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Yeah, that's what I was asking.I think the major question from this thread is, does his tail still have a hurtbox that opens him up to really easy punishments?
Thankyouthankyouthankyou!His tail does have hurtboxes but unlike melee they're actually fixed to his tail model properly instead of floating off into space several units away. Because of this hitboxes placed on his tail actually cover his hurtboxes.
The new model makes him look cute tbh
His tail does have hurtboxes but unlike melee they're actually fixed to his tail model properly instead of floating off into space several units away. Because of this hitboxes placed on his tail actually cover his hurtboxes.
Starwaffle is the best. The Mewtwo he did ages ago was great, but this model is even better! Also, props to the man who did the animations. That stuff is impossibly hard to get right.That is true hamyojo. Our artists take the Brawl environment into consideration. We wouldn't just slap a model on and use the original texture and call it a day. We use our judgements and see what needs to be changed in order for the character to fit. I'm sure many will agree that Mewtwo feels like he was in Brawl right from the start. The PMBR definitely did an amazing job on portraying the resemblence.
Almost sure: All grabs, including pummel, side b, down b, up b, hover/float thingy he doesThe real question is, what moves now use glowing eyes? Dat shiz is awesome!
Did you mean that Melee Mewtwo had a solid neutral game?Fun character in Melee to be hyper-active with, and with a solid neutral game for the most part, now even more so. Stoked.
I mean i still have trouble hitting people with his tailI don't know what you're talking about his tail attacks are much better
sadly the hurtboxes on the tail attacks are still a huge problem and barely clank
Falcon can still say **** you and knee the bair too =/