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Social THE Social Thread 2.0

Which was your favorite new Pokémon revealed from the Scarlet and Violet trailer?


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D

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You don’t have to if you don’t feel comfortable, I was just teasing
Fine, I'll say it, because its burning me.
Why is Aqua okay with the fact that her ass is so exposed?
 
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Metal Shop X

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Michael the Spikester

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There are creatures that science refuses to recognize.

But if our eyes see it...

If our cameras capture it...

Does it exist?


LOST TAPES

Do you believe?

PHANTOM CAT



Lost Tapes: "Phantom Cat"
Subject matter: Alien Big Cats
Summary: A guy who recently got engaged to his fiancée both decide for the occasion to visit her family living in the rural area of England as an opportunity to finally meet and get to know them. However, upon arriving, her family is nowhere to be seen and to their horror find signs they've been attacked and killed by some unknown predator that apparently appears to still be in the area.
 

Knight Dude

Keeping it going.
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Oh, hey, I finally drew another Spider-Man character that isn't OG Spider-Man.


I got more Spider-Man related art this week too. Should be pretty cool. And a bit of original work on top of that.
 
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Wademan94

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This is what you wanted, Wade.
Hey it’s not as bad as I was expecting

Fine, I'll say it, because its burning me.
Why is Aqua okay with the fact that her ass is so exposed?
Couldn’t give you a straight answer there bud, I just assume she has no shame in that area
 
D

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Why is it that whenever I go to draw literally anything my computer ****ing self-destructs and refuses to do anything:nifty:
 

Dutch Raikuna

Life's a sweet bitter beauty song.......
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Ah, I missed the Konosuba talk.

Was one of the first proper anime I watched, really wished it tried to space out the humour better as it felt forced at times. And of course has one of my all times favourite characters.


1606946893978.png
 
D

Deleted member

Guest
Personally I'm not really a comedy guy. Give me a fleshed out story with deep characters and expansive worlds over comedy everyday.

Although that's probably because comedy is like the one and only genre I've seen growing up so I've grown to not really enjoy it that much. Not hate it... they just tend to be meh for me. I prefer my entertainment to really make me think rather than laugh, yknow?
 
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Dutch Raikuna

Life's a sweet bitter beauty song.......
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I like a good mixture of anime genres, though my taste has been leaning slightly towards slice of life.

Very few anime I have seen have I have considered somewhat disappointing. No Game No Life and The Rising of the Shield Hero are two controversial picks from me on that one. And really for Isekai, only Gate and Re;Zero have truly impressed me in that genre.

Also have realised it's been long overdue for an Assassination Classroom and Zombieland Saga rewatch. Former was the first non-video game anime I saw.
 
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D

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Also have realised it's been long overdue for an Assassination Classroom and Zombieland Saga rewatch. Former was the first non-video game anime I saw.
Man, Assassin Classroom takes me back. I remember following the manga when it was still in progress of being translated. Obviously it's been years at this point, so my memory's pretty fuzzy on the details, I do remember really loving Karma though.
Never watched the anime adaption though, so I have no clue how good that one is.
 

Kirby Dragons

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Some of the comedy anime I've seen were enjoyable, but not actually funny. The only ones I thought were consistently funny were Baka to Test (specifically the first season) and Yakitate!! Japan.
 

TMNTSSB4

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Fine, I'll say it, because its burning me.
Why is Aqua okay with the fact that her ass is so exposed?
because she wants us to be aroused by her...but nobody, not even Kazuma, finds her attractive. So...anime logic
Oh, hey, I finally drew another Spider-Man character that isn't OG Spider-Man.


I got more Spider-Man related art this week too. Should be pretty cool. And a bit of original work on top of that.
I like how you did his Uptown Pride/Black Lives Matter suit as well. Sure it's the same costume, but the yellow (or gold) works unreasonably well
Hey it’s not as bad as I was expecting

Couldn’t give you a straight answer there bud, I just assume she has no shame in that area
I remember someone saying she wears invisible panties or something like that
 

SnakeFighter64

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Kazuya from Tekken. He is Heihachi's son, and the first person in the family (that we know of) who was thrown off of a cliff. (but definitely not the last)

I always prefer him for Smash over Heihachi because he freely and openly uses his devil powers. He was the original series protagonist, Tekken really doesn’t have a main character to begin with, and Heihachi’s VA died. Not to mention they brought back the Heihachi Mii costume. Plus it was Kazuya who was Ryu’s Rival in SFxTK. Not Jin. And not Heihachi.
 
D

Deleted member

Guest
As cool as it may seem, we're probably not getting a Tekken character because there's no way a 3D based fighting game like Tekken could work in Smash.

Least, that's what Sakurai said.
I mean we got a Mii costume with Heihachi. That's something, right?
 

Wademan94

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As cool as it may seem, we're probably not getting a Tekken character because there's no way a 3D based fighting game like Tekken could work in Smash.

Least, that's what Sakurai said.
I mean I’d like to see Nightmare, from what I know, the gameplay in Soulcalibur might be easier to adapt to Smash’s mechanics.
 

SnakeFighter64

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As cool as it may seem, we're probably not getting a Tekken character because there's no way a 3D based fighting game like Tekken could work in Smash.

Least, that's what Sakurai said.
Sakurai is way too creative to let that stop him. Plus PSASBR did it with Heihachi, and they represented him rather well. Really, the 2D-3D fighter destination is as rediculous as saying Bayonetta can’t get in because she’s in a 3D action game. Not to mention how different smash is now compared to back then.

And if PSASBR isn’t good enough evidence for you, then look to Street Fighter x Tekken for another example of how a Tekken character could easily translate to a 2D fighter.

The thing is with Tekken, moving into the foreground and background is a really non-essential part of the fighting, to the point that giving him some sort of special dodge like Terry would fill in adequately. The thing to replicate with Tekken's fighting is that every button is a limb, and combos are about chaining strikes from each limb together, rather then doing gymnastics with the analogue stick. Most special moves that use stick movement don't really flow into combos. They're more like deadly specific strikes. I could easily see Kazuya or Heihachi or Jin or whoever having a Min Min like system where the A Button is punches and the B button is kicks, and they both function like neutrals with tilts and aerials and smash attacks and the like, with the up, side, and down specials replicating those very deliberate combo adjacent special moves. There, you've captured the most essential part of Tekken's combat. Or do it some other weird way. Either way, it's not as impossible as Sakurai brushing it off in an interview makes it seem. Remember Ridley? Remember Steve?
 
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TheMightyP

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I mean I’d like to see Nightmare, from what I know, the gameplay in Soulcalibur might be easier to adapt to Smash’s mechanics.
Link is our Soulcalibur character
Sakurai is way too creative to let that stop him. Plus PSASBR did it with Heihachi, and they represented him rather well. Really, the 2D-3D fighter destination is as rediculous as saying Bayonetta can’t get in because she’s in a 3D action game. Not to mention how different smash is now compared to back then.

And if PSASBR isn’t good enough evidence for you, then look to Street Fighter x Tekken for another example of how a Tekken character could easily translate to a 2D fighter.

The thing is with Tekken, moving into the foreground and background is a really non-essential part of the fighting, to the point that giving him some sort of special dodge like Terry would fill in adequately. The thing to replicate with Tekken's fighting is that every button is a limb, and combos are about chaining strikes from each limb together, rather then doing gymnastics with the analogue stick. Most special moves that use stick movement don't really flow into combos. They're more like deadly specific strikes. I could easily see Kazuya or Heihachi or Jin or whoever having a Min Min like system where the A Button is punches and the B button is kicks, and they both function like neutrals with tilts and aerials and smash attacks and the like, with the up, side, and down specials replicating those very deliberate combo adjacent special moves. There, you've captured the most essential part of Tekken's combat. Or do it some other weird way. Either way, it's not as impossible as Sakurai brushing it off in an interview makes it seem. Remember Ridley? Remember Steve?
I guess, but those games utilize far more buttons than Smash does tbf. If they wanted a Tekken character to work, it would probably be a programming nightmare. Not impossible, of course.

Also, Ridley was deemed impossible because of his size, which is a not technical or workload reason, and Steve was never deemed impossible, but programming him was agonizing according to Sakurai.
 

TMNTSSB4

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Sakurai is way too creative to let that stop him.
it stopped Sakurai from putting him in Smash 4 tho
Link is our Soulcalibur character

I guess, but those games utilize far more buttons than Smash does tbf. If they wanted a Tekken character to work, it would probably be a programming nightmare. Not impossible, of course.

Also, Ridley was deemed impossible because of his size, which is a not technical or workload reason, and Steve was never deemed impossible, but programming him was agonizing according to Sakurai.
I'd rather have Ivy in Smash than to have a sexy ass Link
 

SnakeFighter64

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Link is our Soulcalibur character

I guess, but those games utilize far more buttons than Smash does tbf. If they wanted a Tekken character to work, it would probably be a programming nightmare. Not impossible, of course.

Also, Ridley was deemed impossible because of his size, which is a not technical or workload reason, and Steve was never deemed impossible, but programming him was agonizing according to Sakurai.
I bring up Steve to showcase how much effort he has been willing to put into programming in the past. Even if he didn't want to do the button system I laid out it could still be done via chaining together the different tilts and jabs and things. It's not impossible, is what I'm saying.
 

SnakeFighter64

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it stopped Sakurai from putting him in Smash 4 tho

I'd rather have Ivy in Smash than to have a sexy ass Link
I really think the reason why he wasn't included was just kind of either made up on the spot or exaggerating something minor. Like the original Ridley is too big statement, it was just him giving a semi-joking semi-serious answer because the first question anyone is gonna ask after "who didn't get in" is "why didn't they" and that question can often have a very loaded and complicated answer that is also simultaneously very boring to explain in an interview. It's not a sound bite. My point being is that it's not as impossible as so many people seem to think.
 
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