Slugma128
Smash Journeyman
- Joined
- Feb 5, 2002
- Messages
- 440
When we speak about character balance here, almost everyone talks about 1 on 1 battles, right? I think it is time to talk about 3 an 4 player battles as well.
As the glaring obvious example, Cloud is not OP in 1 on 1 battles because of his weak recover and bad end lag. However, in 3 and 4 player battles he is horribly overpowered to the point that it ruins the experience when you face a Cloud player who knows what he is doing. Too many of his moves have 2,457,835 hit frames, and they are all strong. He can also play like an opportunist coward by charging his limit gauge while other players fight.
Especially, his dash attack and his up B are very easy and effective to spam in 3 and 4 player battles. Same goes for Ikes up B by the way. Clouds attacks are basically walls coming at you. Like his Smash attack. Does not matter if you try to sidestep it, because it keeps on going for so long you will be hit by it anyway.
Maybe people see 3 and 4 player battles as party battles and do not care about skill, but I think Sakurai and his team could do a much better work at balancing the characters for these kind of battles. As a matter of fact, why not CHANGE the characters depending on if it is a 1 on 1 or more players? That should be possible, at least for future titles.
As the glaring obvious example, Cloud is not OP in 1 on 1 battles because of his weak recover and bad end lag. However, in 3 and 4 player battles he is horribly overpowered to the point that it ruins the experience when you face a Cloud player who knows what he is doing. Too many of his moves have 2,457,835 hit frames, and they are all strong. He can also play like an opportunist coward by charging his limit gauge while other players fight.
Especially, his dash attack and his up B are very easy and effective to spam in 3 and 4 player battles. Same goes for Ikes up B by the way. Clouds attacks are basically walls coming at you. Like his Smash attack. Does not matter if you try to sidestep it, because it keeps on going for so long you will be hit by it anyway.
Maybe people see 3 and 4 player battles as party battles and do not care about skill, but I think Sakurai and his team could do a much better work at balancing the characters for these kind of battles. As a matter of fact, why not CHANGE the characters depending on if it is a 1 on 1 or more players? That should be possible, at least for future titles.