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Odd, how all the interviews of third partys concerning the Wii have been "we luv the controller".Vyse0wnz said:*snip*
Wii:
*snip*
That's great for Nintendo and horrible for the consumers. Nintendo is trying to get more 3rd-party support for the Wii, but then they make it with a string attached -- "Please utilize our new technology that makes the Wii unique! Please adapt to our controller!"
People on Ebay were paying up to 2500$ for a pos360.Mic_128 said:I think you left out a few words in there.
Assuming you meant the average price of a 360 on launch day along with other items purchased was 980. The Good 360 package was what, around 400 US? Which would mean people payed around 580 more for extra stuff. So then for the PS3 launch, the price of buying the good package and the same extra stuff (assuming the prices are the same) the total is $1180.
The PS3 could be slightly cheaper I guess if there's no decent launch games....
well I'd disagree... I think Nintendo made a wise move with the wii. They realised that competing directly with sony and microsoft wasn't gonna cut it. If the wii went the same route as gamecube did to N64 the market share would have most certainly gone down again (going into why this would happen takes too much effort to explain but you can probably guessVyse0wnz said:Wii:
Now Nintendo is essentially saying, "Okay, **** all the other developers -- we're quite fine fitting into that niche." Business-wise that's fine -- they'll still make their money. Long-term that is not optimal, though; you're essentially admitting the vast majority of the gamer market is not going to be for you. That's great for Nintendo and horrible for the consumers. Nintendo is trying to get more 3rd-party support for the Wii, but then they make it with a string attached -- "Please utilize our new technology that makes the Wii unique! Please adapt to our controller!" It doesn't really work like that.
To a certain extent I agree with you. Other than smash brothers and wind waker I was very disappointed with my gamecube this generation. Up to the point I was going to stop playing videogames altogether. But I think it's unfair to call mario and zelda horrendous and boring. I loved wind waker >: (. Hopefully the wii will change this. Giving the games a new control style will hopefully do to the series what the N64 did. Mario bros. to Mario 64. Mario kart to mario kart 64. Link to the past to ocarina of time. This is the main reason I'm getting a wii. The new control style is going to actually bring something new to the table and not jsut better graphics and more enemies on the screen.Vyse0wnz said:Speaking as a gamer, Nintendo is getting stale. They're relying on their big franchises, and the fanboys will always flock to them, but casual gamers are getting tired of it and more and more hardcore gamers are as well. Super Mario Sunshine? Wind Waker? Horrendous games, just incredibly boring. Metroid Prime was alright, but then again, it sold like **** compared to other great games on other consoles. The new franchises they do try to create are mostly on the DS or just flop -- Advance Wars has done well on the DS, but Battalion Wars has not. Pikmin costs a lot of money to start, according to Miyamoto, so they're committed to it... but it sells like crap. (A shame, too, since it's one of the GameCube's best games.) Animal Crossing has been a nice surprise, and so has Nintendogs, but it's going to be very hard to adapt Nintendogs to an actual console. Pokemon has always done better on the handhelds than the consoles and it too is getting stale.
Vyse0wnz said:Nintendo's going to be profitable for a long time, but they're pretty much admitting they're never going to be elite again. They don't have enough support, their primary franchises are getting stale, and the loss of Rare is truly going to start hurting them now. Remember how Rare had about half the amazing games on the 64? All those games are gone from the GameCube, and now Rare can start pumping out AAA games for the competition. As a pure gaming console, it's hard to get excited about the Wii.
You typo'd too, so we tie.Mic_128 said:Almost, you've got a space between the n and g in beating
I doubt they'd be sold ou enough to drive up ebay prices, but if they are, it's going to be bad.
Yeah, I'm going to read through 54 pages of stuff just for you. Good luck with that one.Crimson King said:Vyse0wnz, (nice name, wonder when your registered : |) you ignored all my previous statements of the price tag is something YOU won't pay. If I wanted a PS3 that bad, I would pay the money for it. Also, tax here is 8% so it would be slightly cheaper than you estimated here. Also, that is LAUNCH price. 360 will be down in price by then, so like the most peope who will wait, so will this. You really should read the topic to avoid making arguments that have been made again and again, it looks foolish.
The reason the GameCube and 64 were relative flops is because they offered nothing that appealed to older gamers. And most mature games are actually the best games in gaming anyway. They had nothing that was exclusive and it got a horrible stigma. Wii IS doing the same thing, only it's being honest with it. It's saying, "Okay, we weren't competing with them before, so now we'll make it official and state we won't even try."SuperBowser said:well I'd disagree... I think Nintendo made a wise move with the wii. They realised that competing directly with sony and microsoft wasn't gonna cut it. If the wii went the same route as gamecube did to N64 the market share would have most certainly gone down again (going into why this would happen takes too much effort to explain but you can probably guess). With this strategy, they are most certainly not going down in market share. People call the wii a risky move, but it really isn't. Nitendo don't do anything unless it makes a profit.
Misconception. GameCube was the easiest to develop for. How many games did it get? It's not about it being the cheapest to develop for, its about your game reaching the most households... GameCube is everything you 're praising the Wii for, and it has the fewest games out, its sales are the lowest, very few developers work for it.There are incentives to make games for the wii. It's the cheapest platform to develop for, meaning there is less risk involved and developers can actually make ''new'' games.
Huh? Last place = developers come?Nintendo are in 3rd place and this seems to be the best way to get 3rd parties back on board.
Of course, just like they're not FORCING anyone to make games using the dual screens for the DS. But they strongly ENCOURAGE it, of course... And look at the DS -- a lot of times developrs utilize the two screens just as a token thing. The best use of it has been with Nintendo themselves, and its foolish to think anything will be different with the Wii.And also, some developers can make games for the virtual console. Also, they haven't forced anyone to make games with the remote.
I hope they learned their lesson with the GameCube controller...There's also the classic controller (assuming it's packed in with the console).
Link? 2D games are rarely made anyway.Their attitude seems far better than the competitors anyway. Sony and microsoft have turned some developers away for not making games that take enoguh advantage of the console's graphical capabilities. Sony doesn't want any 2D games.
I realize most Nintendo fanboys and those who buy a Wii are going to love their fanboy franchises, and that's fine. Me personally, I'm sick and tired of them, and I AM a hardcore gamer. How do you think most casual gamers feel? I have friends that are both casual and hardcore, and all the casual gamers write GameCube off. At first I disagreed, but look back -- were they wrong?To a certain extent I agree with you. Other than smash brothers and wind waker I was very disappointed with my gamecube this generation. Up to the point I was going to stop playing videogames altogether. But I think it's unfair to call mario and zelda horrendous and boring. I loved wind waker >: (. Hopefully the wii will change this. Giving the games a new control style will hopefully do to the series what the N64 did. Mario bros. to Mario 64. Mario kart to mario kart 64. Link to the past to ocarina of time. This is the main reason I'm getting a wii. The new control style is going to actually bring something new to the table and not jsut better graphics and more enemies on the screen.
Money doesn't matter to Microsoft, obviously... And $275 million isn't a lot to buy Rare for.You don't really believe this? Rare were a sinking boat. Yes, what they did on the N64 was integral to its success but that was it. A lot of the developers walked out and nintendo sold them off for an obscene amount of money (microsoft screwed up there...). Nothing rare has done since the sale has proven nintendo made a bad move. Also, rare still makes games for DS...
Well yeah, ANYTHING is an improvement over the GameCube -- it had zero support. Compared to 360, though? Doubtful. Hell, Sony still might get more developers. And what EXCLUSIVE titles is it getting that look great?I don't see how they admit they won't ever be ''elite'' again. 3rd party support is increasing this gen compared to gamecube. EA alone will make a pretty big difference. I guess we'll have to wait for the first 2 years to pass to really make a judgment but at the moment it seems a bit silly to assume 3rd parties will ignore them.
What games look good for the Wii compared to PS3 and 360? :|And I think it's kinda ironic you said you can't be excited about the wii as a pure gaming console. That's exactly why I can't wait for it.
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Then ANYTHING you say is worthless to me, as you will miss points we discussed already.VyseOwnz said:Yeah, I'm going to read through 54 pages of stuff just for you. Good luck with that one.
Okay, so I just won't respond to you, nor do I care how many points I missed. Thanks for the heads up.Crimson King said:Then ANYTHING you say is worthless to me, as you will miss points we discussed already.
And you're assuming that control scheme results in better games, or that casual gamers care or will even want to play with somehting like that...SuperBowser said:The wii IS doing something different. It's offering a totally new control scheme that the competitors don't have. It won't be as comparatively late to the competition as its predecessors. It will be marketed much much better. It is much cheaper than its competition. It has a new (possibly superior) control scheme.
Compete means actually try to gain market share. Nintendo has never tried to gain the older gamers by actually having quality mature games on its console. About 2 years in the GameCube sports got pulled. 3rd parties never came. You always saw a multi-console title come out for Xbox and PS2, rarely all three. Sure, Wii's supposed to be getting sports ... we'll see if they actually s tay this time.What do you mean exactly by nintendo aren't trying to compete (it can be taken it a lot of ways...)? They make their own console and their own games for it. That brings them the most money. If they had (foolishly) gone the same route as PS3 and 360 they would have been trounced. It would just be a repeat of this gen and thoguh they've helped define many of the popular genres played today they ''own'' fairly few of these markets. With the wii they can make new genres again and actually offer something the others can't.
Uh yeah, you touted the Wii being the easiest to develop for as it being a big point its favor. And that example holds zero ground because GameCube was easy to develop for as well and still no one cared.Yes, the gamecube was the easiest to develop for but so what? I didn't mention anything about it so why bring it up?
Really? I don't know how much the gap is. A link, please?This gen, there is a MUCH larger gap between development prices of the wii to PS3 and 360.
How? :| A ton of developers, as always, are developing for PS3...Not to mention, I think nintendo lost the whole ''do it our way or piss off'' attitude with 3rd party developers. Interestingly, that is exactly the attitude sony seems to have adopted this gen...
You're looking at everything with rosy fanboy glasses and I have no idea why. Once upon a time the GameCube was set to get great 3rd party support. You're assuming the best for no reason. Actually name some actual 3rd party exclusive games that look great...That's taken out of context... I was saying, given the position nintendo is in, they are taking the best route possible to gain 3rd party support. What would you suggest instead if you think there's something better... And wheher you choose to acknowledge it or not, 3rd party support has increased >.>
Some? More like almost every freakin game...Again, what's your point? It's not surprising some of the best games on a Nintendo console are going to be by Nintendo. But there are good 3rd party games too. I'm too lazy to go through a list for the DS but there's at least 5 decent ones out there... If it wasn't a crap game with new controls, it would be a crap game with old controls. Blaming the DS touchscreen and 2 screens for a game's shortcomings is a bit dumb. It's not like anything has been detracted from the experience.
What gane? Metal Slug anthology? That's coming out for PSP too...Meh, maybe I'll find the link another time. It was an interview with the Metal Slug people. The guy basically said he wanted to bring the franchise to the PS3 but was turned away. It's now coming out for the wii launch. Why are you writing it off? You complain about Nintendo not getting 3rd party support yet when something like this does make a difference to the number of games they get you just ignore it...
Well from the get-go it was barely beating the newcomer Xbox and losing in Europe and USA, the two biggest gaming markets... And from the get-go it had a little 3rd party support.I'm not here to defend the gamecube. But some of the problems that came from gamecube were from self served predictions by 3rd parties. A company decides not to make a game for the gamecube because its audience might be too small. Fair enough. Then another five do it. Guess what? That directly caused the audience to dwindle.
1. You didn't even read what I said. 2. Oh wow, I didn't know I have to state that what I'm saying is OPINION when naturally anything I or anyone says is an opinion unless there's an obvious statistic / fact somewhere...You don't like mario sunshine or wind waker, fine. But don't pass your opinion off as fact. They did plenty of things right and most people would say they enjoyed the game.
What in the world are you talking about? PDZ is averaging 80.8% from GameRankings and got a 9.0 from GameSpot, widely considered the best gaming site... Kameo has an average of 80.5% and got an 8.7 from GameSpot... That's a lukewarm review? Lmfao.Last I checked, kameo and perfect dark both got lukewarm reviews. They were good, but not system sellers. They used to be one of the best companies. They no longer are. Most people would rate mario sunshine and wind waker over kameo and perfect dark... Also, nintendo has acquired other second parties (retro) since then and collaborated with more 3rd parties like namco, sega, square enix and capcom. We aren't in the same position as nintendo to see what they based their decision off but if Rare actually had the potential to make a difference for nintendo, they wouldn't have sold them.
You can name them here then. Sonic's going to be on Xbox and PS3 as well, so try again. Rayman is multi-platform. Trauma on DS got worse reviews than Kameo and PDZ you hypocrite. Square Enix have also put Dragon Warrior / Quest games on the PS2 and will assuredly do so for the PS3 as well... The original Crystal Chronicles was solid but nothing special, also getting worse reviews than Kameo and PDZ. Elebits lets you play hide and seek. :| I can't find any information on Heroes and its developer is someone I've never heard of (Marvelous). Wait, THIS is supposed the BEST the Wii has? A couple of likely solid titles but zero AAA? I mean, you could've at least said Red Steel -- that actually looks promising. 360 has Saints Row, Fable sequel, Halo 3, Gears of War, GTA, Dead Rising. And as for 3rd party games it has coming that aren't necessarily exclusive but as of now aren't coming to Wii / GameCube? Tony Hawk, Godfather, Smackdown vs RAW, Alien Hominid port, Prey, Bioshock, Lost Planet: Extreme Edition, Mass Effect, Battle for Middle-earth II, Splinter Cell, Forza 2... Not close, is it?Good exclusives revealed so far can be found in the wii thread... if you don't like them, fair enough. Just in case you don;t know though, mario and zelda are coming out. 3rd parties = sonic, heroes, elebits, rayman, trauma centre, dragon quest, crystal chronicles. The wii seems to be pretty popular in japan among consumers and developers alike. But it doesn't matter. You said nintendo won;t ever be ''elite'' again. I was just questioning that.
I stated that it'd increase simply because Sony owned themselves. They've made incremental improvements, nothing "vast."I only replied in the first palce because you made it sound all doom and gloom for the wii and as if market share would decrease. It really isn't. Nintendo have made vast improvements this gen.
Sony has zero chance of having 60% market share. I bet it'll be more like 45% 360 / 30% Wii / 25% PS3.The only prediction I'm willing to make right now is the sony is going to lose market share from its current 70%. The question is how much and I don't think anyone could say till at least a year from now. Sony can quite easily win this gen with a solid 60%, if they get their act together during/after the launch.
Grabbed by the Ghoolies.Rare automatically adds 5-plus top notch EXCLUSIVE titles for whoever they're working for. When's the last time they made a bad game?
Casual gamers seemed to go for the Eye-toy games, the singstar games and Guitar hero games, despite looking like fools while playing.And you're assuming that control scheme results in better games, or that casual gamers care or will even want to play with somehting like that
The Wii is going for no more than $250 US. How much did the 360 go for? $400 wasn't it?Really? I don't know how much the gap is. A link, please?
And numerous developers are complaining about how dificult it is to program a game for PS3.A ton of developers, as always, are developing for PS3
But there's an exclusive Wii game that's totally diferent to the 360-PS3 game (No crappy Silver the Hedgehog in this one)You can name them here then. Sonic's going to be on Xbox and PS3 as well, so try again.
A quick check on the Ubisoft homepage shows Rayman Raving Rabbids as a Wii exclusive.Rayman is multi-platform.
From where? All reviews I're read have given it great scores.Trauma on DS got worse reviews than Kameo and PDZ you hypocrite.
What's this got to do with anything?Square Enix have also put Dragon Warrior / Quest games on the PS2 and will assuredly do so for the PS3 as well...
It's not FF:CC from the gamecube, it's a NEW game. One that has fixed it's previous issues.The original Crystal Chronicles was solid but nothing special, also getting worse reviews than Kameo and PDZ.
Smash just lets you fight, and Halo just lets you shoot. It's still a great game.Elebits lets you play hide and seek.
EVERYONE knows of Red Steel. It's better and more original than the others.Wait, THIS is supposed the BEST the Wii has? A couple of likely solid titles but zero AAA? I mean, you could've at least said Red Steel
So that's 2.360 has Saints Row, Never heard of it Fable sequel, This isn't 3rd partyHalo 3, Neither's thisGears of War, GTANot Exclusive, Dead Rising.
It's actually cheaper than the PSP.SuperBowser said:I think the wii is somewhere around the development prices of a PSP.
As of December the 360 sold 10 million units, worldwide. That's not a bad start for the console that began last generation. And by the launch of the Wii and PS3, they will have to REALLY push some consoles if they want to even be contenders.I also think it's hilarious that you put the 360 at the top of next gen. It doesn't even sell in japan and it's somehow gonna get 1st place?! Sony is gonna get at least a solid 2nd place in all three territories with or without their mistakes. They've already made some smart moves (like taking away some of wii's thunder) and if they win Europe and do decent elsewhere they will get 1st this gen again. You're being the fanboy...
Rare is not a first party. It's is a second party, because it was originally a independant developer until being bought out. Second-parties are owned by first-parties. This is the only reason they develop only for one system. Examples of Nintendo second-parties are Camelot and HAL Labs.And Rare, Bungie and Lionhead are first party companies because they went from being individual companies to being divisions of Microsoft. A second party is a company that can develop for any of the consoles but chooses to only develop for one.
Wikipedia- Second-party developer. said:In the video game industry, a second-party developer is a both a publisher and a development studio wich both publishes and creates games.
The defining characteristic is that a second-party developer is a company completely separate from the manufacturer, while first-party developers are considered to be a "division" of the console maker itself.
A second-party developer should not be confused with an internal first-party studio. For example, Intelligent Systems, developers of the original Metroid games, is an internal Nintendo studio and therefore not second-party. Camelot Software Planning, developer of the Golden Sun, Mario Golf and Mario Tennis games, is an example of a second-party developer.
What I said is what you said, he's just being weird. Yeah, that's a nice way to put it.What Chill said.
If/when we reach this limit on gameplay. It will not be the demise of games as we know it. Lets look at movies for example. The way we watch movies has just about reached it's limit. Today we have color, surround sound, HD, and in some cases 3D. All of these have been around for a long time, but does that stop you from taking your friends/family to the movies? Ofcourse not. You usually dont go to the movies just for the viewing experience. You go because you want to see a story thats going to make you laugh, cry, scream or get excited.People always argue about how graphics may or may not be reaching a saturation point, but I think people are missing an important point.
I think we've reached the point where the consoles's power can no longer limit the gameplay available.
When you get right down to it, there isn't really much more you can do to make a game FUN with extra processing speed, beyond a certian point. I assert that games like Kamino (with the massive, realtime battle going the entire game) and Assasin's Creed are beginning to reach that boundry, of diminishing returns. We might not be there yet, but we're getting close. Once we do, only Graphics can improve.
I'm not saying Games will start to suck. But just because Spore 3 might be able to realtime an entire galaxy's life on the cellular level, doesn't mean it's going to be any more fun than Spore 1.
Wii is taking a different approch adding more ways to have fun, which lets them extend the possible gameplay for a given processing speed. However, this does not allow them to magically pass the limit... it just gives them more room to "play around" before they reach it.
Once the Gameplay and Input are maxed out, all that's left is output- Graphics, sound, and rumble. Later generations may add new outputs- directional force-feedback, true 3d images (VirtualBoy style) and other immersion tools... but when you get right down to it, will it be any FUN?
From answers.com.a second-party developer is a developer who, while being a separate entity from any console manufacturer, is tied to a specific one usually through contract or partial ownership