the base of TTYD so the basic are the same for both games but represented in different ways. I think it's because of the limitations of the n64. Overall, it's mostly because of tastes but I agree that it's a great game.
TTYD: That was expected but it's by far the most loved. Though, I see very common for people to put TTYD as favourite but PM64 as second. It really tells you how the base are very similar but what I can say for sure is that the goal of TTYD was to push PM64 as its maximum details. Which is the reason of why it's so popular: combining the base of the series which in itself is popular and pushing the concept to the full of its potential. Though, people preferring PM64 (mostly putting TTYD second), may also due to nostalgia and we know how such a feeling can be powerful (I bough a gamecube after selling one months after because of it). Basically, most people preferred the first 2 games and a majority of them put TTYD 1st while a quite big minority put PM64 1st. It really depends on your tastes and the experience you got.
SPM: Not very mentioned but it's worth mentioning. However, it actually make sense since SPM is very different from the first 2 so if you didn't like the first 2, chances are that you COULD like SPM. The reason that there's a minority is the mixed review the most people have on the game. Imo, it looks good but most people don't think so. That's quite unfortunate to see some people say that it's awful while it just may not be elaborated too much on his gameplay. Speaking of the gameplay, it didn't remove all the elements from the first 2 games, you still have a partner mechanic. Though, from what I heard about the story, It can worth a try but if someone can answer to my concern I posted above, I may buy the game but now, it doesn't look like it will happen.
I will tell you a little opinion on why making this game make sense but before...
Sticker Star: If I said "not very mentioned" for SPM, this is a lot worse. It's rarely mentioned and if it's not mentioned, it's mostly because people put on the 4th one (SPM would mostly be 3th). Not only that but it's mostly not even close to be better than SPM. There's a lot of hate on this game and honestly, I understand them. Mostly because of the Iwata ask that revealed the reasons behind the decisions of the game. And they are so questionable it's not even funny. Imo, this interview really shows how they weren't aware of the majority because I think even SPM acknowledged that (mostly the story and partner). I'm not even going to bother that using club nintendo as a trusted source instead of social media or fan site was NOT a good idea. For those reasons, I don't think that making this game made sense ESPECIALLY considering that it was going to be a TTYD remake.
Ok, now, I need to tell my opinion on how the series progressed with times and what Nintendo should do for the future because now, I'm a little more confident about those posts.
First, I have to bring this quote from Sakurai:
"It was tough for me to see that every time I made a new game, people automatically assumed that a sequel was coming. Even if it's a sequel, lots of people have to give their all to make a game, but some people think the sequel process happens naturally."
This was said in 2003 when he explained why he left his job at HAL. This is my personal favourite quote out of ANY developer because I can't even stress how true it is. It even happens today (ssb4 isn't even released and I see people mentioning ssb5 like it's going to exist for sure). Now, not only it's true for any series, it's even more true for Paper Mario.
When PM64 was released, I said I found that the game was limited due to the n64. For me, I don't think they could achieve very fluid animation like we saw in TTYD (fun fact, PM64 runs at 30 fps while TTYD runs at 60 fps). The best example is that I don't see any folding but I see animation like if the world was in cardboard instead of paper. Even for Paper Mario himself. This gave me the feeling that even tough the concept was ingenious, it could be improved.
Because of this, a sequel was worth making. If there's a lot of room for improvement, sure it will require a lot of work but the result will justify the effort. But they got way further than I tough...
And that's when TTYD was released some years after but on the gamecube this time which removed a lot of limitations. Now, EVERY aspect was pushed so much that when I look at the overall game, I don't even think it needs to be improved. Sure, there's parts that wasn't that good but on the overall, they can't do better than this. They just pushed the concept so much that it reached the best that it could do. The game is imo what IS was REALLY trying to do with the whole series and they reached that goal. You have to remember that if this game is so detailed, it is NOT a given. That's when Sakurai's quote is so true: this game required amazing efforts for a sequel.
If there's even a 3th game, it just cannot be like the base of PM64. There's not enough improvement possible to justify the result. Even if it happens, it will hurt the series by not bringing too much new and making the series repetitive. TTYD did bring and improved stuff which is exactly what a sequel is supposed to do. This is why the sequel process is far from natural because if a series does have a natural sequel process, it will hurts the series because it will stop to be appealing at one point. So, I don't think they had any choices if they wanted to continue the series: they had to do something different...
That's how SPM came. Of course, since I didn't played the game, I can't review it but I can tell why making the game makes a lot of sense. This is an attempt to change the concept while still keeping some elements of the older one. But because the concept was changed, it wasn't as much detailed as it could be. Which makes sense because when exploring new concepts, you can expect that it won't push it too much since you don't know if it's appealing for the fans. But I see a lot of hate since I don't think my last sentence was understood. People expected a TTYD sequel but like I said, making this would have hurt the series. My issue with that is that people believed that SPM was bad for the series which I don't think it was. In fact, that was probably the best thing to do because they at least TRIED to continue the series. I'm honestly going to say that if it wasn't for this game, the series may have died. Yeah even considering the mixed review and the hate, I don't think IS had any choices: they did what they should have done. Of course, it wasn't that appealing but it was enough to worth a place in the series (according to what I hear even as a minority).
So now, I'm going to say that at this point, it wasn't a good time for the series. If the concept tried on the third game wasn't appealing enough, a sequel on it shouldn't happen. So, what will happen? The only choice was to try another concept but having already tried that and didn't got enough satisfaction, ideas were starting to run out. Even that Iwata ask suggest that (read carefully what IS had to say it's so obvious). Also, I don't think that nintendo was active that much on social media so they had to rely on club nintendo which unfortunately didn't end up being reliable. Then, there was that idea of a TTYD remake scrapped which I will talk about later. So, I don't think the next game could have been better than SPM considering that. What is very interesting though is that they are still ok to continue the series. For me, it shows that IS really care about it but it has to do with the way nintendo uses it. And that was the issue here...
Sticker star was released on the 3DS. And unfortunately, it's the other m of Paper Mario. A game announced to be promising but didn't end to be. In fact, the new ideas running out sort of created a rush to get a good one ready. Because frankly, the game is even less detailed than SPM (but that game makes sense to not be too elaborated). That doesn't even make sense and I think it was the true "fail" of the series not SPM which was more healthy than harmful. I don't know how I can explain it because it's not consistent but they sort of tried to go to the base genre while removing any things that made the concept good and replacing it by something that doesn't even make sense for the genre. If you want: it's a fake RPG. It's sort of presented like it but in it's core, it's not. I still want to remind you that SPM replaced the stuff in the original concept by stuff that makes sense for pltforming while still keeping some RPG one to do a mix. THAT made sense but sticker star DOES NOT. Which makes me wondering why the game was released in the first place?
If this game was a TTYD remake, I however feel it should be on the WiiU and not the 3DS. It's just not the experience I would enjoy that much on a handheld but even if they couldn't develop on WiiU, it makes sense now for this idea to happen at one point and I think that point could be now. TTYD will have 10 years later in the year so there's 2 generations gap here. Remember wind waker HD? The same reason could be used here. So, I don't think this idea will die and it will even helps the series because the gamecube is too old now. For a game that is popular and considered as a masterpiece, it makes sense to reintroduce it.
However, even with this game, I think we have good reasons to be more hopeful now.
Yes I'm going to play with your emotions but from what I see, I have reasons too. It might sounds silly and not even reliable but I had a crazy theory at the beginning of the WiiU life that I think is worth to share.
I will be honest with you, I found the Wii period "bland". I know it made a lot of money but from a person from the gamecube era which I still think it was the best system, it degenerated A LOT in the long run for the fans. That's even more obvious on these boards. It seems that the game decreased in quality more and more as time passed. For example, mp3 was very good but metroid other m got bad reviews. I realised that I had less games that I played on the wii because it was mostly VC. Even ssbb got affected for what I care the most about any ssb games: the general repping (it has to do with SSE but my theory is too long). I feel it's because a lot of project planned for the GC got on the Wii (SPM is one of them). But after that, it just keep decreasing. There's exceptions like smg but overall, it was disappointing.
You know what's even more weird? The same happened on the beginning of the 3DS but not at the same extent. Though, that includes sticker star btw.
I didn't know that the WiiU was going to change that so I almost left playing nintendo games until I saw the direct from months ago talking about it. I saw an interest of getting better but what convinced me right away was that Earthbound re release.
And then, magic happened. I have absolutely no idea why (might be their WiiU philosophy), but AS SOON AS the WiiU released, the opposite happened. I saw a gradual increase of quality and details. The trailers seemed promising but this time, the game announced was! The best example of a game that released recently was mk8. Not only I can't tell you how good it looks but the item balance was very well tough. And it's not only that but I hear positive comments on game like tropical freeze and of course sm3dworld. I played the last one and it's so obvious to see the increase. SSB4 is of course included.
But what made me think that this crazy theory was true, was that E3.
It's way better than last year and that's INCLUDING the smash trailers. Lots of announcement, sounds promising and I even heard that they won that E3. That repping for SSB4 seems way better than brawl and more details. It's now obvious that they are trying to reverse what happened with the wii. And it's exponentially getting better!
So, if you lost fate in nintendo, you will regain it. That's my prediction because my theory just seems to just happen: since they changed their philosophy with the WiiU, the quality of the games will regain progressively and I think that they are almost fully healed of the Wii.
And that Paper Mario fans is where it gets awesome. Since I have reasons to believe that what I just said is what's going to happen, the next Paper Mario game speculated to be on the WiiU could seriously come out of nowhere and even blow our mind. I'm not joking. Those posts truly shows that they want to know what we liked which is correlating with my theory of making games that cares more about the fans. That's why I'm looking forward VERY CAREFULLY to what they will announce about ANYTHING. I have no idea what will come next but I'm sure about one thing, it's going to be awesome and could go in the amazing part and blowing our mind.
If you're sceptical, ok, I can understand that but wait for some times and you will see what I meant. I have too much evidences now to be believe that it's false. If you want to exactly know what I mean, watch any direct since the WiiU was release: it happened just check the dates to E3 it will increase the later it gets. Logically, the next announcements will get even better so, just wait and enjoy!
Btw, that may includes Paper Mario confirmed but that is another story. Though, it makes me more confident to see proper repping so you should hope (though if he's confirmed playable I swear I will not sleep for a while).
OMG! That better mean that their hinting Paper Mario for Smash!!Linked the thread.
Now, let's see what happens... (if it gets support because of this I swear I will like Nintendo so much).
No really, I'm freaking out. It's been a long time since sticker star got released and it's been a while that they even mention the series. I don't know what it means but it's more positive than negative.
But that picture... wondering if I'm delusional because that is just too good to be true. But then, why not posting a generic picture? btw, this is the image if you want it (maybe avatar?).
Is that weird or I see perspective?
I'm confused, is it sticker star or not?
EDIT: That's the tweet btw:
There was a problem fetching the tweet
Time that this thread get some views!!!
EDIT2: Oh, also on facebook (going to link there too).
See? Exactly what I'm talking about. You're welcomeOh, sign me up as a supporter. We already talked about our mutual Paper Mario interest over in the SSB4 social.
That is mainly why I want him so much. Though, that isn't unfortunately obvious on the appearance but it is in the character itself. Also, yeah I think he's more expressive because of the flat face which is good. People love expressive character (there was a lot of reaction for dedede on the regard).Paper Mario playable? By all means, a lot of variety of moves to create a incredible new character mechanic. Also, Mario RPG feelings!
Thanks for reading. I love to do big posts so you might miss a lot but that's just how I like to do stuffSo normally I don't read excessively long posts, but since this was Paper Mario related, I made an exception. It was entertaining to read up on your thoughts on the series (And I sure am glad to finally see someone that feels so strongly as I do about PM!), me personally I put PM64 at the top followed by TTYD and SPM (Sticker Star what is that?) I recognize TTYD is better, but the childhood feels of 64 bro... SPM I believe was them wanting to make a Mario 2D platformer again, but at the end of the day decided to use the Paper series for it since it needed a new concept and honestly it worked. If you're still on the edge of buying it I suggest you go to a gamestop and cop it right now, the game is far more advanced story wise than any other Mario RPG before it (No, seriously) the comedy is better, it doesn't feel like dragging on when reading the text, it has a lot of undertones, characters are way more developed,(Even though most lack in design) and they even managed to not make Peach seem totally hopeless. The gameplay is well a downgrade from the turn based dynamic action of the past and changed to traditional Mario. This was obviously a controversial move by them, knowing people who are fans of the series are behind the RPG aspect of it mostly, and the change affected them. But the gameplay in itself is not bad by any means, it is a smooth transition that manages to still maintain the feel of a Mario RPG imo. The music is still fantastic (See Dimentio's theme and Mr. L's theme) it has a style of its own while still sounding Mario-like. All in all it is a solid game man you should most def pick it up when you can.
On another note, I went through a bit of a Nintendo withdrawal myself with the Wii. Don't get me wrong I owned a Wii and it had a lot of fantastic titles, but the console in itself didn't spark that magic inside. I sold it and bought an Xbox 360 and went on to like it a lot, but never felt as strongly with it as with a Nintendo console. Long story short bought a Wii again, sold it again, out came the Wii U and I didn't care, but lo and behold the magic sparked againm saw the games, saw the passion and my love for Nintendo reignites the end lol. I most def feel confident in the product now and can't wait for all the games down the line.
Speculation time. So, Nintendo showed this E3 that they are on the creative-art styles-bandwagon with games like Kirby Rainbows Curse, Yoshi's Wooly World, among others, but I'd like to focus on those two titles coming to Wii U. One is based on Clay the other on Yarn, don't you think the icing on the cake could be our favorite Mario RPG on home console? It'd lead to some amazing landscapes and gameplay opportunities with the gamepad. As for his inclusion in Smash, even though I'd throw money at the screen at the idea of it. I'm not sure. Sure Sakurai includes that character in every Smash that is a slight variation of one of the most popular ones () and there is tons of opportunities for a unique moveset, but I just don't think his chances are so high of getting in. I'd give him 4/5 probability, but I got this gut feeling that's telling me to not get excited because I'll end up disappointed.
I tend to think that it hints more towards future game but I talked about it in the grasping at strawa threadOMG! That better mean that their hinting Paper Mario for Smash!!
Hey, I saw you lurking earlier thanks for posting. I really don't know what will bring the new speculated game but like I said, I expect it to be a great improvement (though, sticker star should be too easy to improve). Let's wait and see! Also, me too I daydream often about him. Just reading my OP makes me excited (that was the intent of it).I love Paper Mario, The first two are probably my favorite Mario games of all time. Also I do hope we get another PM game someday. There is so much potential left in the series, I want to see new places, chapters, characters, and partners that could be added. man, I'm getting excited thinking about paper Mario. So naturally I would want to see my favorite version of Mario in Smash bros, he could have such a unique move set.
I support this!
I said a while back in the thread that using SMG reference would be very appreciated. If TTYD can get SMS, Paper Mario on wiiu can get SMG which would be cool.I'd love to see a chapter where Paper Mario visits this:
I think it would be neat and cool to see Paper Rosalina and Paper Lumas. Of course, there would be some neat story that went with it.
Done! That list is really getting bigger now.@ aldelaro5 sign me up as a supporter!