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The Sentence Changer

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smashfan666

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Kendall's deadly credited credentials were criticized, Connoisseur Randy Crisper.
 

Clownbot

Smash Lord
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His deadly credited hams were criticized, Connoisseur Randy Crisper.

Oh yes, the rhyming game has finally stopped.
 

Elucifur

Smash Apprentice
Joined
May 10, 2009
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116
His deadly credited hams were criticized, Connoisseur Randy.

Just where have you been, mister?
 

Clownbot

Smash Lord
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His deadly credited hams were criticized, Connoisseur of Randy.

Increasing my post count.
 

Elucifur

Smash Apprentice
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116
His deadly credited hams were criticized, Connoisseur of Randy Jackson.

Bah, why does your post count matter?
 

Clownbot

Smash Lord
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1,851
His deadly credited dawgs were criticized, Connoisseur of Randy Jackson.

Self-consciously, people respect Smash Lords more than n00bs. It's kind of a mental reflex.
 

Elucifur

Smash Apprentice
Joined
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Messages
116
His deadly credited dawgs were criticized, Connoisseur Randy Jackson.

Yeah, I'd do that too, but I have nothing useful to say.
 

Elucifur

Smash Apprentice
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116
Sup yo, his deadly credited dawgs were criticized, Connoisseur Randy Jackson.
 

Clownbot

Smash Lord
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"You see, darkness is the heart's true essence..."


ANSEM

SEEKER OF DARKNESS


The primary antagonist of the original Kingdom Hearts video game. Ansem is the leader of the Heartless, beings born from the darkness, and is in fact a Heartless himself.

In terms of stats Ansem is very comparable to Ganondorf, with the exception of having far greater mobility - whether on the ground or in the air, Ansem is capable of moving with much more ease than the Gerudo King.

Grab Game

Ansem yells "Submit!" as his Guardian reaches in front of him with some start-up lag to grab the opponent. Once they have been successfully grabbed, the Guardian will seemingly disappear, but a sort of purple aura will float around the grabbed foe. When they try to attack Ansem, he may make the Grab input again in order to make the Guardian hold the opponent firmly in place in front of Ansem, allowing him to attack. Obviously he can't use any moves that involve the Guardian while the opponent is being held by it, so making an input for a Guardian attack will cause the grab to be exited for the move to be performed. Due to the unique nature of this grab, Ansem has no Pummel or Throws.

Specials

Side Special Guardian Call

Ansem shouts "Come, Guardian!" while the Guardian gets in front of him and holds its arms out. The opponent cannot attack the Guardian or Ansem through the Guardian, nor can they move past him without jumping (provided, of course, Ansem doesn't jump or has worse jumping capability than the foe). This move lasts for 3 seconds and can be canceled by repeating the input or simply turning around. The fact that Ansem can't turn while this move is taking place makes its apparent use - defending himself - seem void, but it also allows the Guardian to launch into attacks that utilize it with no start-up lag whatsoever. In addition, this attack will cause the Guardian to cancel out of any attack it may be in the middle of performing and come to Ansem's side.

Down Special Dark Dive

Ansem's Guardian dives underneath the ground and a dark pool will form underneath the opponent for about half a second before the Guardian shoots out of it, covering two stage blocks' worth of vertical distance. Any opponent immediately above the Guardian receives 23% damage with rather high knockback; opponents who come into contact with it in the middle of this move or who were in the air above it receive 18% with a bit less knockback. The start-up lag that accompanies this move is also eliminated by the effects of the Guardian Call, but the move is still possible to avoid by rolling or air dodging.

During the entire duration of this attack, Ansem can move about freely, but he can't use any other attacks utilizing the Guardian until this one has finished.

Tilts

Smashes

Aerials
 

Clownbot

Smash Lord
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Wigglytuff

#040 in the Pokedex and the evolution of Smash staple Jigglypuff, Wigglytuff is essentially a bigger, fluffier, and most importantly tougher version of its evolutionary predecessor. While it carries some similarities to Jigglypuff as a fighter, playing as Wigglytuff offers a very different experience - this is no clone.

As its evolution, Wigglytuff beats Jigglypuff in size and - albeit a bit less noticeable - weight. It does, however, still have the same amount of jumps, inhaling more air with each one it makes. Unlike Jigglypuff, Wigglytuff will hold in this air and can let it out on command through various attacks. Wigglytuff's stats obviously undergo a bit of a change depending on how much air it's holding;

Specials

Standards

Smashes

Aerials

Grab & Throws



 

Clownbot

Smash Lord
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Jun 9, 2009
Messages
1,851
Trickmaster

An extremely tall enemy from the Kingdom Hearts series of video games. The Trickmaster is a Heartless, a creature born from the darkness within people's hearts, its only instinct being to attack. Trickmaster is fittingly fought in the world of Wonderland - it is a rather disorienting foe, flustering the protagonists with its juggling act of moves.

The Trickmaster isn't very easy to knock around, but despite this it falls as if it is light as a feather. Its jumping ability is fantastic, with its spring-like legs lifting it high into the air. Unfortunately it is not the fastest of characters, moving at a fairly steady pace and a pathetic fast-walk in its dash, but it does have rather good traction.


Special Attacks

Neutral Special - Baton Light

Up Special - Juggle


Standard Attacks

Smashing Attacks

Aerial Attacks

Throwing Attacks

 

Clownbot

Smash Lord
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#075

"Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction."


GRAVELER

Special


Side Special - Rollout

Graveler curls itself into a ball and rolls forward at a much faster rate than its normal movement speed. Any opponent Graveler comes into contact with receives 8% damage and a Pitfall effect, being momentarily stuck in the ground. When hitting a foe in the air, this move spikes. Graveler cannot turn but can easily come to a quick stop by pressing the control stick in any other direction; if it is pressed up, Graveler will jump out of the move.

Down Special - Earthquake

Standard

Smash

Aerial

Grab Game
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