I do think his balloons should simply be reserved as an Up+B mechanic. I'm thinking he quickly inflates a balloon and jumps straight up then slowly drifts around as the balloon deflates. What's that? Pointless specials moveset time? Well, sure, okay.
TINGLE
Map-maker, Rupee-lover, and Traveler supreme
Up, BALLOON TRIP
He inflates his balloon, sending himself quickly into the air straight up. After reaching the top of his rise, the balloon starts to deflate and he slowly drifts to the ground. While floating, his attacks all function as if he were normally in the air with the exception of Up+B and throw, both of which release the balloon so it can float upward.
- The balloon can be popped if enough (30%ish) damage is dealt to it.
- Enemies can stand on the balloon. If they stay on the balloon after it's released, then they will be lifted off the stage along with it, but at no point does this excellent recovery move deal damage.
Side, SLINGSHOT
Similar to Link's bow except weaker, faster charging and, most importantly, can be shot in any direction. The bullet is affected by gravity and disappears when it hits anything. (Tingle used a slingshot in one of his spin-off games)
Neutral, KOOLOO-LIMPAH
A fairly slow move, essentially having him dance while singing his magic words and cause a very random effect at the end.
First, he dramatically throws confetti behind him, then in front of him, then spins and does a backflip, throwing confetti in a big burst all around him. Each little piece of confetti floats slowly to the ground and deals 1% and interrupts enemies (like being hit by Falco's blaster).
If Tingle is allowed to fully complete his dance, one of these random effects will occur:
1. A random food item appears (not including Maxim tomatoes/hearts).
2. A random small throwable item appears (freezie, bob-omb, etc.
3. Tingle Shield: For the next 10 seconds, Tingle is enveloped in a protective bubble and cannot take damage. He can still be knocked around.
4. Tingle suddenly explodes, sending out a huge burst of the dangerous confetti all around him. The explosion doesn't actually hurt Tingle or send him away, but he is vulnerable for a second as he dusts himself off. Fortunately, it's not super easy to get in close enough to him through the confetti cloud.
Down, TINGLE BOMB
A chargeable explosive that is thrown when the button's released. Charging increases all aspects of the bomb: Range, blast radius, and damage. The thrown bomb only explodes after the fuse runs out after a few seconds; it does not explode on impact with the ground or objects, but it will lightly damage and bounce off enemies.
Ground: The bomb is thrown in an arc in the direction he's facing. The bomb rolls like a barrel upon hitting the ground.
Air: The bomb is dropped straight down. Most useful when Tingle's floating with his Up B balloon high above enemies. Death from above!