So next MU thread is Yoshi then?
I don't have a schedule for the MU threads btw; I play everything by ear but I try to get one up once a week or so.
tbh I think the only major threats we haven't hit are Yoshi, Pikachu, VIllager, and Wario.
@
ZTD | TECHnology
Absol's a buddy of mine but he just plays a standard, pretty solid Sheik. One thing he does that caught me off-guard is that he'll Bouncing Fish off the the Smashville/T&C balloons and try to hit you with the rebound kick which is MUCH stronger than the initial Bouncing Fish kick. But against Sheik in general, and this is why I still think we have a slight advantage against her, you want to jump out of pretty much anything she tries on you at high percent and air dodge bouncing fish when you see it coming. Sheik can punish air dodges and burning your jump against Sheik puts you in a very bad situation...if you didn't have 4 more jumps that is.
We are one of the absolute best characters for slipping out of traps and juggles. The only way Sheik should KO MK is by punishing or making us fall for "dumb ****" which is Judo's term (a KY Sheik), not mine.
Proper DI and mashing jump gets MK out of most things in this game and with him being a fast faller, he also has a very easy time landing. If it's not a true combo or a very hard read, we don't have any excuse for getting juggled in the air. It doesn't matter what character you're facing, if you can't land as MK, you got work to do.
On a side note, I've been working on my overall character control and stage control over the past week. Outside of Custom Move tournaments (which for me really just means Mii Brawler), I haven't had a loss that wasn't entirely my fault. Saturday I was mad salty about Ksev coaching Dixx to victory while Michigan cheered against me but I shouldn't have let that get to me mid-match, especially after how well I played game 1. Every mistake I make is a player problem, not an MK problem. If I don't mess up, I genuinely believe MK can go the distance. Right now my problem is not sticking to my game plan and rushing in. MK wants to control mid-stage constantly and I haven't been doing that properly.
I'm in a constant battle against my own scrubiness.