Anyways,
Animal Crossing fans when that one feature in New Leaf they'd use for three minutes and then forget about isn't immediately in New Horizons, suddenly making the game "rushed" and "incomplete":
Wow, it's almost like different people like different things in games, Not gonna lie, at this point I'm getting fed up with all those "x fans when..." jokes, after a while it just comes across as bitter and mean spirited when it's happening all the time.
And as for Animal Crossing specifically, it does feel incomplete. Rushed? No, the game was already delayed, yet it' still missing a ton, besides just furniture sets. A lot of additional buildings were removed, which goes against the whole "create your own island" theme the game had going for it. What's the point when there's no fortune teller, police station, cafe or any of the other buildings to deck out your island? Redd had to be added in a post-launch update, someone who was a staple since the first game. Nookling's only has one upgrade, and it's still worse than any of the other fully upgraded stores from the older games and a lot of other characters who had a store have been relegated to being random visitors, like Gracie or Leif. They don't even let us fully upgrade the side rooms of our house anymore either, being stuck with a 6x6 grid.
Hell, talking about the police station, they made Isabelle give a speech every morning, yet she never actually says anything useful, even when visiting her in the town hall. Why did they get rid of announcing special visitors (which also has quite a few missing, mind you)? It's such a basic feature, yet not there.
And arguably the most important part, the villagers, were neutered to hell. I'm not sure what they've done with them in this game, but they feel so repetitive, like, they don't even ask to visit you anymore. And even just asking for favors only happens once in a blue moon. This is the first AC game where I stopped caring about talking to them, because of how stale they feel. Like, no, I don't care hearing about your handbag collection all the time when talking to you.
The game certainly looks nice, but it wasn't worth losing so many features over. And even when things might seem pointless, it's a slow life sim, a game like this lives on its flavor, too. Sure, you don't need, for example, the police station a lot, but it still helps to flesh out your town. A lot of small things do add up after a while.
But sure, it's totally about features that were only used for three minutes and not how hollow the whole package feels. If you enjoy it, fine, more power to you, no one's saying you aren't allowed, but acting like it can't be criticized is not the way to go.
Was it worth it spending this much time on a text about "funny animal game"? No, but I had to get it off my chest at this point. Don't get me wrong, I like Animal Crossing, I even like New Horizons, even if it might not sound like it and I admit it had a lot of QoL improvements, but content wise, it certainly feels weaker than New Leaf, a 3DS game.