Pheva
Smash Cadet
- Joined
- Dec 27, 2015
- Messages
- 49
They're cultists. So no.What about all of those Rosa mains we have on this site, do they not count? ;3;
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They're cultists. So no.What about all of those Rosa mains we have on this site, do they not count? ;3;
Poor them ;3;They're cultists. So no.
I think it has to do with being able to transfer customizations between games. Customizations that originated from Smash 3DS can be shared with multiple Wii U systems, but a customization that originated from Smash Wii U pretty much can't be used on other Smash Wii U copies; copied customizations can't be recopied at all.Well, I guess something that annoys me in Smash is the 3DS version in general. I feel like the Wii U version made it completely obsolete. Why did they even make it? It's not like you can play Smash in a car or anything, you'd probably get dizzy. I certainly do.
So do I count as Lucina cultist by her definition? ;3;New So I'm a cultist for liking Rosalina? That's quite harsh if you asked me.
I guess my main complaint is that not all Rosalina fans are extremists.So do I count as Lucina cultist by her definition? ;3;
Thinking about it, what would make a Rosalina fan an extremist, anyway?I guess my main complaint is that not all Rosalina fans are extremists.
Hard to say. I will say that as much as I like Rosalina in general, what I do not like is seeing people depict her in ways that just do not fit her character at all.Thinking about it, what would make a Rosalina fan an extremist, anyway?
That's a problem with every single character that has ever existed in the history of the universe, sadly. People see what they want, or see nothing at all and just make a character whoever they want, be it OOC or not.Hard to say. I will say that as much as I like Rosalina in general, what I do not like is seeing people depict her in ways that just do not fit her character at all.
Basically, I like to think of Rosalina as a being a sweet, caring, and lovable person, who is very good-tempered (she never gets angry), and never insults anyone (no cursing at all). And yet, I do see drawings that go against those thoughts.
Also, there are some wardrobe choices that I see for Rosalina that I do not agree with either.
The funny thing is, I have nothing against Lucina. I know that she's inferior to Marth, but having a balanced sword puts less pressure on trying to aim for the sweetspot; I actually used Lucina to try to clear intensity 8.0 Classic mode for my second time.That's a problem with every single character that has ever existed in the history of the universe, sadly. People see what they want, or see nothing at all and just make a character whoever they want, be it OOC or not.
I don't like Lucina art where she has the body of a supermodel. I get it people like more "well endowed" women, but Lucie is not for that. She's a stick. She's as curvy as a flat table. But sadly, it's not like I can stop anybody of doing that. I can't even stop people who call her "Worthless clone" or "Garbage tier" or something...
I can understand why Adventure mode was removed though, since that avoids having to make cutscenes, which often uses up a good amount of memory; the Subspace Emissary proved that quite well.People still like and play the offline modes, mate. Not everybody is into PvP only. I kind of miss Adventure and SSE.
Agreed 100% on that. I came into this game expecting the online to be as playable as it was in Brawl (i.e. no input lag due to regional restrictions) but when Sm4sh's designers decided to force international matches with random people, thereby forcing input lag upon us, I completely gave up on the online modes and did the opposite of what I did with Brawl. I play Sm4sh 99% offline, and thankfully the solo modes can be addictive enough to strive to improve one's own scores as far as possible. IMO, the online modes are only useful with friends that are not overseas, or for betting against new characters in Spectator Mode within 24 to 48 hours of their release, or for the occasional Share modes.People still like and play the offline modes, mate. Not everybody is into PvP only. I kind of miss Adventure and SSE.
Probably one of the fewest reasons I'm ok with Midna being an AT. Less of a chance to be called a derogatory term for being a fan.They're cultists. So no.
She also seems to have some really difficult match ups against others... but I am not an expert at this.It's not like Rosalina is still the terror she was back when the game was released. Sure, she's still damn effective, pretty annoying to fight against, and some characters still have (pretty much) impossible matchups against her, but she's not all-conquering.
And when the hell can her Up Tilt kill in 0%. I mean, yeah it can, but so can Mario's 1st jab if you hit it at the edge of the stage, and the enemy doesn't do anything at all.
Rosaluma added a very new way to play this game that was not present before... Did a lot more than the additions of Lucina, Bowser Jr. Villager, or anyone else IMO. (opinions may tarry, and I am not trying to knock on those characters.)They're cultists. So no.
And a warm "**** you" to you, too.They're cultists. So no.
I don't think it's her air speed that's the problem, she's a ninja, she's supposed to be fast. It's the speed of her attacks that make her overwhelming. She has a very small window to be punished and she can punish you with no problem.Sheik has been on my mind lately, since I find it rather surprising that her air speed got a big buff after Melee and Brawl. Part of me thinks that her currently high domination has to do with that air speed buff.
If that air speed got nerfed, then perhaps Sheik might feel less dominant, but truthfully, I've never really been all that good with Smash 4 Sheik anyway.
I can pretty much say that Sheik is the biggest target for a nerf then. Ironically, I've never been all that good with Sheik, simply because most of her attacks lack KO potential, and the attacks that can make KOs are on the situational side at best. I actually have an easier time using Roy than with Sheik.I don't think it's her air speed that's the problem, she's a ninja, she's supposed to be fast. It's the speed of her attacks that make her overwhelming. She has a very small window to be punished and she can punish you with no problem.
Roy doesn't have a hard time KOing. One good air dodge read or Blazer, down smash at the edge, or up tilt out of shield and it's done. I think a better comparison is Jigglypuff, who's what Sheik is supposed to be on paper : She has the power, but with few ways to use it. Instead, Sheik will be so busy not getting hit that her supposed "weaknesses" is moot.I can pretty much say that Sheik is the biggest target for a nerf then. Ironically, I've never been all that good with Sheik, simply because most of her attacks lack KO potential, and the attacks that can make KOs are on the situational side at best. I actually have an easier time using Roy than with Sheik.
Thisssss. The new VA for her in this game is alright, but Ali Hillis is just perfect as Palutena.Ali Hillis not coming back to voice Palutena
To add to this, make Charizard's recovery a bit better. It stinks knowing that Charizard's air speed takes a huge plummet while it's helpless, and it's an extra nail in the coffin for the fact that its third jump doesn't offer much, if any horizontal movement; you're often required to use either Flare Blitz or Dragon Rush to help Charizard's recovery, but the former hurts Charizard during the process.Charizard's air speed
I love Charizard so much, and although I do enjoy his playstyle, he REALLY doesn't feel like how Charizard should play...
HE'S A FLYING TYPE FOR **** SAKE HE SHOULD BE GOOD IN THE AIR!
I hate how difficult it is to get the Smash ball in this game. It's like a magnet with common poles.
Shiek... needs at least one nerf. Even when free for all games, and items games are factored in... neither of which does she excel at nearly as much as competitive rules (in my opinion, but with my limited knowledge of the game my opinion doesn't count for much). Problem is it is very hard to nef her without breaking what makes her the character she is... she is supposed to be someone with great combos, and off stage potential... thing is it is clear, or at least strongly belived, that it is to powerful in the hands of an expert (vs other characters in experts hands) even though she is a very hard one to use.I can pretty much say that Sheik is the biggest target for a nerf then. Ironically, I've never been all that good with Sheik, simply because most of her attacks lack KO potential, and the attacks that can make KOs are on the situational side at best. I actually have an easier time using Roy than with Sheik.
Little Mac should have a bad grab-range. He is amazing on the ground. His frame data is excellent, he can rack up damage quickly, has super armor on a lot of moves and has the KO punch which kills pretty much the entire cast at like 30-40%. He doesn't need to be able to grab extremely well.I hate infinite air-dodging, ledge-snapping and the fact that Little Mac has a terrible grab-range.
I know Mac has good qualities, I've been playing him for god knows how long which is why I think that Mac having a better grab would make him much better and it makes sense, since grabbing a big part of ground fighting... Also, you make him sound so broken lol.Little Mac should have a bad grab-range. He is amazing on the ground. His frame data is excellent, he can rack up damage quickly, has super armor on a lot of moves and has the KO punch which kills pretty much the entire cast at like 30-40%. He doesn't need to be able to grab extremely well.
Little Mac has a lot of moves that are safe on shield. He excels greatly at pressuring shields too. Personally, I think Little Mac is very underrated. When you face a good Little Mac, he is very hard to deal with. I think a lot of people are forgetting that Little Mac can use counter as part of his recovery when people try and edge-guard him. He has a lot of strengths. Sure his aerials are terrible and his recovery isn't all that great either. Honestly, shielding against Little Mac is very important when facing him. You need to be able to punish him reliably. If we had to be scared of him grabbing us too, then what would we do? We'd have to play ultra-defensively.I know Mac has good qualities, I've been playing him for god knows how long which is why I think that Mac having a better grab would make him much better and it makes sense, since grabbing a big part of ground fighting... Also, you make him sound so broken lol.
I'm not talking like Falcon level, but he has less standing grab range than Mario...Plus Mac has trouble getting around shields because of this.
Mac is kinda awful, I think being able to grab would help him a lot without making him crazy good. It's not like he has many grab follow-ups anyway.
But that just my thought on the subject.
... Also Mac needs a better recovery before he would be anywhere near super good.
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