Okay so this is just something I threw together rather quickly seeing as I am a huge supporter of seeing any Megaman character in the ssb4
Its a moveset for a few characters, there sort of vague because I did it at work but let me know what you think....
Okay so I've been thinking for awhile about how badly I want a Megaman character in the 4th smash game. So this is what I've come up with.
Zero from the Megaman X series.
I've been watching a lot of UMVC3 and after seeing what moves they have given him. I see no reason why he couldnt be added.
Im sorry I dont know the exact names of his attacks, so I can sort of describe them.
His standard attacks would be fairly similar to that of Marth and Links in Melee
Jab looping sword swing, mid range.
Forward Tilt - Almost identical to marths
Downtilt - Similar to links
Up tilt - Again Similar to Marths
Smash attacks
Forward Smash - Horizontal Swing
Down Smash - A sweeping low swing beginning In front
Up Smash - Just like Up-tilt but chargeable
Aerials:
Neutral Air:Does a front flip with sword out(Sort of Like Pikachus in Melee but holding a sword of course, thus the added Range) Im timed correctly, can do a second nair without ending lag
Forward Air: A Strong Forward Slash. KO Potential
Down Air: Sort of like Samus'
Back Air: A Horizontal Back swing. Pivots to face the opponent. Low knockback to allow a followup. Decent hitstun.
Up Air: Similar to Ike's in Brawl, Lower knockback to allow a juggle.
Specials
Standard Special: The Charge Shot. Pretty straight forward EXCEPT you can single hop while charging
Forward Special: Boosts left or right depending on the direction chosen at a decent Speed(Similar to Ike's without the slash)
Up Special: Jet boosters come out of feet, can control which direction you go.
Down Special:Sliding Kicking(baseball type slide/Falcon kick like but not as far)
Grabs: Up-throw - Marths pretty much
Forward throw - Tosses him on the ground, about a body length away
Down-throw - Picks up enemy and slams them onto the ground directly beneth Zero.
Back throw - Similar to Forward throw...but behind him.
So this is what I have for Zero so far.
I feel like the Special moves could also be used if the Regular Megaman was to be added.
Megaman Regular and/or Bass?
Jab Combo - Similar to Samus
Up-Tilt - Just like Falcon from Smash64
Forward Tilt - ?
Down Tilt - Low Sweeping Kick
Aerials
Nair - Some type of Sex Kick
Fair - ?
Up-Air - Just like Mario/Doc's Uair
Bair - Just like Falcons but a little less knockback.
Dair - Just like Zero's
Specials - I felt like Zero's could work well for Megaman too.
Standard Special: The Charge Shot. Pretty straight forward EXCEPT you can single hop while charging
Forward Special: Boosts left or right depending on the direction chosen at a decent Speed(Similar to Ike's without the slash)
Up Special: Jet boosters come out of feet, can control which direction you go.
Down Special:Sliding Kicking(baseball type slide/Falcon kick like but not as far)
Grabs: Up-throw - Marths pretty much
Forward throw - Tosses him on the ground, about a body length away
Down-throw - Picks up enemy and slams them onto the ground directly beneth Zero.
Back throw - Similar to Forward throw...but behind him.
So this is what I have for Megaman/Bass
Protoman would be just like Zero except for one change
Down-Special = Quickly pulls out his Shield to block an attack(Projectiles)
Also needs a different nair....