Nezha the Scout
Eyyyyyy
Oh dangit.Yes, I'd base it more off the official artwork and keep them white. Gold could be used for an interesting recolour, though.
I also have an idea of how to fix the rim bug, message me and I can tell you how.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Oh dangit.Yes, I'd base it more off the official artwork and keep them white. Gold could be used for an interesting recolour, though.
I also have an idea of how to fix the rim bug, message me and I can tell you how.
triple post, Im sorry, but Im running out of time.I checked if this neck glitched with primary colours so I tried a primary blue on his face and neck, and it still glitched. then I went to check with flat colors, I copied the "emerald" color on http:// flatuicolors. com/ . I got same results on the neck.
Are you using the smash 3 method? If not, its not smash 3. Take the long path, quality takes time.
Thank you! I appreciate you doing this. You should know that I haven't had the time to apply Taiko's suggestions yet. Regardless, I appreciate both of you for all your help.Oh dangit.
I always apply the Delphino fix, and test it on Delphino. I haven't been testing Final Smashes, though. I thought the Final Smash eye fix only applied to eyes, and only would occasionally occur after retexturing. Am I mistaken, and should I be looking into that more? If I messed up when rimlighting Conductor Link, I can try to fix it.@rimlighters: guys, you are applying the delphino fix on your models right? It will glitch on Isle delphino if not.
@testers: Test rimlit model in Isle Delphino and test them in FS mode.
I am using the smash 3 method. However, the sonic boom textures were kinda hard to draw on smash 3 textures so i kept it like that. The others have smash 3 textures.triple post, Im sorry, but Im running out of time.
You might have FS eyes issues. Since those edge textures usually are transparent in BB viewer when the fix is applied. check my tutorial on how to fix it.
@rimlighters: guys, you are applying the delphino fix on your models right? It will glitch on Isle delphino if not.
@testers: Test rimlit model in Isle Delphino and test them in FS mode.
Are you using the smash 3 method? If not, its not smash 3. Take the long path, quality takes time.
Dammit Scout, you fixed it with your bootleg fix before my bootleg fix!Oh dangit.
You mentioned in your notes that I did not include any fix for Isle Delfino, but the reason why I didn't is because Dry Bowser doesn't glitch when on the stage? How does this happen? What sorcery is this? I don't know, but I'd rather not complain. I've just retested your fixed model and I can confirm that Dry Bowser still doesn't glitch on Isle Delfino. *phew*I fixed it. I have limited time, so I made a read me with all the details you need and what I did. AND screenshots.
https://www.dropbox.com/s/g0jgg6smiqj78lk/Bowse.rar?dl=0
I'll explain later.
The orange flash is present on the P:M model too (from my brief tests), so I wouldn't worry about it.You mentioned in your notes that I did not include any fix for Isle Delfino, but the reason why I didn't is because Dry Bowser doesn't glitch when on the stage? How does this happen? What sorcery is this? I don't know, but I'd rather not complain. I've just retested your fixed model and I can confirm that Dry Bowser still doesn't glitch on Isle Delfino. *phew*
However, I did encounter several other issues.
Taiko had suggested a method to use in 3DS Max that I have yet to impliment. Would that work? Either way, I sincerely appreciate you guys taking such nterest with this.With the eyelids now transparent, Dry Bowser's eyes no longer flash white when hit. However, they now flash orange when hit or blinking.Dry Bowser has a unique eye texture for when he has retracted into his shell. For some reason they now have a white, misty texture to them that wasn't there before.
I would make Sonic Boom's arms blue, yes, since Sonic Boom Sonic has blue armsSonic boom alt has a fresh new look and do you guys want the arms to be blue?
Oh yeah, i included a Jet Set sonic with no glasses.
Good job with these, I might check them soon.
Rimlight is good. Good eyes on delphino, good FS mode eyes... you pass.[...]
Well, the delphino glitch typically happens through common occurrences in Isle Delphino. Some conditions must be meant in order to occur.You mentioned in your notes that I did not include any fix for Isle Delfino, but the reason why I didn't is because Dry Bowser doesn't glitch when on the stage? How does this happen? What sorcery is this? I don't know, but I'd rather not complain. I've just retested your fixed model and I can confirm that Dry Bowser still doesn't glitch on Isle Delfino. *phew*
I needed to fix that. As for the outset link sleeves I tought they were better like that... If you want tomorrow I'll post "fixed" version of themI checked if this neck glitched with primary colours so I tried a primary blue on his face and neck, and it still glitched. then I went to check with flat colors, I copied the "emerald" color on http:// flatuicolors. com/ . I got same results on the neck.
This is turning out really great. We'll have to get a banner in the OP soon once you're completely finished with it. Also, you can post links now! Yay!Good news guys! I fixed all the issues on both models and added pics of the fixes (work was done on Brawbox). The only thing that I would actually improve in this pack are the CSPs since the current ones are just recolors/edit of the orginal smash3 one. I left the conductor with the blue shirt as an alt version of him. (The other alt is the blue outset link with zora's sapphire design on his back) Enjoy!
Here's the DL (remove the spaces thing as allways): https : //www . dropbox . com/s/oprk5fcph9bvrs7/Smash%203%20Toon%20Link%20Alts%20Final . zip?dl=0
-I also checked if they had the delfino glitch and it seems they don't glitch at all
What was updated?
The sonic boom costume.What was updated?
Nothing has changed in the Dk thats there. Sorry if my post is formatted abnormally, I'm on mobile right now. Yeah Armor Charizard is done, but I forgot to put him in. I also want to get ahold of Halcreix to see if he'll put up Ike and his Charizard, maybe he can help with this project.I would make Sonic Boom's arms blue, yes, since Sonic Boom Sonic has blue arms
And SomeSmashBro, all I did with OoT Ganondorf was rimlight him, too, I never did textures or anything. I'll go ahead and update the status list with the rest of them, though! Is the Boxer DK in this link updated in some way from the last one you sent me, or is it the same?
Also, didn't you do Armored Charizard, as well?
I checked those. In brawlbox the Tails/Sonic costume has errors and it closes itself when I try to preview it. The sonic Boom alt and the Silver ones has unused textures matrices. Fix these issues and continue with the good work.
The silveronic and sonic boom costume says that but fear not, the textures are good in game. The tails however, i dont know why it crashes for every one and me in brawlbox but it works in game. Even the original silver, tails and boom says it has unused texture matches so i cant help you with that. Check them in game and tell me how it looks, but it works perfectly fine for me.I checked those. In brawlbox the Tails/Sonic costume has errors and it closes itself when I try to preview it. The sonic Boom alt and the Silver ones has unused textures matrices. Fix these issues and continue with the good work.
I suppose it would be wise of me to conduct some unique test:I know this only happens to wii users (dolphin fixed delphino (heh))... other stages it occurs is on Spear Pillar and other custom stages , it even occurs in Halberd sometimes.
Switch Bowser with Meta Knight and you'll have a good ruleset there.I suppose it would be wise of me to conduct some unique test:
- all items
- Isle Delfino
- Bowser only
- no Fox
That's how you're suppose to play, right?
I suppose it would be wise of me to conduct some unique test:
- all items
- Isle Delfino
- Bowser only
- no Fox
That's how you're suppose to play, right?
#TurboModeSwitch Bowser with Meta Knight and you'll have a good ruleset there.
Type 3 StaminaI suppose it would be wise of me to conduct some unique test:
- all items
- Isle Delfino
- Bowser only
- no Fox
That's how you're suppose to play, right?
I WAS GOING TO SAY THAT BUT DECIDED AGAINST IT (You shoulda quoted my Meta Knight post... >.>)Type 3 Stamina
I'll be redoing Mr. L some time after the Smash 3 update, so I'll include quite a few alts while I'm at it. If you want to make some recolors, I will include it in the Brawl Vault entry and mark you as a collaborator, though!This is an awesome project! Could I request that you make a Pink color for Mr. L? (As in replace the Green with the Pink from Luigi's red costume) Also, on the OP, Chrom doesn't actually have a link attached.
Oh okay, makes sense. Also I don't know how to make textures, hence why I requested it.I'll be redoing Mr. L some time after the Smash 3 update, so I'll include quite a few alts while I'm at it. If you want to make some recolors, I will include it in the Brawl Vault entry and mark you as a collaborator, though!
Kazan has been asked not to release the Chrom, because the model's creator wants to fix a problem with the eyes first.
You said someone else did a Smash 3 OoT ganon too right? Does it have extures?https://www.dropbox.com/sh/t8qlbbvzt07nfbd/AAAx6Ju0Ng_l4e5VqH5LENeza?dl=0
I've added Retro Cap and Polar Bear Climbers to the folder but I havent got the chance to test yet.
I think my sd is dead, but I should have a spare somewhere.
If anyone wants to try them go ahead.
Not to be rude or anything but he did say someone else did smash 3 oot i think . And he doesnt know if it has textures.You said someone else did a Smash 3 OoT ganon too right? Does it have extures?