Sars_Pirate said:
I'm pretty sure Falco's got the advantage on Marth on Battlefield since it's easier for him to pillar since he can land on platforms and recharge his double jump or just catch Marth with an u-tilt. If JGT taught us anything, it's that Falco's will have to look for another stage besides FD where they can own. Lack of obstruction means it's easier for Marth to chainthrow Falco, but how many of us can chain like Ken does?
Marth wins when he edgeguards, and, on BattleField, that happens a lot to Falco. Plus, there is no edge for Falco to angle thunderbird into to throw off Marth's timing. All Marth has to do is neutral a swipe the phantasm, then falco falls under, and gets fsmashed from his up b until he dies. The edges are harder to tech on Battlefield, since Falco can't angle into the side of the stage. Yes, Marth gets combo'd on Battlefield by Falco. Yes, the platforms stop most of his chainthrowing. But, Marth can still uthrow Falco onto a platform, wait for the tech, then follow it with utilt or fsmash tipper. A Marth whoring utilt under a platform is a good Marth, because it works. Falco just can't get past Marth's edgeguarding on Battlefield, IMO. The unique edge makes edgeteching and angling into the stage, to throw off timing, nearly impossible. I think that Pokestadium and Dreamland64 are the best stages for Falco vs. Marth.
Sars_Pirate said:
And for the whole Marth thing, Taylor actually did make a good point about Marth being easily juggled/comboed. Personally, I do think that Marth is the best character because of his priority, range, and speed. Seeing as how pretty much all of his moves extend around him, the guy seems almost unassailable. But, if you've got enough confidence in your character, all you really have to do is get under the Marth and juggle, juggle, juggle since Marth can only D-air you, and anyone can tech out of that. (Meaning that Fox can stand up to Marth since he can assault Marth with his U-air from below)
Yup, that's how I managed to get atleast one win against Jon's Marth, and Taylor's (I'm pretty sure) Marth at Gameware. Uthrow to uair juggle on Marth combo's very easily to 60 or 70% on Marth because of his weight and falling speed.
Sars_Pirate said:
As for Sheik, I don't know . . . I don't remember having as much trouble against Sheik than I do Marth. Besides, I can always switch to ICs and just chainthrow to death.
**** Sheik with Fox. xD She can hardly do anything to Fox until higher percentages. On the other hand, fox has drillshine to uthrow uair all day on her. xD xD xD