How is my logic flawed when yours is obviously based on your own opinion?I am old enough I was Luigi. Irrelevent other characters would naturally change the tiers your logic is flawed about the tiers transferring.
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How is my logic flawed when yours is obviously based on your own opinion?I am old enough I was Luigi. Irrelevent other characters would naturally change the tiers your logic is flawed about the tiers transferring.
WTF? This thread is about KIRBY, not "others".Then don't complain about Kirby just don't use him and be that much better with the others then.
SSJ4Kazuki said:Kirby: The stone needs less startup lag.
Kirby: That horribly useless nair needs to be replaced. It gets out-prioritorised
even WITH it's awful range.
Kirby: Fix all those odd sweet spots.
Kirby: Enemies need to not sink down so much when escaping the mouth.
The mouth also needs to be harder to escape, cos it's fun messing around in there.
Kirby needs that slide attack from his games.
Kirby's attacks need to be a teeny tiny bit weaker than they were in SSB64.
Not completely destroyed, like in Melee.
Kirby should be able to gain abilities from some enemies in story mode.
A new "Zombie" power from redead, and the Ice climber power from polar bear.
Kirby: Additional Stun and Damage to Aerial Hammer
Kirby: Stone shield breaks (maybe like Pound), can be picked up when he is stationary and thrown, when you dash and input Bdown he does a dash attack(stone rolling move) similar to the current Melee one.
Kirby: Ground Hammer does heavy damage to Shield.
Kirby: The down air needs to be harder to escape/be less DI-able out of.
At lower percents, true. I like his throws, though. the Down throw could do with less lag, however.He needs good forward and backward throws, the ones he has now are too easy to break out of.
Now that's just fcuking stupid.If people are going to keep complaining about one charcter I might aswell make an un-nerf Marth thread he can be improved..
Do you honestly work at being this stupid? This is both not funny and moronic. Why would our enjoyment of characters being put at a level of "Playable" make it okay for Marth being "un-nerfed" even though he's top tier?If people are going to keep complaining about one charcter I might aswell make an un-nerf Marth thread he can be improvedjust like ant other character and the only thing I'll give on about Kirby are those two throws.
That would be very nice, cept' that it might be tough to code. Then you need to take platforms into consideration, not to mention moving obstacles. @_@ I dunno if that could be even done. If kirby's throws were left the same, they'd still have some kirbycide and regular throw potential left and nobody would come and whine about kirbycides, but if they were beefed, we could get two set up throws for some variety (uthrow sucks, imo) and better kirbycide, but then kirby would be quite broken and everyone would whine about how kirby can just get a stock ahead then kirbycide the other stocks, like fox can laser stuff then run away for the rest of the match. :/ Kirbycides always work as a suprise tactic. If one can just quickly build up some 40% damage, then lead it to edge and fast b/fthrow them, they won't get away unless they have superhuman reaction times and wriggling skills. Plus bthrow works as a great setup for bair if they do break free, if they're dazed enough not to make anything before kirby can kick them. Even my friend gets hit like this sometimes, since he expects an uthrow and he has way more kirby experience than a kirby player can handle (one of Kirby's greatness being the few amount of kirby players and experience versus him, so it's not fun when your opponent knows both your style and character thoroughly >_>;; ).I agree with nearly everything Samochan just said. I still think that the fthrow and bthrow should be harder to break out of, just so you can actually land them, even if not trying to kirbycide. They could easily break out with enough buttonmashing off the stage, but it would take some really fast fingers to get out before being slammed into the stage. This could make these throws useful for something other than kirbyciding.
Equal characters would make the game bland and uninteresting to apoint where it gets old fast. If you choose to be a low tier you have to work harder, but it is still possible to beat the high tier characters. Zombie is Roy and beats the best Sheik in Perrysburg all the time.i think kirby should be un-nerfed as well as all the characters lower than the middle tier, and the top tier characters should be nerfed so that they could make almost every characer as equal as possible
I have to completely disagree with you Basement Dweller. If all the characters were as equal as possible two similarly skilled players could have a very fun game with their favourite characters instead of one of those players of equal skill mauling the other just because of the character he chose. Sure when you win its great but I don't think that makes up for the amount of times you will lose solely due to character choice.Equal characters would make the game bland and uninteresting to apoint where it gets old fast. If you choose to be a low tier you have to work harder, but it is still possible to beat the high tier characters. Zombie is Roy and beats the best Sheik in Perrysburg all the time.
That says nothing about raw capabilities vs raw capabilities.Equal characters would make the game bland and uninteresting to apoint where it gets old fast. If you choose to be a low tier you have to work harder, but it is still possible to beat the high tier characters. Zombie is Roy and beats the best Sheik in Perrysburg all the time.
I think it was confirmed by the NINDB for the Wii.he should be halfway between his 64 and SSBM appearances.
what ever happened to Kirby for the gamecube...
Or Rock. I love Kirby with a mohawk and a Mic, screaming "SYSTOOL!"I think it was confirmed by the NINDB for the Wii.
I wonder why cook is his super smash attack, why not paint, or better yet, crash?
You might be able to eat the character you just cooked into actual food to restore health, while they get KO'ed. ;oI think it was confirmed by the NINDB for the Wii.
I wonder why cook is his super smash attack, why not paint, or better yet, crash?