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The Professor Layton for Smash Ultimate support thread! See OP for where to meet us next after the boards close. Thank you for all your support!

Curious Villager

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This may be a bit off-topic, but has there been any recent word about the Layton game that was supposed to be released this summer/year? The only reference to it I remember was the initial information back in 2017.
If there is another game yet to be released or at least revealed, we will probably hear about it at Level-5's vision conference on October.
Otherwise, the Layton games for this year may have just been the Curious Village EXHD remake and the LMJ Switch port as MegaMarioMan9 stated.
 
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GWTCN

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I completed Mystery journey a few weeks ago, what is the general consensus about this game ? I was quite disappointed honestly.
Haven't played it yet, will probably get around to it at some point.

To be honest, I never really had high hopes for it, at least not as much as I had for a new game in one of the trilogies or the crossover. I think that with my level of hype about where it is now, I can play it and enjoy it for what it is and be happy with it.
 

Curious Villager

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I completed Mystery journey a few weeks ago, what is the general consensus about this game ? I was quite disappointed honestly.
I haven't played the game myself yet, but from what I've heard, it is indeed quite underwhelming from both a gameplay and story standpoint. Hopefully Level-5 will take any of the critisisms for the game at hand and improve upon it in the next entry...
 

fogbadge

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I haven't played the game myself yet, but from what I've heard, it is indeed quite underwhelming from both a gameplay and story standpoint. Hopefully Level-5 will take any of the critisisms for the game at hand and improve upon it in the next entry...
well the story was alright but was quite as up to the same standard as the others

though id say that was due to the episodic nature of the story rather than an over arching plot
 

GoodGrief741

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I completed Mystery journey a few weeks ago, what is the general consensus about this game ? I was quite disappointed honestly.
The general consensus amongst fans seems to be disappointment. And boy is that consensus right...
 
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Flynn.Scifo

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Well I found most of the cases to be rather silly with absolutely no sens of mystery as the outcome is always super obvious. So the story overall was quite obnoxious and really lacked the scale of the other games.

As for the puzzles they were too many of the same type, not enough variety so I was growing tired. (I hate puzzles based on numbers)
I should point out as well that as a french player I played the french version of the game of course and they didn't bother change some of the puzzle mechanics to mach different languages. Can you believe this ? It's so irritating when you have the answer from the start but couldn't find it because the game is expecting an english word ...
 

PK Bash

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So going back to what we like about Layton, I wondered what people's thoughts were on any particular music tracks that should feature in Smash should the series be acknowledged.
Obviously we need Professor Layton's Theme - not just a shoe-in, but a fantastic tune to boot.
https://www.youtube.com/watch?v=jiHKGmb7_jA

Personally, my favourite Layton track is "Theme of the Last Time Travel" and I'd love to see a remix of it after all this time.
https://www.youtube.com/watch?v=dmd58nFB6OI

And I feel like the Theme From the Last Battle from the fourth game is appropriate. Honestly I don't really like it myself, but I'd love to see what a Smash arranger could do with it nonetheless.
https://www.youtube.com/watch?v=0wKd7Afv4Vo

Those are three of my picks, apologies if they're a little obvious but we have to start somewhere!
(bonus: this incredible medley from Layton VS Ace Attorney is objectively necessary for Smash, even if neither of them get in! https://www.youtube.com/watch?v=tCnrIrhqCZs)

In particular, I'd be interested to know what tracks from the second game (Diabolical Box/Pandora's Box) people think should be included? I think there are a few good tracks from that one that would work well for Smash.

And those of you who are more familiar with Layton's Mystery Journey than I am - well, that game needs some musical representation as well!
 

Curious Villager

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The Layton series is rich with great and memorable songs they could use for Smash Ultimate. That's another reason I really want to see the series be represented in Smash.

If St.Mystere becomes a stage, I'd like to hear It's main theme too. Though perhaps the main one during gameplay may be a bit too peacefull for battling, so perhaps the version from the title screen might work better. Or even better yet, maybe have it remixed entirely with maybe the puzzle theme mixed into it.
https://www.youtube.com/watch?v=qPfAwPp9Apw

Other songs I'd like to hear or see remixes of.
The Village starts moving. (Curious Village)
Don Paolo's theme
Something happens (Curious Village)
Elysian Box main theme.
Lost Future main theme
Puzzle Battle (Lost Future)
London main theme.
Gilded 7 Casino (Lost Future)
Huge Weapon (Lost Future)
Last Specter main theme.
Last Battle (Last Specter)
Rumble (Last Specter)
Reasoning (Last Specter)
Descole Theme
Miracle Mask main theme
Mysterious Flower (Miracle Mask)
Casino (Miracle Mask)
Monte d'Or (Miracle Mask)
Pursuit (Miracle Mask)
Masked Gentleman's Theme (Miracle Mask)
Robot Showdown (Miracle Mask)
Airship Chase (Azran Legacy)
Airship Bostonius (Azran Legacy)

And a medley with all the puzzle themes throughout the series.

These are all from the top of my head. That's about 25 songs altogether and I'm sure there are more I missed. The Layton series really does have a rich history of great and memorable songs. Here's hoping most of them get in if Hershel makes it.
 
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NintenJen

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One of the biggest reasons why I want Layton in Smash are for the soundtracks alone. The Layton series has such beautiful music, I would kill for some songs to be remastered. Or, a Professor Layton Medley would be amazing. I could see composers from Intelligent Systems (Fire Emblem & Paper Mario. Shoh Murakami, Yuka Tsujiyoko, and Rei Kondoh in particular) arranging some of the Layton tracks. Some soundtracks of the FE franchise can be very Laytonesque such as this one (by Murakami):
(Like how Game Freak did the Quick Man theme in Smash 4.)
 

Curious Villager

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So I thought I'd look up a sales chart online to see where the Layton series roughly stands compared to other franchises.
http://vgsales.wikia.com/wiki/Best_selling_game_franchises#Sold_at_least_10_million_copies

I don't know how accurate and up to date this list is though it at least cites sources for most of them and has the right sales data for Layton as of this year which was indeed about 17 million.
Seeing the franchise so close to 20 million and even up there among some other iconic and well known franchises is quite reassuring to see. Then again considering the amount of promotion the series got in Spin off's, merchandise, a movie, novels and even an anime certainly shows that the series is bigger than some give it credit for.

I do hope the hiccup with LMJ recently doesn't effect the series future too badly though.
 
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PK Bash

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One of the biggest reasons why I want Layton in Smash are for the soundtracks alone. The Layton series has such beautiful music, I would kill for some songs to be remastered. Or, a Professor Layton Medley would be amazing. I could see composers from Intelligent Systems (Fire Emblem & Paper Mario. Shoh Murakami, Yuka Tsujiyoko, and Rei Kondoh in particular) arranging some of the Layton tracks. Some soundtracks of the FE franchise can be very Laytonesque such as this one (by Murakami):
(Like how Game Freak did the Quick Man theme in Smash 4.)
That Fire Emblem track is a dead ringer for a Professor Layton track in the vein of "About Town" or "London Streets". You can just imagine it playing as you're poking round a Layton locale. Great find.
I do wonder what one of the more rock-style composers could do with Layton music? I'm thinking something like Yasushi Asada's arrangement of Brinstar Depths that's on the Smash website. It could be a really cool take on Layton or it could just be an accident waiting to happen. Won't know until we hear it!


So I thought I'd look up a sales chart online to see where the Layton series roughly stands compared to other franchises.
http://vgsales.wikia.com/wiki/Best_selling_game_franchises#Sold_at_least_10_million_copies

I don't know how accurate and up to date this list is though it at least cites sources for most of them and has the right sales data for Layton as of this year which was indeed about 17 million.
Seeing the franchise so close to 20 million and even up there among some other iconic and well known franchises is quite reassuring to see. Then again considering the amount of promotion the series got in Spin off's, merchandise, a movie, novels and even an anime certainly shows that the series is bigger than some give it credit for.

I do hope the hiccup with LMJ recently doesn't effect the series future too badly though.
This is pretty cool actually to see just how he stacks up. The games (and the character) have been very popular for quite a while! There's definitely a fan demand to see him in Smash too, though it seems that unlike K. Rool and co. Layton fans haven't been particularly vocal to the Smash developers - much of it seems focused more to Level-5 if anyone. e.g. https://twitter.com/LaytonSeries/status/1030582681967374336

In fact if you just search "Layton Smash" in Twitter there's loads, especially around the time of the last Direct. And I've got to share this wonderful account: https://twitter.com/LaytonSmash - I'm sure you all will appreciate it!

I just wish the fans weren't so dormant. Guess Layton's code of conduct rubbed off on them...

Said account also reminded me to watch the Layton anime - we didn't need any more proof he can fight but you can't deny it's great to see the Prof's still got it in his old age...
 

Curious Villager

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This is pretty cool actually to see just how he stacks up. The games (and the character) have been very popular for quite a while! There's definitely a fan demand to see him in Smash too, though it seems that unlike K. Rool and co. Layton fans haven't been particularly vocal to the Smash developers - much of it seems focused more to Level-5 if anyone. e.g. https://twitter.com/LaytonSeries/status/1030582681967374336

In fact if you just search "Layton Smash" in Twitter there's loads, especially around the time of the last Direct. And I've got to share this wonderful account: https://twitter.com/LaytonSmash - I'm sure you all will appreciate it!

I just wish the fans weren't so dormant. Guess Layton's code of conduct rubbed off on them...

Said account also reminded me to watch the Layton anime - we didn't need any more proof he can fight but you can't deny it's great to see the Prof's still got it in his old age...
The fact the series managed to make it up there so quickly is in particular very amazing! I mean, we have to remember some of those franchises have been around since the 90's or even the 80's whereas the Layton series came along in the late 2000's in 2007, and It's the series that really skyrocketet Level-5 into the public eye. That alone is really impressive!

And yeah, I noticed they have been focusing more on getting Level-5's attention over Sakurai. I guess I don't blame them, they may be drowned out by other more vocal fans when it comes to character support with the Smash dev's whereas with Level-5 they have a bit more of a chance in getting their voices heard and the creators themselves can then approach Sakurai and citing all the support themselves. But I guess that remains to be seen. But hopefully the fandom will try to strike a good balance between Level-5 and Sakurai.

That's great, thanks for sharing. I'll be sure to share my Layton model with them too once It's finished.

I plan to binge the Layton anime once it reaches its halfway point. I got a month's worth of Layton to watch very soon! :D
I've heard the anime adapts the cases from the LMJ game and does it better so yeah, I'd probably suggest watching the anime. I haven't watched it myself other than the Hershel episodes, but from what I've seen, It's really enjoyable.


Also, I found this.


https://twitter.com/LaytonSmash/status/765827360537051136

I have to find the source for this, but if this is true and the Layton series is indeed Hino's most favourite Level-5 franchise then that's great news!
At least we'd know who he'd suggest first for Smash if he ever approached Sakurai. :p
 
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NintenJen

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That Fire Emblem track is a dead ringer for a Professor Layton track in the vein of "About Town" or "London Streets". You can just imagine it playing as you're poking round a Layton locale. Great find.
I do wonder what one of the more rock-style composers could do with Layton music? I'm thinking something like Yasushi Asada's arrangement of Brinstar Depths that's on the Smash website. It could be a really cool take on Layton or it could just be an accident waiting to happen. Won't know until we hear it!
Interestingly, I noticed the newer Fire Emblem titles seem to carry some Layton elements in them. Shadows of Valentia has a feature where you can explore towns and find items through point and click. It functions exactly like a Layton game, also being able to talk to characters and the MC making comments on anything they find. (I know that's common with point and click games in general, but I was reminded of Layton so much when I first used the feature.) Fire Emblem Awakening has tracks like 'ID Serenity' that are in a similar vein to Misthallery's day theme from Last Specter. I wonder if Intelligent Systems used Professor Layton as inspiration for the newer FE games. Which is why I suggested the Layton tracks would be done by them.

Crush 40 (known for their Sonic songs) is another candidate I could see take on rock versions of Layton songs. But we'll have to wait and see should any Layton music get into Ultimate!

Also, I found this.


https://twitter.com/LaytonSmash/status/765827360537051136

I have to find the source for this, but if this is true and the Layton series is indeed Hino's most favourite Level-5 franchise then that's great news!
At least we'd know who he'd suggest first for Smash if he ever approached Sakurai. :p
I have found the source article for that screenshot. It's from Forbes, an American business/finance magazine. Although, they do other topics such as science and technology. They're credible too, it has a good reputation among businessmen around the world. (Thank you magazine writing class I took in college. xD)
Be warned that if you have Ad Blocker and you click that link, they're very stingy with that on their website. So I would disable it if you want to see the full article. It was published in 2016.

In addition, there's also this. This article was published a little less than a year after, 2017. And Akihiro Hino reinstates that Professor Layton is his favorite game to have worked on. :)

From the article:

"On the favorite game he’s worked on…

My favorite is definitely Professor Layton. It was the first title we worked on as a publisher, so I was able to focus on every little detail. We all worked so hard on it, as a result, we delivered it, and people really loved it. On the producer and consumer side, it made the best result. That’s what matters."

This gives me hope a bit. If Hino really loves Layton, and if he is/was approached by Sakurai, the Professor as Level-5's rep would be a no-brainer. I think he would be so honored to have his first independent creation in Smash. It would be such a major milestone for Level-5. And of course for us Layton fans, because the series gets more recognition and we see our Professor in one of the biggest crossovers in gaming history.

Hopefully Level-5 Vision, which is coming up as we're getting closer to the Fall, brings us some huge news.
 

Curious Villager

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Interestingly, I noticed the newer Fire Emblem titles seem to carry some Layton elements in them. Shadows of Valentia has a feature where you can explore towns and find items through point and click. It functions exactly like a Layton game, also being able to talk to characters and the MC making comments on anything they find. (I know that's common with point and click games in general, but I was reminded of Layton so much when I first used the feature.) Fire Emblem Awakening has tracks like 'ID Serenity' that are in a similar vein to Misthallery's day theme from Last Specter. I wonder if Intelligent Systems used Professor Layton as inspiration for the newer FE games. Which is why I suggested the Layton tracks would be done by them.

Crush 40 (known for their Sonic songs) is another candidate I could see take on rock versions of Layton songs. But we'll have to wait and see should any Layton music get into Ultimate!



I have found the source article for that screenshot. It's from Forbes, an American business/finance magazine. Although, they do other topics such as science and technology. They're credible too, it has a good reputation among businessmen around the world. (Thank you magazine writing class I took in college. xD)
Be warned that if you have Ad Blocker and you click that link, they're very stingy with that on their website. So I would disable it if you want to see the full article. It was published in 2016.

In addition, there's also this. This article was published a little less than a year after, 2017. And Akihiro Hino reinstates that Professor Layton is his favorite game to have worked on. :)

From the article:

"On the favorite game he’s worked on…

My favorite is definitely Professor Layton. It was the first title we worked on as a publisher, so I was able to focus on every little detail. We all worked so hard on it, as a result, we delivered it, and people really loved it. On the producer and consumer side, it made the best result. That’s what matters."

This gives me hope a bit. If Hino really loves Layton, and if he is/was approached by Sakurai, the Professor as Level-5's rep would be a no-brainer. I think he would be so honored to have his first independent creation in Smash. It would be such a major milestone for Level-5. And of course for us Layton fans, because the series gets more recognition and we see our Professor in one of the biggest crossovers in gaming history.

Hopefully Level-5 Vision, which is coming up as we're getting closer to the Fall, brings us some huge news.
Oh wow, thanks a ton for digging up those articles NintenJen NintenJen this is huge news!

I always knew that the Layton series really helped put Level-5 into the public eye, especially with Nintendo fans, but I never knew that the series meant that much to Akihiro Hino and his company. Yeah no doubt if they where to ever be approached by Sakurai or they approached him, they would push for Layton first and foremost. Even if Sakurai where to pick someone like Jibanyan over him, I'm sure Hino would at least try and persuade Sakurai to include Layton as a second Level-5 character, even if for DLC. Especially knowing now how much he loves the series and how much it means to him and his company.
 

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https://www.oneangrygamer.net/2018/...ping-to-switch-and-level-5-vision-2018/55115/

“I would like to make clear our standing as a company in the industry during Level-5 Vision 2018, which will be held in the fall. In 2018, in addition to thanking the various companies that have been involved with us, this year will likely be a turning point where we will henceforth properly represent those relationships.”
Even if Layton is not in the base game, I just hope Hino will manage to properly represent relationships this year by negotiating with his buddy company Nintendo and Sakurai for Layton as DLC. This year would probably be the time DLC candidates are getting considered, sorta like with Mewtwo and his reveal in 2014.
 
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Curious Villager

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https://www.oneangrygamer.net/2018/...ping-to-switch-and-level-5-vision-2018/55115/



Even if Layton is not in the base game, I just hope Hino will manage to properly represent relationships this year by negotiating with his buddy company Nintendo and Sakurai for Layton as DLC. This year would probably be the time DLC candidates are getting considered, sorta like with Mewtwo and his reveal in 2014.
Come to think of it. October would be around the time when Smash Ultimate is going gold and ready for release right? That does seem like the perfect opportunity for Hino to approach Sakurai for DLC content if he hasn't yet...
 
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GWTCN

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I made a post a while back about everything I'd include from the Layton series, including the soundtrack, but I might as well repost them here and add a couple more after seeing how much love the Castlevania soundtrack got, and though I don't see the Layton series getting as many tracks as Castlevania, I don't think it's inaccurate to assume there would be a lot of them. Here's my list.

Professor Layton's Theme (New Remix)
Professor Layton's Theme
The Curious Village (New Remix)
Puzzles (New Remix) (Multiple Puzzle themes)

Puzzles
Something Happens (New Remix)
The Village Starts Moving (New Remix)
Don Paulo's Theme (New Remix)
Don Paulo's Theme
The Molentary Express (New Remix)
Lost Forest
Dropstone
Puzzle Battle (New Remix)
The Professor's Deductions (New Remix)

Tension
Crisis
The Gilded 7 Casino
The Mobile Fortress (New Remix)
Rumble!
Puzzles 5 / Reasoning (New Remix)
Theme of the Last Specter
Descole's Theme (New Remix)
Decole's Theme
Theme of the Last Battle (New Remix)
Theme of the Last Battle
Akbadain Breakthrough

The Masked Gentleman
Pursuit
Reunion Inn
Robot Battle
The Scorpion
A Time for Battle (New Remix)
Airship Chase
Move (New Remix)

Targent
Future British Gentleman
The Eternal Diva
Song of the Stars/Sea/Sun (New Remix)

The Witches' Theme (New Remix)
The Courtroom's Magician
Confrontation

The Final Witness
Link
Main Theme (Professor Layton vs. Phoenix Wright: Ace Attorney) (New Remix)
Allegro (2012)
Objection! ~ Phoenix Wright (2012)
Pursuit ~ Casting Magic
Theme of the Unified Front
Walking in the Town ~ VS Arranged ver.

Okay, I realised I said they wouldn't go as crazy as they did with the Castlevania music, but I couldn't stop myself. The last 10 would obviously be shared with the Ace Attorney music should Phoenix Wright get in alongside Layton (which is the only scenario in which I say any PLvAA music getting in), and the other tracks are just too good to leave out. The ones that I absolutely would not leave out by any means I've put in bold.
 

Curious Villager

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So a new nintendo Direct has been announced for tomorrow.
I'm not expecting much out of it, but I'll be interested to see who gets to join this time around. They will probably do the reveal last though.
 

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I like Layton, however if I had to chose between him and Phoenix Wright, I would go with the latter. Both making it to Smash Bros would be the ideal scenario, though. Let's see what happens tomorrow, I also expect a character reveal at the end of the direct. Unfortunately I doubt it will be Layton, since there are more popular choices.
 

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Reading that quote Hino made about the Layton series makes me happy. It shows that he too is aware of how important the Layton series was for the success of Level 5.

If you ever want additional evidence to prove how Professor Layton is the most iconic Level 5 character because of what he has done for his company that isn't limited to just the cameos he has made in other Level 5 games, that Forbes quote is a solid reference.
 

Curious Villager

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So the Direct has been delayed until further notice due to an earthquake in Japan. The Direct can wait, I hope everyone there is okay.

I should probably update the OP, It's been a while since I last did, especially with the new information that came along now.
 

Curious Villager

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Aand Curious Village EXHD has just been confirmed to come out for IOS devices for the West. I guess we'll be hearing more about it in the next few days as the official Layton Twitter has been hinting towards it recently.

Now if only I had a decent working IOS device as I would have loved to buy it and replay the game again in HD... Oh well, will be looking forward to it eitherway.

Sorry for the double post...
 
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PKFiRE_

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Professor Hershel Layton.

First appearance: Professor Layton and the Curious Village for Nintendo DS.


View attachment 160897

Who is Layton?

Professor Layton is the original protagonist of the Layton puzzle solving series. He is an archaeologist who travels all over the world solving various mysteries from specter's to ancient civilizations and even time itself. Accompanied by his self proclaimed apprentice Luke Triton as well as his talented puzzle solving skills. Layton has been through numerous fun, dangerous, sad and epic adventures.

Despite being mainly known for his high intellect and puzzle solving skills. Layton is no stranger to combat either, whether it is him facing a single opponent in a one to one battle, or crafting up various contraptions to help him along the way!

While it's unknown wether or not Hershel himself will appear in the upcoming Lady Layton game, the main premise of the game does still revolve on him being the final goal of the new protagonist. And despite the series moving forward without him as the main protagonist, it is clear that Hershel is still the main face of the Layton franchise.

Moveset.

Despite what his initial appearance may look at first glance. Layton is actually a very athletic and resourceful character. He takes advantage of the environment around him and works on to his battle style around that.

Layton's series involves the solving of various puzzles and brainteasers so his main playstyle should revolve around playing mind games and keeping his opponent on their toes, making them think on how to approach him and what he would do next. His moveset should reflect on that as if one where to solve a puzzle, much like how it is in the Layton series.

Basic Animations:

Walk: Layton would walk normally like he does in the games.

Run: A basic running animation. Visually, it resembles the scenes when he chased the Black Raven in Last Specter and the moment the Giant Float is about to collapse on him in Miracle Mask. He has the same running speed as Snake.

Jump: He lunges upward in the first jump. With his second jump, he curls his body, but it doesn't give him too much vertical distance. It is very similar to Snake's jumps, but Layton's up special makes up for it.

Fall: Layton holds onto his hat with one hand while his other arm is held out, slightly bent. He has relatively fast falling speed as he is a bit of a heavy weight.

Crouch: Layton bends with one knee while one arm rests on it.

Crawl: A basic crawling animation where Layton crawls with his knees and hands.

Shield: Layton grabs his hat with one hand, while his other arm is bent and hovers over his chest.

Roll: Instead of rolling, Layton slides to the outside of the stage. When returning back, he has one hand on the ground as he bends his body forward.

Side-step: Layton grabs his hat with one hand and moves toward the back of the stage with a surprised expression while his other arm extends far to the side.

Dizzy: Layton grabs his hat with one hand and stumbles from left to right.

Sleep: Layton sits down with his legs crossed while resting his head on one of his arms.

Swimming: Layton moves his arms similar to a breast-stroke pull.

Drowning: He lowers his hat over his eyes with one of his hands, while the other arm and his legs float helplessly in the water.

Idle Animations:

-Animation 1: Layton adjusts his hat.
-Animation 2: Layton holds his hand to his chin, taking a thinking position.
-Animation 3: Layton pouts his arms and slightly nods his head.

Launching scream: Layton screams, "Uuwaaahhh." It sounds similar to the scene when he tumbles with Luke through the forest in Azran Legacy.

KO scream: Layton screams, "Huaghh." It sounds exactly like his scream when Emmy crossed his path at the beginning of Last Specter.

Star KO scream: Sounds exactly like his scream from Azran Legacy when the beam of light was killing him.

Basic attacks:

Jab: Layton delivers a small slap with his right hand while raising his pinky (supposed to be a gentleman's slap).

Double Jab: The second jab is another gentleman's slap, but he uses his left hand instead.

Triple Jab: Layton pulls out a fencing sword and uses it like he's in a fencing match. It can lead into a repetitive jab, and the final blow is the finishing fencing move that touches the opponent.

Dash Attack: Layton pulls out a metallic pipe and slashes from left tor right. The attack manner is similar to Marth's dash attack.

Tilt Attacks:

Forward Tilt: Layton holds out his magnifying glass, and the tool gives the same orange tint just like it does in the games when you find something of interest (even producing the same sound effect). The moment when the magnifying glass turns orange is when damage is delivered.

Up Tilt: Layton takes an "a-ha" stance as the iconic red exclamation mark from the games appears above his head. This exclamation mark is what deals the damage, and it is his strongest tilt attack.

Down Tilt: Layton uses an archaeological hand pick and does a hammering animation using it.

Aerial Attacks:

Neutral Aerial: Layton grabs a camera by its strap and swings it around himself.

Forward Aerial: Layton uses the same metallic pipe and moves the pipe downward. Visually, the attack resembles Layton's first strike on Descole when Layton released himself from the Fossil Glider in Azran Legacy.

Back Aerial: Keats the Puzzle Cat emerges from Layton's coat, and the cat slashes foes from behind Layton's back before returning to his coat. During this animation, Layton watches Keats with a surprised expression and quickly helps Keats return back into his coat.

Up Aerial: Layton pulls out the toy robot from Miracle Mask and holds it above his head. The toy robot then does a small, upward jump from Layton's hand while moving its arms up. This attack has a dual-damaging effect where it can potentially deal two blows to the opponent. There is a sweet-spot at the robot's arms.

Down Aerial: Layton takes a shovel and stabs it toward the ground. The attack heavily resembles Link's down aerial, even having the same meteor spike if the opponent is hit by the sweet-spot.

Grabs:

Pummel: Layton knees his opponent.

Each of Layton's throws reference various puzzles throughout the series. In each throw, he releases his opponent and changes into a thinking position. Upon releasing his opponent, the throw takes place. After the throw finishes, he looks up with a grin on his face, just like when a puzzle is correctly solved. Think of it as if Layton uses his intellectual thoughts to attack the foe. It's like Layton is playing "mind-games" with his opponents!

Forward Throw: A small toy train (as seen from a bird's eye view) appears above Layton, moves toward the opponent, and latches onto him/her. The train quickly moves slightly forward then diagonally upward before disappearing and releasing the opponent. It mimics those "drag the line" puzzles where you need to get a chain to another side, usually involving trains of some sort.

Back Throw: Three pitchers appear in front of Layton. The opponent is then thrown between the pitchers as if he/she is being poured like milk. It mimics the milk puzzle from Curious Village.

Up Throw: Three rectangular blocks push the opponent upwards, with the final block releasing the opponent high. It's a weak attack with high knockback, mimicking those "drag the blocks to get a certain piece to the other side" puzzles that are very common throughout the series.

Down Throw: A tetris-shaped block pushes the opponent downward. A second one pushes the opponent in a direction behind Layton. The last piece pushes the opponent upward. This ultimately creates a rigid U-shaped throw. It mimics those "fix the pictures" puzzles that is akin to assembling a jigsaw puzzle, but the pieces are more tetris-shaped.

Smash Attacks:

Each of these attacks involve the Azran Keystone from Azran Legacy.

Forward Smash: Layton pulls out the Azran Keystone casually holding it to the side for the charging animation. Once he finishes charging, he extends his arm holding the Keystone in front of himself. The Keystone then delivers a shockwave-like blast that deals tremendous damage to foes. The blast looks exactly the same as the one that was produced from the device in the games.

Up Smash: It plays out almost identically to the forward smash. The only difference is that Layton holds the Keystone above his head for the finishing blow, and the blast deals vertical knockback.

Down Smash: Unlike the forward and up smashes, Layton puts the Azran Keystone on the ground and holds it there for the charging animation. Once fully charged, the Keystone emits the the same blast, only this time, it covers a 360 degree radius surrounding Layton.

Specials:

Standard Special - Coin-Slot Machine Gun: Layton pulls out the same gun of the same name he created in Unwound Future. He charges it then and fires a barrage of coins. The length of time it takes to fire the coins depends on your charge time. Layton can move left and right while firing his gun, but he cannot turn around while doing so. The barrage of coins has the same effect as firing multiple, small shots from the Super Scope, but unlike the Super Scope, you can combo into a grab by moving toward the foe as you fire coins to keep him/her stunned. The gun can fire for up to five seconds at most. You can't use it right away after the gun finishes firing because the next Layton uses the attack, he will dump a bag of coins to prepare for the next attack. It takes about one second for Layton to dump coins. Once he finishes doing so, you can charge and fire again.

Side Special - Hamster Attack: Layton throws an apple, and if it hits someone, it does a small amount of damage. If he uses the side special again, he will throw the hamster this time, and it will quickly run towards the apple. As the hamster runs, it can climb up walls similar to the Bombchu, and it can anyone in its path with small damage. Once it reaches the apple, the hamster eats it. If an opponent is right next to an apple, he/she will be trapped by the hamster as it eats the apple and wrack up damage with each bite. Basically, the hamster is biting the opponent's feet in the process. With the final bite, the opponent is launched with decent knock back.

Up Special - Globe Glider: Layton uses the Globe Glider he built from Curious Village. When utilizing it, he faces towards his front. The glider can travel very high and is easy to maneuver, similar to Snake and ROB's up specials. This attack makes up for Layton's low second jump, repeating a similar deal to Snake's recovery. The glider can also disrupt an opponent's up-special when it makes contact, but in doing so, the glider will lose control for a few seconds before Layton is forced to dislodge himself. This references the scene when the glider slightly touches Don Paolo's helicopter in Curious Village, disrupting it to the point Don Paolo is forced to flee. When his up special finishes, Layton is not rendered helpless.

Down Special - Stone Catapult: Layton pulls out the catapult he uses to take down Descole in Last Specter, but it has been scaled down to closely match his size. He charges the catapult toYou can charge the catapult so that two stones can be launched farther. The farther the stones are launched, the more knock back and damage they deal. The stones deal more damage if they hit a foe that is in the air.

Final Smash:

Deduction: A cinematic Final Smash that references the most iconic cutscene in every Layton game where the Professor identifies who the real culprit behind the crime was.

The Final Smash begins with Layton taking a thinking stance and saying, "Hmmm." A glint appears in front of Layton and covers a small yet decent range in front of him. If anyone is caught within the glint's range, the screen turns white.

The scene then changes to show several people, including the culprit, sitting around a table in an old-fashioned living room, with Layton standing behind them. The people are all shadowed save for the the opponent that was caught by the glint. While taking his classic thinking stance, Layton walks around the room and says, "Someone here was the mastermind behind this awful scheme." He then looks forward the opponent and does his signature point at him/her, telling the foe, "And that person was you!" At that moment, the opponent takes on a funny stunned animation, indicating their shock at being caught. The scene then returns to the battle, only this time, the caught foe is delivered a large amount of damage and knockback. That attack can KO as early as 50%.

If Layton caught two or more foes, the scene plays out like it normally does. The only difference is that Layton uses plural nouns at the respective moments. While walking around and thinking, he says "some people" instead of "someone," and when deducing the culprit, he says "those people" instead of "that person."

I can also imagine a nice Easter Egg where all the shadowed people are individuals that appeared in past Layton games.

Taunts:

Up Taunt: Layton adjusts his hat, then pouts his arms. As he pouts his arms, he says, "Every puzzle has an answer."

Side Taunt: Layton tips his hat forward and says, "A remarkable move!"

Down Taunt: Layton pulls out a cup of tea and drinks it.

Victory Animations:

The victory melody would be a more melodic version of the "Puzzle Solved" soundbite, heard in the video brought up with the first animation.

Animation 1: Layton puts his hand on his chin, closes his eyes and looks down, then looks back up at the camera. He follows with his signature point and says, "I've found the solution!" This entire animation plays out exactly like the "Puzzle Solved "bit after solving a puzzle. Here's a video for reference:


Remove the black stills that interrupt at the different intervals to make the whole animation more fluid, and that's how it would likely play out in Smash.

Animation 2: Layton adjusts his hat and says "A true gentleman leaves no puzzle unsolved." He finishes with a pout while smiling at the camera.

Animation 3: Layton brushes both arms of his coat as if he is removing dust. As he does so, he states, "That was quite the riveting match!" He then adjusts his coat by putting both hands on the zipper sides to tuck his coat up.

Losing Animation: A basic losing animation that involves Layton clapping towards his left side while holding a smile on his face.

Home stage.


St.Mystere: The first location explored in the Layton series. I can see this stage working in two way's.

One. Since the size of St.Mystere is roughly the same as that of Delfino Plaza and Skyloft, the stage can work much the same as those stages, where a platform will carry you to various different locations from the game. Such as Reinhold Manor, the Ferris Wheel and the Tower itself.

Another way to implement this stage is a bit more unique and that's involving the main battle taking place on top of three houses. As the battle carries on, Don Paolo's flying contraption will come along and destroy one of the three buildings at random with his ball and chain weapon, leaving you only two buildings to fight on for a while until the destroyed building gets repaired through a puzzle animation and gets restored to its former state.

Pros:

* Level-5 themselves are aware of Layton's demand for Smash, having acknowledged his desire to be in the game through various interviews as well as in the Professor Layton fanbook.

* The Professor Layton series is Akihiro Hino's most favourite franchise that Level-5 produced as It was the first series they published and It's success and popularity means a lot to him and his company.

* As of 2018, the Layton series has sold 17 million copies, that on top of the fact that the series has spawned various spin off games, merchandise, a movie, manga's, novels and now even an anime, there is no doubt that the series has a high profile to the general public.

* Has the potential for a very unique puzzle based moveset in Smash, with only Dr.Mario in the game, there is a lot of room for exploration in the puzzle solving genre for Smash.

Cons:

* Potential competition with other popular Level-5 characters, most particular Jibanyan from Yokai Watch.

* Well.... he's third party. which may make obtaining the rights for him a bit more of a challenge.

Kirby Hat.

Thread for general Layton series talk. Thanks Erureido
https://smashboards.com/threads/pro...as-well-as-potential-lady-layton-news.448280/

Supporters list.

Everyone who want, like or don't mind Layton joining Smash Ultimate. Please do comment in the thread if you want to be added to the supporters list, or just drop the OP a like. Thank you so much for your support!

We currently have 133 supporters on board. This list includes all the supporters from the Smash Wii U/3DS speculation day's.​
* 1. Curious Villager 2. Lucidthought 3. Davidreamcatcha 4. AetherEch0s 5. Smash Daddy 6. GiantBreadbug 7. gothrax 8. D-idara
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Professor Hershel Layton.

First appearance: Professor Layton and the Curious Village for Nintendo DS.


View attachment 160897

Who is Layton?

Professor Layton is the original protagonist of the Layton puzzle solving series. He is an archaeologist who travels all over the world solving various mysteries from specter's to ancient civilizations and even time itself. Accompanied by his self proclaimed apprentice Luke Triton as well as his talented puzzle solving skills. Layton has been through numerous fun, dangerous, sad and epic adventures.

Despite being mainly known for his high intellect and puzzle solving skills. Layton is no stranger to combat either, whether it is him facing a single opponent in a one to one battle, or crafting up various contraptions to help him along the way!

While it's unknown wether or not Hershel himself will appear in the upcoming Lady Layton game, the main premise of the game does still revolve on him being the final goal of the new protagonist. And despite the series moving forward without him as the main protagonist, it is clear that Hershel is still the main face of the Layton franchise.

Moveset.

Despite what his initial appearance may look at first glance. Layton is actually a very athletic and resourceful character. He takes advantage of the environment around him and works on to his battle style around that.

Layton's series involves the solving of various puzzles and brainteasers so his main playstyle should revolve around playing mind games and keeping his opponent on their toes, making them think on how to approach him and what he would do next. His moveset should reflect on that as if one where to solve a puzzle, much like how it is in the Layton series.

Basic Animations:

Walk: Layton would walk normally like he does in the games.

Run: A basic running animation. Visually, it resembles the scenes when he chased the Black Raven in Last Specter and the moment the Giant Float is about to collapse on him in Miracle Mask. He has the same running speed as Snake.

Jump: He lunges upward in the first jump. With his second jump, he curls his body, but it doesn't give him too much vertical distance. It is very similar to Snake's jumps, but Layton's up special makes up for it.

Fall: Layton holds onto his hat with one hand while his other arm is held out, slightly bent. He has relatively fast falling speed as he is a bit of a heavy weight.

Crouch: Layton bends with one knee while one arm rests on it.

Crawl: A basic crawling animation where Layton crawls with his knees and hands.

Shield: Layton grabs his hat with one hand, while his other arm is bent and hovers over his chest.

Roll: Instead of rolling, Layton slides to the outside of the stage. When returning back, he has one hand on the ground as he bends his body forward.

Side-step: Layton grabs his hat with one hand and moves toward the back of the stage with a surprised expression while his other arm extends far to the side.

Dizzy: Layton grabs his hat with one hand and stumbles from left to right.

Sleep: Layton sits down with his legs crossed while resting his head on one of his arms.

Swimming: Layton moves his arms similar to a breast-stroke pull.

Drowning: He lowers his hat over his eyes with one of his hands, while the other arm and his legs float helplessly in the water.

Idle Animations:

-Animation 1: Layton adjusts his hat.
-Animation 2: Layton holds his hand to his chin, taking a thinking position.
-Animation 3: Layton pouts his arms and slightly nods his head.

Launching scream: Layton screams, "Uuwaaahhh." It sounds similar to the scene when he tumbles with Luke through the forest in Azran Legacy.

KO scream: Layton screams, "Huaghh." It sounds exactly like his scream when Emmy crossed his path at the beginning of Last Specter.

Star KO scream: Sounds exactly like his scream from Azran Legacy when the beam of light was killing him.

Basic attacks:

Jab: Layton delivers a small slap with his right hand while raising his pinky (supposed to be a gentleman's slap).

Double Jab: The second jab is another gentleman's slap, but he uses his left hand instead.

Triple Jab: Layton pulls out a fencing sword and uses it like he's in a fencing match. It can lead into a repetitive jab, and the final blow is the finishing fencing move that touches the opponent.

Dash Attack: Layton pulls out a metallic pipe and slashes from left tor right. The attack manner is similar to Marth's dash attack.

Tilt Attacks:

Forward Tilt: Layton holds out his magnifying glass, and the tool gives the same orange tint just like it does in the games when you find something of interest (even producing the same sound effect). The moment when the magnifying glass turns orange is when damage is delivered.

Up Tilt: Layton takes an "a-ha" stance as the iconic red exclamation mark from the games appears above his head. This exclamation mark is what deals the damage, and it is his strongest tilt attack.

Down Tilt: Layton uses an archaeological hand pick and does a hammering animation using it.

Aerial Attacks:

Neutral Aerial: Layton grabs a camera by its strap and swings it around himself.

Forward Aerial: Layton uses the same metallic pipe and moves the pipe downward. Visually, the attack resembles Layton's first strike on Descole when Layton released himself from the Fossil Glider in Azran Legacy.

Back Aerial: Keats the Puzzle Cat emerges from Layton's coat, and the cat slashes foes from behind Layton's back before returning to his coat. During this animation, Layton watches Keats with a surprised expression and quickly helps Keats return back into his coat.

Up Aerial: Layton pulls out the toy robot from Miracle Mask and holds it above his head. The toy robot then does a small, upward jump from Layton's hand while moving its arms up. This attack has a dual-damaging effect where it can potentially deal two blows to the opponent. There is a sweet-spot at the robot's arms.

Down Aerial: Layton takes a shovel and stabs it toward the ground. The attack heavily resembles Link's down aerial, even having the same meteor spike if the opponent is hit by the sweet-spot.

Grabs:

Pummel: Layton knees his opponent.

Each of Layton's throws reference various puzzles throughout the series. In each throw, he releases his opponent and changes into a thinking position. Upon releasing his opponent, the throw takes place. After the throw finishes, he looks up with a grin on his face, just like when a puzzle is correctly solved. Think of it as if Layton uses his intellectual thoughts to attack the foe. It's like Layton is playing "mind-games" with his opponents!

Forward Throw: A small toy train (as seen from a bird's eye view) appears above Layton, moves toward the opponent, and latches onto him/her. The train quickly moves slightly forward then diagonally upward before disappearing and releasing the opponent. It mimics those "drag the line" puzzles where you need to get a chain to another side, usually involving trains of some sort.

Back Throw: Three pitchers appear in front of Layton. The opponent is then thrown between the pitchers as if he/she is being poured like milk. It mimics the milk puzzle from Curious Village.

Up Throw: Three rectangular blocks push the opponent upwards, with the final block releasing the opponent high. It's a weak attack with high knockback, mimicking those "drag the blocks to get a certain piece to the other side" puzzles that are very common throughout the series.

Down Throw: A tetris-shaped block pushes the opponent downward. A second one pushes the opponent in a direction behind Layton. The last piece pushes the opponent upward. This ultimately creates a rigid U-shaped throw. It mimics those "fix the pictures" puzzles that is akin to assembling a jigsaw puzzle, but the pieces are more tetris-shaped.

Smash Attacks:

Each of these attacks involve the Azran Keystone from Azran Legacy.

Forward Smash: Layton pulls out the Azran Keystone casually holding it to the side for the charging animation. Once he finishes charging, he extends his arm holding the Keystone in front of himself. The Keystone then delivers a shockwave-like blast that deals tremendous damage to foes. The blast looks exactly the same as the one that was produced from the device in the games.

Up Smash: It plays out almost identically to the forward smash. The only difference is that Layton holds the Keystone above his head for the finishing blow, and the blast deals vertical knockback.

Down Smash: Unlike the forward and up smashes, Layton puts the Azran Keystone on the ground and holds it there for the charging animation. Once fully charged, the Keystone emits the the same blast, only this time, it covers a 360 degree radius surrounding Layton.

Specials:

Standard Special - Coin-Slot Machine Gun: Layton pulls out the same gun of the same name he created in Unwound Future. He charges it then and fires a barrage of coins. The length of time it takes to fire the coins depends on your charge time. Layton can move left and right while firing his gun, but he cannot turn around while doing so. The barrage of coins has the same effect as firing multiple, small shots from the Super Scope, but unlike the Super Scope, you can combo into a grab by moving toward the foe as you fire coins to keep him/her stunned. The gun can fire for up to five seconds at most. You can't use it right away after the gun finishes firing because the next Layton uses the attack, he will dump a bag of coins to prepare for the next attack. It takes about one second for Layton to dump coins. Once he finishes doing so, you can charge and fire again.

Side Special - Hamster Attack: Layton throws an apple, and if it hits someone, it does a small amount of damage. If he uses the side special again, he will throw the hamster this time, and it will quickly run towards the apple. As the hamster runs, it can climb up walls similar to the Bombchu, and it can anyone in its path with small damage. Once it reaches the apple, the hamster eats it. If an opponent is right next to an apple, he/she will be trapped by the hamster as it eats the apple and wrack up damage with each bite. Basically, the hamster is biting the opponent's feet in the process. With the final bite, the opponent is launched with decent knock back.

Up Special - Globe Glider: Layton uses the Globe Glider he built from Curious Village. When utilizing it, he faces towards his front. The glider can travel very high and is easy to maneuver, similar to Snake and ROB's up specials. This attack makes up for Layton's low second jump, repeating a similar deal to Snake's recovery. The glider can also disrupt an opponent's up-special when it makes contact, but in doing so, the glider will lose control for a few seconds before Layton is forced to dislodge himself. This references the scene when the glider slightly touches Don Paolo's helicopter in Curious Village, disrupting it to the point Don Paolo is forced to flee. When his up special finishes, Layton is not rendered helpless.

Down Special - Stone Catapult: Layton pulls out the catapult he uses to take down Descole in Last Specter, but it has been scaled down to closely match his size. He charges the catapult toYou can charge the catapult so that two stones can be launched farther. The farther the stones are launched, the more knock back and damage they deal. The stones deal more damage if they hit a foe that is in the air.

Final Smash:

Deduction: A cinematic Final Smash that references the most iconic cutscene in every Layton game where the Professor identifies who the real culprit behind the crime was.

The Final Smash begins with Layton taking a thinking stance and saying, "Hmmm." A glint appears in front of Layton and covers a small yet decent range in front of him. If anyone is caught within the glint's range, the screen turns white.

The scene then changes to show several people, including the culprit, sitting around a table in an old-fashioned living room, with Layton standing behind them. The people are all shadowed save for the the opponent that was caught by the glint. While taking his classic thinking stance, Layton walks around the room and says, "Someone here was the mastermind behind this awful scheme." He then looks forward the opponent and does his signature point at him/her, telling the foe, "And that person was you!" At that moment, the opponent takes on a funny stunned animation, indicating their shock at being caught. The scene then returns to the battle, only this time, the caught foe is delivered a large amount of damage and knockback. That attack can KO as early as 50%.

If Layton caught two or more foes, the scene plays out like it normally does. The only difference is that Layton uses plural nouns at the respective moments. While walking around and thinking, he says "some people" instead of "someone," and when deducing the culprit, he says "those people" instead of "that person."

I can also imagine a nice Easter Egg where all the shadowed people are individuals that appeared in past Layton games.

Taunts:

Up Taunt: Layton adjusts his hat, then pouts his arms. As he pouts his arms, he says, "Every puzzle has an answer."

Side Taunt: Layton tips his hat forward and says, "A remarkable move!"

Down Taunt: Layton pulls out a cup of tea and drinks it.

Victory Animations:

The victory melody would be a more melodic version of the "Puzzle Solved" soundbite, heard in the video brought up with the first animation.

Animation 1: Layton puts his hand on his chin, closes his eyes and looks down, then looks back up at the camera. He follows with his signature point and says, "I've found the solution!" This entire animation plays out exactly like the "Puzzle Solved "bit after solving a puzzle. Here's a video for reference:


Remove the black stills that interrupt at the different intervals to make the whole animation more fluid, and that's how it would likely play out in Smash.

Animation 2: Layton adjusts his hat and says "A true gentleman leaves no puzzle unsolved." He finishes with a pout while smiling at the camera.

Animation 3: Layton brushes both arms of his coat as if he is removing dust. As he does so, he states, "That was quite the riveting match!" He then adjusts his coat by putting both hands on the zipper sides to tuck his coat up.

Losing Animation: A basic losing animation that involves Layton clapping towards his left side while holding a smile on his face.

Home stage.


St.Mystere: The first location explored in the Layton series. I can see this stage working in two way's.

One. Since the size of St.Mystere is roughly the same as that of Delfino Plaza and Skyloft, the stage can work much the same as those stages, where a platform will carry you to various different locations from the game. Such as Reinhold Manor, the Ferris Wheel and the Tower itself.

Another way to implement this stage is a bit more unique and that's involving the main battle taking place on top of three houses. As the battle carries on, Don Paolo's flying contraption will come along and destroy one of the three buildings at random with his ball and chain weapon, leaving you only two buildings to fight on for a while until the destroyed building gets repaired through a puzzle animation and gets restored to its former state.

Pros:

* Level-5 themselves are aware of Layton's demand for Smash, having acknowledged his desire to be in the game through various interviews as well as in the Professor Layton fanbook.

* The Professor Layton series is Akihiro Hino's most favourite franchise that Level-5 produced as It was the first series they published and It's success and popularity means a lot to him and his company.

* As of 2018, the Layton series has sold 17 million copies, that on top of the fact that the series has spawned various spin off games, merchandise, a movie, manga's, novels and now even an anime, there is no doubt that the series has a high profile to the general public.

* Has the potential for a very unique puzzle based moveset in Smash, with only Dr.Mario in the game, there is a lot of room for exploration in the puzzle solving genre for Smash.

Cons:

* Potential competition with other popular Level-5 characters, most particular Jibanyan from Yokai Watch.

* Well.... he's third party. which may make obtaining the rights for him a bit more of a challenge.

Kirby Hat.

Thread for general Layton series talk. Thanks Erureido
https://smashboards.com/threads/pro...as-well-as-potential-lady-layton-news.448280/

Supporters list.

Everyone who want, like or don't mind Layton joining Smash Ultimate. Please do comment in the thread if you want to be added to the supporters list, or just drop the OP a like. Thank you so much for your support!

We currently have 133 supporters on board. This list includes all the supporters from the Smash Wii U/3DS speculation day's.​
* 1. Curious Villager 2. Lucidthought 3. Davidreamcatcha 4. AetherEch0s 5. Smash Daddy 6. GiantBreadbug 7. gothrax 8. D-idara
9. VictoryIsMudkipz
* 10. Hoots 11. fogbadge 12. Mulecc 13 MaskO'Gears 14. DeAuTh 15. Carolus Rex 16. colder_than_ice 17. Jeck 18. Vintage Creep 19. Ariand/AEM
* 20 Gingerbread Man 21. FalKoopa 22. BluePikmin11 23. Maffewt 24. Legendofrob1 25. blazeth 26. Popsydoodles 27. Sly Fox 28. FireEmblemnier 29. loganhogan
* 30. Groose 31. MonK4 32. TopHattedTroopa 33. Crap-Zapper 34. Kikaru 35. Keybladeguy 36. ToothiestAura 37. Pacack 38. Azule07 39. Rasumii
* 40. SuperBrawler 41. SmashBro99 42. Lolo Lolo 43. MrAmaboKcorb 44. Mega Bidoof 45. Shaking/very 46. StaffofSmashing 47. SpiderJerusalem 48. Controlled_Chaos 49. King Sonn DedeDoo
* 50. False Sense 51. Mari 52. Américo Santos 53. R_Trigger 54. TitanTeaTime 55. Nonno Umby 56. Stalwartguardian 57. Turmalinium 58. candyissweet 59. SmilingMad
* 60. GM_3826 61. Thebluecomet 62. CaptainQuestion 63. WishOn 64. Squishifrog 65. Ekazumon 66. Propeller Toad 67. MegaMarioMan9 68. Anorak 69. Erureido
* 70. Sonsa 71. Starlol9 72. Someguyyoulikelydontknow 73. Martingale 74. TheLastLugia 75. LIQUID12A 76. Captain Hotcakes 77. Laytonite 78. Fraserlazer 79. Sol0ke
* 80. Wyzill 81. Still-Wolf 82. Lyngstud 83. Hockeyfan44 84. danbrysmi 85. So_many_mails 86. Mnaterap 87. Equestrian Flyer 88. GWTCN 89. Moffe
* 90 Reila 91. Strider_Bond00J 92 Hippopotasauce 93. Someguyyoulikelydontknow 94. RandomNickname 95. Azure Warrior 96. SSBCandidates 97. RamOne 98. rockerpikmin 99. Niki
* 100. Nintenzilla 101. The Light Music Club 102. Prof. OboroTa-don Layton 103. Jason the Yoshi 104. Ivander 105. Pazzo+ 106. Professor Pumpkaboo 107. Moydow 108. DRs. Falkoopa 109. PK Bash
* 110. SmashKeks 111
I’ve wanted Layton since Brawl. I only joined Smashboards a few minutes ago and this is the first place I have decided to visit. I hope I can show my support in the next few months until the game comes out, and I will continue support if DLC characters come out.
 
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Curious Villager

Puzzles...
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Messages
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I’ve wanted Layton since Brawl. I only joined Smashboards a few minutes ago and this is the first place I have decided to visit. I hope I can show my support in the next few months until the game comes out, and I will continue support if DLC characters come out.
Hey welcome to Smashboards P PKFiRE_ I've added you to the supporters list, welcome on board!
 
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GWTCN

Smash Apprentice
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Jul 15, 2014
Messages
114
Location
Wollongong, New South Wales
NNID
GWTCN4
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The courtroom of witch trials.
I'd definitely have that in if Wright were to also get in, but my ideal Layton only stage would be 'Sliding Block Puzzle'. It's a random arrangement of sliding blocks, the top of which all have drop through platforms, and they slide around as the fight progresses.
 

Curious Villager

Puzzles...
Joined
Jun 24, 2012
Messages
11,770
Location
London
Someone did a poll on Reddit, and Layton was the 4th least disliked character, being liked more than Pheonix Wright, Shantae, Bandana Dee, Isaac, Geno and many more.

https://old.reddit.com/r/smashbros/comments/9fio07/antisuper_smash_bros_ultimate_poll_results/

It's something at least.
Oh I see.

Well I suppose there isn't really much reason to oppose Layton for Smash since he isn't brought up so much to the point on getting on some people's nerves, nor is he a meme or non videogame character that constantly gets brought up and invading conversations, but hey, that's still nice to know either way...
 
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King Sonnn DeDeDoo

Smash Champion
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May 4, 2014
Messages
2,649
Location
The basement of the Alamo
Someone did a poll on Reddit, and Layton was the 4th least disliked character, being liked more than Pheonix Wright, Shantae, Bandana Dee, Isaac, Geno and many more.

https://old.reddit.com/r/smashbros/comments/9fio07/antisuper_smash_bros_ultimate_poll_results/

It's something at least.
That seems to be reoccurring trend with Layton, every time I mention him for Smash people are very receptive of the idea, but most people just seem to forget about him since most of his fan base is either more casual or generally very un-obnoxious about their support.
 

Curious Villager

Puzzles...
Joined
Jun 24, 2012
Messages
11,770
Location
London
So Isabelle has just been confirmed for Smash Ultimate.
If there is anything we can take from it, if the likes of Villager and Wii Fit Trainer didn't already kill the pacifist argument. Then Isabelle (ironically) completely annihilated it!
 
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PK Bash

Smash Apprentice
Joined
Jan 26, 2016
Messages
196
If they can give us two movesets based on Animal Crossing of all things, then Layton's gonna be easy. Going through all the cutscenes and stuff on YouTube for my own take on Layton as a Smash character and it's pretty apparent that there is just so much you can pull from for his animations and basic attacks and whatnot. I've even got a source for his ledge hanging animation! They don't have to worry about producing animations that don't fit the character - the series already has so many that are ready made.

While I'm on the topic, I found a cool video when doing that research that nails what the appeal of the Layton is. Thought you guys would like it if you haven't already see it.
https://www.youtube.com/watch?v=0FT4kHDfYQM

Layton in Smash would be so great man.
 
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