Removed By Request
Smash Journeyman
- Joined
- Feb 7, 2011
- Messages
- 324
Yeah, I second this. BF is way too small for four characters and items.can we play on final destination for doubles? (cuz its bigger)
Last edited:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Yeah, I second this. BF is way too small for four characters and items.can we play on final destination for doubles? (cuz its bigger)
Bridge of Eldin sucks.
Here you only need to Chain grab your enemy to the end off the stage and GGS.
Me too me too!!!
Is obstacle Course Yoshi's island?Wait a sec. I think the stages should be:
1.Smashville
2. Obstacle Course
3. Final Destination
Except if the entrants only want FD
ICs can infinite on any stage if they get a grab. Certainly, the lack of platforms makes it harder to avoid being grabbed, but people should know how to avoid grabs on FD because that is a very real threat that needs to be prepared for.for the stages,your guys can't put only 1 stage.
Falco and Ice Climbers are broken on Final Destionation,unless they face a MK.
Falco will only spam lasers and ICs will infinite anyone.
It's necessary at least 3 stages.
BattleField,Final Destination and SmashVille.
Yoshi's,Lylat and Delfino for counterpick.
That's not true,people ban FD against ICs.ICs can infinite on any stage if they get a grab. Certainly, the lack of platforms makes it harder to avoid being grabbed, but people should know how to avoid grabs on FD because that is a very real threat that needs to be prepared for.
.
- Ice Blocks gives 1%/2% each one and aren't fast.I'm not defending the FD-only rule in any way. I already told you, I agree that multiple stages would be better.
However... Yoshi can spam eggs if he'd like. Desynched Ice Blocks should be more than enough to keep him at bay.
But by all means, he can try.
Because the IBs are desynced, you can't short hop eggs without getting hit by at least one of them. Sure, eggs do more damage, but they're easy to avoid.- Ice Blocks gives 1%/2% each one and aren't fast.
- Eggs gives 8%/9% each one,are faster than ice blocks,gives 5 third jumps on air that can help avoiding Ice Blocks,and can separate Nana from Popo.
What projectile win in this MU?
We are discussing the MU,not who is better.Yoshi has a better projectile but ice climbers are way better than yoshi....
You're right.The key word was "desynched." You can't short hop eggs without getting hit by at least one of the Ice Blocks, and then I'm guaranteed to land a few more because of their knockback. Sure, eggs do more damage, but they can't lock for any period of time and they're easy to avoid.
Plus, you can not say that eggs will go faster than Ice Blocks. The startup lag is way too high for them to have any speed, while the Ice Blocks will come rather rapidly if desynched after the first one reaches you.
And the projectile game is really irrelevant because you can't camp and SH eggs anyway, I can come at you with SH desynched Blizzard -> grab -> KO.
OK... Then what did you mean?We are discussing the MU,not who is better.
Also the MU is even.
You're right.
But I didn't meant spamming eggs all the match.
The whole point of camping in this game is to do damage and/or stay safe for periods of time. Yoshi can indeed camp from his SH, forcing you to shield and disrupt your desynch, thus making you have to desynch again, which might give him an opening. That doesn't always go as planned, as this game comes down to the simple rock-paper-scissors anyway, and whoever makes the better decisions is the one who wins. If yoshi can execute well, he can be a threat I assume. If the ICs know they're grabs and get them, they can be a threat as always. The projectiles aren't what makes this MU, it's the characters, and then the players.The key word was "desynched." You can't short hop eggs without getting hit by at least one of the Ice Blocks, and then I'm guaranteed to land a few more because of their knockback. Sure, eggs do more damage, but they can't lock for any period of time and they're easy to avoid.
Plus, you can not say that eggs will go faster than Ice Blocks. The startup lag is way too high for them to have any speed, while the Ice Blocks will come rather rapidly if desynched after the first one reaches you.
And the projectile game is really irrelevant because you can't camp and SH eggs anyway, I can come at you with SH desynched Blizzard -> grab -> KO.
With a good use of DR,Yoshi can punish ICs' desyinch very well,egg lay,bair,and some others are really good to do it.OK... Then what did you mean?
We're around a lot more than you might thinka mod visited? i'm surprised by this.
Not much, we just managed to get into a debate over the ICs vs. Yoshi MU.alt! Can somebody tell me what's going on here?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This is true. You hit the nail on the head with this post. But keep in mind that this is a doubles tourney. Camping isn't nearly as viable in doubles as it is in singles.The whole point of camping in this game is to do damage and/or stay safe for periods of time. Yoshi can indeed camp from his SH, forcing you to shield and disrupt your desynch, thus making you have to desynch again, which might give him an opening. That doesn't always go as planned, as this game comes down to the simple rock-paper-scissors anyway, and whoever makes the better decisions is the one who wins. If yoshi can execute well, he can be a threat I assume. If the ICs know they're grabs and get them, they can be a threat as always. The projectiles aren't what makes this MU, it's the characters, and then the players.