ADHD
Smash Hero
Okay I had a thread a while back on this, but I was doing it wrong. I was doing the first flash and the return vanish both on the ledge, but I found a way to skip the return vanish and just go right into the first vanish. So what is happening is you are dropping down from the ledge, and quickly doing the first flash then immediately grabbing.
Directions: YOU MUST HAVE YOUR JUMP TAP OFF!!!!
While holding the edge, drop down and immediately Up B. After the Up B, you hold the direction of the ledge. You will grab 100% of the time and not do the shino stall if you keep doing the same length. You must keep experimenting lengths, trust me it is frustrating but you'll get it eventually.
This is fun as hell, a great and fast way to deal 15% damage, yay! Also a mind game, if you get exploded and were suddenly caught for no reason, what would you do? I sure as hell wouldn't know!
Important for sheiks who use Up B out of a sheild (you cannot do a direct Up B out of a sheild while holding the sheild button with jump tap on), you have to release the sheild and amazingly fast Up B.
Alright now for the shino stall's extremely weird properties just only symmetrical tourney play levels:
The left ledge and the right are different (don't blame me, blame the freakin idiot who decided to make the ledges magnetic without checking.)
Pros for left ledge: Faster, able to avoid returning vanish lag.
Cons: Very difficult to perform consistently, CANNOT KO!
Pros for right ledge: The returning vanish actually is good because it pushes your opponent back, but does not deal damage, medium-ish difficulty to perform consistently, CAN KO!
Cons: A tad slower, has return vanish animation.
Overal, since this is very flashy and takes alot of skill, I'm going to use it lol. Of course I don't think anyone will have the patience to get it consistently seeing as it can be edge hogged sometimes, but if one person gets it on the right side without the return vanish somehow you are AMAZING.
This is Muscle Memory, meaning practice.
Directions: YOU MUST HAVE YOUR JUMP TAP OFF!!!!
While holding the edge, drop down and immediately Up B. After the Up B, you hold the direction of the ledge. You will grab 100% of the time and not do the shino stall if you keep doing the same length. You must keep experimenting lengths, trust me it is frustrating but you'll get it eventually.
This is fun as hell, a great and fast way to deal 15% damage, yay! Also a mind game, if you get exploded and were suddenly caught for no reason, what would you do? I sure as hell wouldn't know!
Important for sheiks who use Up B out of a sheild (you cannot do a direct Up B out of a sheild while holding the sheild button with jump tap on), you have to release the sheild and amazingly fast Up B.
Alright now for the shino stall's extremely weird properties just only symmetrical tourney play levels:
The left ledge and the right are different (don't blame me, blame the freakin idiot who decided to make the ledges magnetic without checking.)
Pros for left ledge: Faster, able to avoid returning vanish lag.
Cons: Very difficult to perform consistently, CANNOT KO!
Pros for right ledge: The returning vanish actually is good because it pushes your opponent back, but does not deal damage, medium-ish difficulty to perform consistently, CAN KO!
Cons: A tad slower, has return vanish animation.
Overal, since this is very flashy and takes alot of skill, I'm going to use it lol. Of course I don't think anyone will have the patience to get it consistently seeing as it can be edge hogged sometimes, but if one person gets it on the right side without the return vanish somehow you are AMAZING.
This is Muscle Memory, meaning practice.