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The Official 'Online is gonna suck' thread. Competitive playing? Nah...

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Coen

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It had to be done. Don't take the title too seriously.

Online is a nice addition, but there's one thing that's IMO not gonna make it online, and that's competitive play. Really, my first reaction was 'Crap :/', actually more like 'Hmm...', when I saw the update. Mixed emotions. Don't get me wrong, I did get excited, I'll admit that, but this bugged me:

Smashbros DOJO! said:
But because this form of communication is greatly affected by the distance between you and your opponent, your brawls may not run smoothly if you’re really far apart—like, for instance, if you’re connecting between Japan and America.

The more distant you are, the worse your connection becomes, and the slower it feels. I apologize, but I hope you understand.
I assume by it 'feeling slower' they mean lag. What, lag? :/ Ah well. No competitive stuff for us. I assume. This is how I see it. And yes Nintendo, we understand. We can't have everything.

Now to the point: We all know how precious those 60th of seconds are in our current love, Melee. I mean, competitive players absolutely frown upon any lag (Mute City/Fountain of Dreams banned in team) as even a tiny bit of it can ruin your whole combo/timing etc.

Nintendo openly admits they can not do anything about the lag. Shame, but it's not really their fault entirely. Online always has some sort of lag, that's unavoidable, but I hear people all over the place talking about 'OMG PWNZING PEOPLE ONL1NE'. I really don't like the thought of all kinds off ******** noobs thinking they're the greatest and godliest of them all just because they managed to get a high ranking online. It just doesn't reflect the Smash community well. Now I do believe that it's still possible there's going to be some sort of ranking system, despite what Nintendo wrote in the update. I'll have to quote myself:

Coen said:
Smashbros DOJO! said:
Your opponent will not know your name or any information about you, and neither of you can send short messages. There will also be no battle records kept for this mode, so whether you win or lose, it doesn’t matter. Just sit back and play.

The first sentence is clearly still giving information about the 'Battle anyone' mode. Why would they suddenly change subjects in the middle of a paragraph? That doesn't make any sense. They would have put the 'It doesn't matter whether you win or lose, no battle record' somewhere else in the update. As of now it just seems that it is relevant to the 'Battle anyone' mode, not to Wi-Fi in general. Mark my words.
It may not be too important, but it's bugging me: How seriously are we going to take online? I am NOT saying online isn't going to be fun and is ruined by lag, I'm just pointing out how competitive play will potentially suffer from it and how the potential rankings are probably going to be inaccurate (There is not a way to flawlessly rank people anyway). Discuss and speculate.

P.S. This thread is absolutely not for flaming. So rethink that "You're all too pessimistic, bunch of *censored* " and "You haven't even played it yet, you *censored* etc. I may have to warn you if you do.
 

Zantetsu

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Seriously you have a very good point. That makes me re-think alot. Playing online could actually weakin your skill at real time. Maybe the lag wont be THAT bad enless your playing other countries. Then again the lag might not be speed type of lag. Maybe delay lag? Which would suck more. Not sure. Only way to be 100% sure on this will be to wait...Like always >_<

As serious as the internet my friend, which is serious friggen business.


lol
 

Igneous42

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Online is a nice addition, but quite frankly I don't understand why people are getting so excited about it. Really, my first reaction was 'Crap :/', when I saw the update.



I assume by it 'feeling slower' they mean lag.

Now to the point: We all know how precious those 60th of seconds are in our current love, Melee. I mean, competitive players absolutely frown upon any lag (Mute City/Fountain of Dreams banned in team) as even a tiny bit of it can ruin your whole combo/timing etc.

Nintendo openly admits they can not do anything about the lag.
Online always has some sort of lag, that's unavoidable, but I hear people all over the place talking about 'OMG PWNZING PEOPLE ONL1NE'. And I suppose Nintendo is going to have a ranking system as well, which is probably going to be biased as hell with all the n00bs thinking they're great.. Where is this going??

It may not be too important, but it's bugging me: How seriously are we going to take online?
Meh he says that just so if people do have lag they don't go and complain. I have strikers for wii and as long as I enter a 4 star connection game i'll usually have zero lag. Play with people with good connections simple as that. My only complaint is that playing strangers online isn't much better than playing a computer. Only diff is they are going to be better. I don't really blame sakurai because it's nintendo who is way overprotective about their online. Seriously thats what parental controls are for.
 

Frigid_Aztec

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I bet thats just a warning kind of thing. Playing people from across the world might have huge lag, and it also may not have any lag at all.

Its sorta like this:

"Lifeguard off duty, swim at your own risk"

See? Something bad CAN happen, but its not a guaruntee.
 

peachori

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if there's any lag online then it probably wont be used competitively. you know how valuable each frame is in the higher levels of competitive play. also i'm wondering how you decide on items/rules/type of melee/etc for games with a stranger. anyway, most of the people you play will likely be scrubs and dc as soon as you begin kicking their ***.

i'm interested in the last part where he says they have more wifi stuff coming. wifi btt/btp/race to the finish? oh **** yes.
 

Moon Monkey

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Now to the point: We all know how precious those 60th of seconds are in our current love, Melee. I mean, competitive players absolutely frown upon any lag (Mute City/Fountain of Dreams banned in team) as even a tiny bit of it can ruin your whole combo/timing etc.
You have good points, but you can't base that off of Melee's lag in some levels. This is the Nintendo Wii not the Nintendo Gamecube, The Wii is way more powerful then the GameCube, but i wouldn't be surpised if it was still their *cough* LylatCruise*Cough* with all that commotion in the back ground
 

Sculelos

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I think the game will run at a smooth 60fps all the time... except for maby in very rare exception.

As for online lag, sure it will be there if you play with crappy latency... but I hope I can only play with others with good connections so it will become a non-issue. Either way I will try it out and if it is good enough I will play online most the time and if not I will just play single player or against computers or local humans.

Edit: As for modes or settings I don't really care, I hope I can select 1v1 matches but besides that I don't care what items or other stuff is enabled, I'm not hard to please.
 

Yartch

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Yeah I know what you mean, but friendly tournaments would still be fun. This really isn't a "I'm better than you because I won" feature, more of a "Let's have fun and see who wins".
 

lex.aut

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. And I suppose Nintendo is going to have a ranking system as well, which is probably going to be biased as hell with all the n00bs thinking they're great.. Where is this going??
you have to read the update properly.

quote:
" There will also be no battle records kept for this mode, so whether you win or lose, it doesn’t matter. Just sit back and play."
---> no ranking system.

i think the online mode is just great. if you just want to play for fun you can search opponents online. if you want to play vs friends, challenge them. lag won't be a problem on short distances.
 

Footos454

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i'm going to take the online as a good way to see how good people around the world are getting, and if they are better than me, there's a problem. i know i won't be able to see necessarily their full potential because of lag, but going from 60 fps to 57 fps isn't the end of the world. if it was, we wouldn't be here right now, would we?
 

Klowne

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If it really lags due to distance, you can always go to your regional forum and request friend codes. So for us, i doubt that would really be a problem.
 

Massaka

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LaL - Idiots Oo?!
Like the Root server will connect between the furthest destinations?!
I think there will be different realms like every good online game has. Nintendo knows that it has to fight with lag, specially cauz of Wlan, but i think if u do an random gam,e they will take players in the same country. I think nintendo has made up his mind when they did this. they obviosly learned from mario strikers charged i hope.
 

DarkSpidey13

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And I suppose Nintendo is going to have a ranking system as well, which is probably going to be biased as hell with all the n00bs thinking they're great.. Where is this going??
actually, they've confirmed that there won't be any ranking system whatsoever.
 

Fawriel

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As serious as the internet my friend, which is serious friggen business.
This post said it all already.

I assume that, for the competitive community, Wi-Fi battles will be nothing but
a) fun.
b) a Training Mode with a really varied "AI".

There's not really anything to be worried about or anything. Melee did fine, Brawl will do even finer due to less restrictions in whom and when you can fight. The bit of lag might not make it the best training available, but it's still better than nothing ( e.g. fighting CPUs ).
 

PKnight

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As I stated in another post, this is great for people who have friends that they don't get to see very often. I've got friends that have left for colleges waaaaay out there, that I rarely get to see. This way I don't have to continually beat on the computer in Brawl, but I can still beat on my friends when they're available. <3
 

Coen

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I thought they meant there won't be a ranking system for the 'Battle anyone' mode. That's what I got from it. I'll check again.

EDIT: Just read the update again:

Smashbros DOJO! said:
Your opponent will not know your name or any information about you, and neither of you can send short messages. There will also be no battle records kept for this mode, so whether you win or lose, it doesn’t matter. Just sit back and play.
The first sentence is clearly still giving information about the 'Battle anyone' mode. Why would they suddenly change subjects in the middle of a paragraph? That doesn't make any sense. They would have put the 'It doesn't matter whether you win or lose, no battle record' somewhere else in the update. As of now it just seems that it is relevant to the 'Battle anyone' mode, not to Wifi in general. Mark my words.


And what bothers me is that there will be large quantities of n00bs screaming they're the best just because they manage to somehow get good results online. I really despise those type of guys.
 

Bendu

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All I know is that in my dormitory the only way I'm going to be getting a good enough internet connection to have no lag is if I play at 4 in the morning.

This saddens me.

But anyway, I'm sure most serious players will not take online seriously. A game mode can be there, but if the community doesn't use it or take it seriously, then it will have no real bearing on the community. If there's an online ranking system, I'm sure it'll be seperate and take very little away from the real Smash ranking system or the community.
 

Adi

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I'm more concerned with the lack of a ranking systems. I would prefer not to play with 3 year olds all day so I'm probably going to set up matches via smashboards.
 

Darkurai

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I thought they meant there won't be a ranking system for the 'Battle anyone' mode. That's what I got from it. I'll check again.

And what bothers me is that there will be large quantities of n00bs screaming they're the best just because they manage to somehow get good results online. I really despise those type of guys.

Seems to be no way to see win/loss records.

I remember shortly after E3 '06, it was said that Brawl wouldn't have leaderboards because there'd be too many hoops to jump through.
 

Darkurai

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I think it will suck *** i don't have the time to look threw the topic. but lag will suck, and lag will be there
Ah, you made an assumption.

Well, when you make an assumption, you will be an ***, and the ump will shun you.
 

Coen

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Changed the title. I feel it fits the topic better. :p

Is there anyone who can prove me wrong or right about the rankings? *previous post*
 

Poisoncomic2

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I never intended on taking online too seriously. For me online is going to be my training ground. If you think online is going to take the place of other regular tourneys then my anwer to that is I highly doubt it. Don't worry, as for the lag, I believe it is only going to be for long distance smashes, so if you have a fetish for Smashing against Japanese players, then yes, do worry.
 

raphtmarqui

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I'm more concerned with the lack of a ranking systems. I would prefer not to play with 3 year olds all day so I'm probably going to set up matches via smashboards.
A lot of us will probably go this route.
 

Red Exodus

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I don't have a choice. It's either play online or play against AI all the time. I'll play with competitive rules mostly but I won't take it as seriously as a real tournament [not that I've ever been to one]
 

red stone

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it will suck in comparison to almost everything. but in terms of comparing it to nothing, it stands up quite well.

i just don't understand why nintendo is being such an *** about online play. first we don't even know other people's names so we can't even play with the same person twice if we choose to do so.

then if we do go through the trouble of tracking someone down, we have to enter these long annoying friend codes.

we don't even get a mic system set up.

the 4 messages are just a waste, you really can't say that much in 4 different sentences.

no ranking system sucks.

there's apparent lag. i wouldn't mind this at all if they had the other stuff, but how dare you take away everything else from us and still tell us there is lag!!!
 

Kirby M.D.

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it will suck in comparison to almost everything. but in terms of comparing it to nothing, it stands up quite well.

i just don't understand why nintendo is being such an *** about online play. first we don't even know other people's names so we can't even play with the same person twice if we choose to do so.

then if we do go through the trouble of tracking someone down, we have to enter these long annoying friend codes.

we don't even get a mic system set up.

the 4 messages are just a waste, you really can't say that much in 4 different sentences.

no ranking system sucks.

there's apparent lag. i wouldn't mind this at all if they had the other stuff, but how dare you take away everything else from us and still tell us there is lag!!!
Ease up, that's only for the faceless ones. It's not like Nintendo went like "every1 anon lol", a ranking system would eventually become invalid, and putting a fighter online is a difficult task.

I can see why you're upset, but if it's that bad don't go online. I'm confident that Sakurai and co. did what they could with the limitations and it will be sufficient for the masses' tastes.
 

person701

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The lag, we won't know what kind of type. As said before, we'll have to wait :ohwell: As for ranking systems, hopefully Nintendo will find a thourgh ranking system. I guess for example so much of your % wins and % losses will determine your rank, not a points system and also keep records like if the person was to use the same move over and over (spammer/stale moves as a title) they would get a title like so or a title that says you use a variety of moves.
 

aran_fusion

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Ease up, that's only for the faceless ones. It's not like Nintendo went like "every1 anon lol", a ranking system would eventually become invalid, and putting a fighter online is a difficult task.

I can see why you're upset, but if it's that bad don't go online. I'm confident that Sakurai and co. did what they could with the limitations and it will be sufficient for the masses' tastes.
I'm not confident did what he could. There are no limitations. Xbox has online with voice chat and close to no lag in fighting games. The least this game could do is voice chat, online, and close to no lag. Nintendo is failing hardcore.
 

Igneous42

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I'm not confident did what he could. There are no limitations. Xbox has online with voice chat and close to no lag in fighting games. The least this game could do is voice chat, online, and close to no lag. Nintendo is failing hardcore.
actually DOA 4 is the only live game I have played i've hard lag troubles on. But who cares it's DOA 4 it's a broken fighting game anyways.

Seriously people stop *****ing about online. We got online, sure it's not the best but thats more Nintendo's fault then Sakurai's. If the "fight anyone" option is too limited then just exchange a bunch of friends codes here so there will always be people on your friends list to play. thats what I plan to do.
 
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