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The Half Genie Protector of Scuttle Town, Shantae for SSB4 (WayForward wants her in Smash)

TheRickyWill

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Imagine a scream of boundless fury and rage in the above picture and you will have my reaction to the current state of the RTC thread.

-No Japanese Fanbase: Um, no? The exposure Shantae has been getting has been stirring up the East more and more. The creator of Rhythm Heaven even did a fanart of her, which was a surprise to many and is going to get people asking, and at least two of the Shantae games are getting localized. Her Japanese following most definitely exists and is getting stronger.
-Quieting Fanbase: Yes, someone in the RTC thread (I will not name him/her) actually said this. And it's totally false; Shantae's fanbase in both the East and the West have been getting bigger and louder by the day. Take a quick stroll on places DeviantArt or Miiverse (especially Miiverse) and you'll find new Smash hype for Shantae from new people almost daily. They are far from quieting.
-Indie Stigma: Once again, people are judging a book by its cover and assume that just because she's not Nintendo means she has a snowball's chance in hell, some going so far as to 1) preface their argument using "Indie" as the main negative, or 2) just say "Indie" and that's it. We hear it all the time, we get it, now shut up about it please. Putting together reasons against a character is fine, but for God's sake, at least present a well-done argument before tainting it with original sin!

I was really hoping that after a few re-rates people would've looked more closely at Shantae and saw her merits in a kinder light. Oh well.


EDIT: Image Source in case anyone is curious (turn your bloody speakers down)
>The "No Japanese fanbase" argument becomes irrevelant when you remember that Sonic, who is in Smash Bros, sells worst in Japan. Heck, Sonic's recent titles don't even crack the top 20 charts. That, and Shantae's fanbase in Japan is slowly growing, and may skyrocket when her games are released there.

>Quiet fanbases don't give 13-year old GBC games sequels. Not to mention who succesful the Kickstarter campaign was, and how well "Shantae for Smash" movement is going.

>If Indie characters aren't allowed, how did CommanderVideo get a trophy? By accident?
 
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DoctorSanity

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Don't Sonic games sell like crap anyway?

(I mean, on average at this point? Judging by Sonic Boom's standards...)
 

Wademan94

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Now that I know how to toggle spoilers, thought I'd rework and finalize my ideas for Shantae a bit and repost them here

MOVESET (warning: very long)
Entrance: Shantae flies in on a magic carpet (Half-Genie Hero for that idea) and says "Let's Go"

VA: Cristina Vee (either with new voice clips or recycled from Pirate's Curse)

Neutral Attack: a 3-hit Hair whip combo,
Dash Attack: Elbow dash from the first Shantae game
Side Tilt: consists of the Power Kick from Pirate’s Curse (with some much needed knock back to it),
Up Tilt: Shantae flicks her hair forward similar to Greninja's tongue
Down Tilt: uses the hair whip while crouching

Her Smash attacks will make use of her transformations for a brief time, but needs some time to change back, similar to Mega Man’s cooldown, and her charging animations consist of her bellydancing to change forms,
Side Smash is the Monkey Claw (slashes with her claws in Monkey Form, short reach but decent power)
Down Smash is Elephant Stomp (spins up into the air then transforms into an Elephant mid-air and pounds down, has great knockback)
Up Smash: Mermaid Flip (doing a backflip in her Mermaid form having her tail strike her opponent.)

Neutral Aerial: based of her twirl attack from the first game, she spins around ballerina style with her hair hitting opponents as she twirls around.
Forward Aerial: a midair hair whip
Back Aerial: twirls back and delivers a midair kick.
Up Aerial: In a pose similar to her Half-Genie Hero artwork, she thrusts her hand up into the air with fire in it, hits multiple times.
Down Aerial: The drill attack from the first game, similar to Sonic’s Down air, but can hit an opponent more than once.

Though not really a tether, Shantae can use her hair to grab opponents from a reasonable distance; she’d hold her opponent with her hands and pummel them with her knee.
Forward Throw: She bumps her opponent with her hip.
Back Throw: She spins to throw her opponent behind her with her hair hitting them when she finishes her spin
Down Throw: She throws her opponent to the ground and spins around like a drill on top of them.
Up throw: She performs the spin kick from the first game, with her kicking the opponent up and then somersaulting in midair in a fashion similar to Sonic's Up Smash.

Neutral Special: Bellydance-comes straight out of Risky’s Revenge, hold down the special button to perform a bellydance then let go at the end of it to transform, there are three dances to it, each of which determined by how long you hold down the button,if you let it go after the first, she’ll turn into a monkey and dashes forward using Monkey Bullet-a slightly weak but fast dash attack, the second turns her into an elephant and charges forward with Elephant Charge-a slow but powerful dash attack, the third turns her into a mermaid who jumps into the air and throws some bubble projectiles down onto the stage.

Side Special: Spitfire-shooting out three fire balls at a time, low speed but good distance.

Up Special: Harpy Form-though she doesn't dance for this one, she turns into a Harpy like in the GBC game, giving her multiple wing jumps which lasts about half as long as Villager's Up Special, if she is hit she transforms back and enters a helpless state, however she is able to attack with her talons to defend herself from opponents and even negate projectiles.

Down Special: Pike Ball-similar to Mega Man’s Leaf Shield, except it lasts longer but can’t be thrown.

Final Smash: All-Mighty Half-Genie-she spouts her catchphrase "Ret-2-Go!" and pulls out the Genie Lamp and traps everyone within range, it takes time to an area where the female protagonists from Wayforward's "Mighty" series: Patricia Wagon from Mighty Switch Force, Luna from Mighty Milky Way, and Alta from Mighty Flip Champs, come in and attack the trapped opponents one at a time, sending them flying like a pinball, Alta first uses her staff to flip a wall to strike the captured opponents, then Luna summons a small asteroid and strikes them with it, then Patricia uses her helmet to make block appear and strike them as when, then all three girls join up and Shantae joins them for one final blow.

Her taunts would consist of the dances she uses for those transformations, the D-pad would be mapped to the corresponding dances from the GBC game:
(Up Taunt:
Down Taunt:
Left Taunt:
Right Taunt:
)

Her victory animations are:
Spinning around in midair like she does when she completes a stage from her games;
Her flying in her monkey form to grab a gem, then transforming back to perform a dance (like the Matt Bozon created micro game in WarioWare D.I.W.) ;
Performing her dance from Half-Genie Hero then her transform in/out pose with the other Wayforward girls posing behind her at the same time, Alta is behind her twirling her staff then holds it up and winks, Luna spins around and blows a kiss, Patricia takes off her helmet and wipes some sweat off her blow, then throws up a peace sign.


Victory Fanfare: Stage Clear jingle from Pirate's Curse

Alternate Costumes:

Red: Default (her physical appearance and jewelry would be based of her design in Pirate's Curse, but her top would be from Risky's Revenge, and her pants would be from Half Genie Hero)
Blue: The blue palette swap Backer costume from
Purple: Based of Risky/Nega Shantae (eyes would be yellow, but her irises would be green)
Green: Based off Rottytops
Yellow: Based off Sky
Navy: Based off Bolo
Brown: Based of the guardian genies from the first Shantae game
Pink: Pirate Costume (has the bandana, vest and leg belt and holster, but doesn't lose her sleeves, similar to her Pirate costume on the cover of the second to last Nintendo Power)
Here's my fanart reflecting this:


Other Details: She has the ability to crawl. Her default idle stance would be her full health dancing animation in Pirate’s Curse and Half Genie Hero, but it'd change depending on the damage she's taken like in those two games. Her idle animations consist of her straightening out her hair and her crossing her arms and looking behind her in an impatient kind of way, her shield dash would resemble the backdash from Risky's Revenge, her Star/Screen KO animation would resemble the twirling animation she and Risky share from the first game when she gets knocked back from the explosion from the first boss or when Risky got knocked back from the boss encounters.

Also I do have a feeling they'll made custom moves for the DLC characters so I thought I should share my ideas for hers:

Custom Neutral 1: Storm Puff-like in Risky's Revenge she summons a storm puff that stays on the stage for a bit and shoots lightning randomly, it can also be moved around.
Custom Neutral 2: Risky's Boots- I think Sakurai would think the pistol would be too realistic so I opted it out, this special works a bit differently from in Pirates Curse, you tap the special button to activate it then hold it for distance, (it automatically goes off if you hold the button too long).

Custom Side 1: Fireball-a quick moving fireball similar to Mario's custom but does some knockback.
Custom Side 2: Flamethrower-Like in Risky's Revenge-a stream of fire that doesn't deplete but disappears after a short time.

Custom Up 1: Risky's Cannon-like In Pirate's Curse, can fire cannonballs down and can be used it 3 times.
Custom Up 2: Risky's Hat-a gust of wind blows Shantae upward and she uses the hat to ride it up and can make her glide for a bit, similar to Palutena's Jump Glide.

Custom Down 1: Super Pike Ball: three Pike Balls orbit Shantae, but for a reduced time.
Custom Down 2: Pirate Flare: Like Palutena's Celestial Flareworks, but takes a bit to go off and makes Shantae vulnerable during the fireworks.

STAGE/MUSIC
Scuttle Town Lighthouse (3DS/Wii U)
Shantae's home and the starting point for each game-a medium-large sized stage with a day/night cycle, the island with the lighthouse itself is in the middle of two other islands. The island on the right goes offstage connected by a longer bridge. There's a smaller island with a small bridge connecting them to the lighthouse, but on the far left of the stage is a short cliff that's connected offstage, between the two is a pool of water, Like Green Hill, some areas of the bridge are prone to damage, especially with Risky in the background firing off cannonballs onto the stage, after a while, the Oceanic Tinker Tub becomes a boss with Risky at the helm. It can attack with barrels, it's anchor, or it can jump back into the water for a bit and bombard the stage with cannonballs.
MUSIC:
Dance Through The Danger (Half Genie Hero)
Burning Town (Pirate's Curse Version) (3DS/Wii U)
Risky Boots (Pirate's Curse Version)
Boss Battle (Pirate's Curse Version) (3DS/Wii U)
Cackle Tower (Pirate's Curse)
Day/Night Travel (Propeller Town/A Troublesome Trek from Pirate's Curse)
Scuttle Town (Pirate's Curse Version)
She's Got Moves! (Risky's Revenge)
Trip Through Sequin Land (Pirate's Curse)
Run Run Rottytops! (Pirate's Curse)
Mermaid Slide (Half Genie Hero)
Rescue Girl from Mighty Switch Force 2

TROPHIES
ASSIST TROPHY: Patricia Wagon (Mighty Switch Force)

Patricia runs around the stage and fires off her Pellet Gun to damage opponents, also faded out blocks will appear on the stage and they can become visible by her helmet automatically like in the last levels of her game, damaging opponents on impact, (if KOed with them, they'll always result in a screen KO) but providing can be KOed if caught in her own blocks (albeit with the screen KO from her game)

TROPHIES:
Trophies that will likely be in (based off Ryu's bundle):
Shantae (Classic Mode)
Alt. (Her transformations)
Final Smash (All-Star)
Risky Boots/Oceanic Tinkertub
Patricia Wagon
Other Possible Trophies:
Rottytops
Sky/Wrench
Bolo
Tinkerbat (note. if possible I think Tinkerbats would make great Smash Run enemies)
Mimic
Squid Baron
Ammo Baron
Pirate Master
 
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SuperSegaSonicSS

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Don't Sonic games sell like crap anyway?

(I mean, on average at this point? Judging by Sonic Boom's standards...)
Colors and Generations sold very well and was well received, while Sonic Lost World (Wii) sold decently I believe, don't know about the 3DS version, and Boom failed miserably. Good thing it wasn't by Sonic Team.
 

DoctorSanity

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What if Shantae's final smash was like Kirby's from Brawl but with the lamp and somehow worse
 

Wademan94

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What if Shantae's final smash was like Kirby's from Brawl but with the lamp and somehow worse
Are you referring to my idea? Because I had in mind that it would be similar to Luigi and Mega Man's

I'm sure this has been said at least 20 times in this thread, but Shantae needs to keep the butt wiggle in her crouch animation.
It'd be the best crouch animation next to Dedede's :awesome:
Wouldn't have it any other way
 

DoctorSanity

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Are you referring to my idea? Because I had in mind that it would be similar to Luigi and Mega Man's
I guess I was just younger, but I remember Kirby's cook final smash taking a little while before it reached kill %s.

...Also the lack of items that would spawn would technically make it worse but still.
 

Midnight Twinkle

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What if Shantae's final smash was like Kirby's from Brawl but with the lamp and somehow worse
This right here should be her Final Smash: FINAL SMASH - (Belly Dance) - Dancing! Seriously, use the dance mini game from the first Shantae game on GBC as the Final Smash. This would implement her belly dancing perfectly(besides using her taunts)! When players start Shantae’s Final Smash she’ll jump up on a stage in the background(similar to the Pokemon Trainer’s platform in Brawl) and begin bouncing back and forth as dance commands start to scroll up the right side of the screen. The commands would be the same ones as in Shantae GBC: Up, Down, Left, Right, B, and A. Every time the player inputs a command correctly a gem will be thrown on the stage. The gems do high damage and launch if they hit an opponent. The more successful inputs, the bigger the gems get. After the Final Smash ends Shantae will return to the same spot where she was when she activated the Final Smash in a similar way like Palutena.

The whole moveset I helped create can be found here: http://twinkledoodle.deviantart.com/art/Shantae-s-Moveset-553081363
 

TheRickyWill

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I'd say the former, but maybe it's because I'm absolutely garbage at the actual Metroid games,
I can barely sit through a Metroid or Zelda game, yet I've beaten the original Shantae GBC twice and Pirate's Curse 5 times.

This right here should be her Final Smash: FINAL SMASH - (Belly Dance) - Dancing! Seriously, use the dance mini game from the first Shantae game on GBC as the Final Smash. This would implement her belly dancing perfectly(besides using her taunts)! When players start Shantae’s Final Smash she’ll jump up on a stage in the background(similar to the Pokemon Trainer’s platform in Brawl) and begin bouncing back and forth as dance commands start to scroll up the right side of the screen. The commands would be the same ones as in Shantae GBC: Up, Down, Left, Right, B, and A. Every time the player inputs a command correctly a gem will be thrown on the stage. The gems do high damage and launch if they hit an opponent. The more successful inputs, the bigger the gems get. After the Final Smash ends Shantae will return to the same spot where she was when she activated the Final Smash in a similar way like Palutena.

The whole moveset I helped create can be found here: http://twinkledoodle.deviantart.com/art/Shantae-s-Moveset-553081363
That's creative, but you have to keep the limitations of the 3DS in mind...
 
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Midnight Twinkle

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I can barely sit through a Metroid or Zelda game, yet I've beaten the original Shantae GBC twice and Pirate's Curse 5 times.


That's creative, but you have to keep the limitations of the 3DS in mind...
Honestly don't see how this wouldn't work on the 3DS. Its not like the gems have to be very detailed models. DK has a rhythm beat Final Smash soooo... yeah. Plus there are much flashier Finals than this.
 
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Wademan94

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This right here should be her Final Smash: FINAL SMASH - (Belly Dance) - Dancing! Seriously, use the dance mini game from the first Shantae game on GBC as the Final Smash. This would implement her belly dancing perfectly(besides using her taunts)! When players start Shantae’s Final Smash she’ll jump up on a stage in the background(similar to the Pokemon Trainer’s platform in Brawl) and begin bouncing back and forth as dance commands start to scroll up the right side of the screen. The commands would be the same ones as in Shantae GBC: Up, Down, Left, Right, B, and A. Every time the player inputs a command correctly a gem will be thrown on the stage. The gems do high damage and launch if they hit an opponent. The more successful inputs, the bigger the gems get. After the Final Smash ends Shantae will return to the same spot where she was when she activated the Final Smash in a similar way like Palutena.

The whole moveset I helped create can be found here: http://twinkledoodle.deviantart.com/art/Shantae-s-Moveset-553081363
Maybe it's just the future parent in me talking, but while I like this from a creative and unique standpoint, I'm not sure it will fly with the source material. I mean an Arabian dressed girl belly dancing on a stage while money's being thrown for her might give people the wrong idea, I dunno, maybe it's just me
 

TheRickyWill

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Maybe it's just the future parent in me talking, but while I like this from a creative and unique standpoint, I'm not sure it will fly with the source material. I mean an Arabian dressed girl belly dancing on a stage while money's being thrown for her might give people the wrong idea, I dunno, maybe it's just me
^
Yup
 

Midnight Twinkle

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Maybe it's just the future parent in me talking, but while I like this from a creative and unique standpoint, I'm not sure it will fly with the source material. I mean an Arabian dressed girl belly dancing on a stage while money's being thrown for her might give people the wrong idea, I dunno, maybe it's just me
lol. Hey, its right out of the first game. And I honestly don't see any problems with it. You're performing and get money thrown onto the stage. There's quite a bit of different performers who do this.

By the way, Pole Dancing Palutena says hi!
 
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Wademan94

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lol. Hey, its right out of the first game. And I honestly don't see any problems with it. You're performing and get money thrown onto the stage. There's quite a bit of different performers who do this.

By the way, Pole Dancing Palutena says hi!
Like I said maybe it was just me, I'm not trying to sound like a prude, but I just wasn't sure if that was crossing some lines,
 

Midnight Twinkle

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She can always have Peach's final Smash.

Same idea, somewhat safer.
You guys have used arguments about Shantae's apparel against haters by saying stuff like that was shown in old cartoons that kids watched. Same applies here. I don't see how Shantae dancing and getting money thrown on the stage is gonna up the age rating(which is equivalent to the ESRB's T rating in other regions).
 

SuperSegaSonicSS

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As much as Shantae's cultural dancing may or may not be "over the top", I don't think it would be if you take out the money part, but that's just me, but you got to keep in mind how many people on this planet are arrogant to other cultural heritages... Basically, Shantae doing something like that may be fine in one place, but to others, she might as well be classified as a stripper to some people. And for "parents" and other sensitive people "thinking about the children", they may just cause controversy over nothing called for.
 
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Midnight Twinkle

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As much as Shantae's cultural dancing may or may not be "over the top", I don't think it would be if you take out the money part, but that's just me, but you got to keep in mind how many people on this planet are arrogant to other cultural heritages... Basically, Shantae doing something like that may be fine in one place, but to others, she might as well be classified as a stripper to some people.
You guys are being slightly hypocritical. People consider Shantae a stripper half the time anyways because they are arrogant. Sure, Shantae may get news coverage if she has this as a Final Smash. It happened to Zero Suit Samus because she had high-heels did it not? Did it pass? Yes. No matter what happens, there are some people that will make a big deal out of anything, simple as that.

And please read my post above yours SuperSegaSonicSS. Anyways, you guys are entitled to your opinions.
 

Yellowlord

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Well guys; I posted a much needed post against the bias people in the rate your chances thread. Let's just hope they understand now. Shantae does not need this kind of bias.
 
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SuperSegaSonicSS

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You guys are being slightly hypocritical. People consider Shantae a stripper half the time anyways because they are arrogant. Sure, Shantae may get news coverage if she has this as a Final Smash. It happened to Zero Suit Samus because she had high-heels did it not? Did it pass? Yes. No matter what happens, there are some people that will make a big deal out of anything, simple as that.

And please read my post above yours SuperSegaSonicSS. Anyways, you guys are entitled to your opinions.
Sorry, I don't mean to sound double standard or anything like that... I just don't want more pointless and blatant BS claims and unnecessary drama put onto Shantae for who she is as a character, because there's too many *sshole's bringing her down for no damn reason...

I'm just being cautious....that's all.
 
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TheRickyWill

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You guys are being slightly hypocritical. People consider Shantae a stripper half the time anyways because they are arrogant. Sure, Shantae may get news coverage if she has this as a Final Smash. It happened to Zero Suit Samus because she had high-heels did it not? Did it pass? Yes. No matter what happens, there are some people that will make a big deal out of anything, simple as that.

And please read my post above yours SuperSegaSonicSS. Anyways, you guys are entitled to your opinions.
We can always put a cheer or something, or a louder beat, like Donkey Kong's Final Smash, y'know...

Or have gems pour down on the foreground like confetti, which is a good loophole.
 
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Yellowlord

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Lol, saying Shantae fans are biased after multiple people give 0.1% chance ratings to her.
Well... I was mostly redirecting my post to some of the people who were bashing her on the thread, especially the ones who gave her 0% and had zero reason as to why they did it, or just ones that were outright speaking against her. It annoys me to no end that this happens a lot, and seeing it on the rerate thread is agitating.
 

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Yeah I probably shouldn't have brought that up
Hey its cool man. I'm not mad I was just stating some things.

Sorry, I don't mean to sound double standard or anything like that... I just don't want more pointless and blatant BS claims and unnecessary drama put onto Shantae for who she is as a character, because there's too many *sshole's bringing her down for no damn reason...

I'm just being cautious....that's all.
Assholes will bring her down no matter what as I said before. Its cool though you're fine.

We can always put a cheer or something, or a louder beat, like Donkey Kong's Final Smash, y'know...

Or have gems pour down on the foreground like confetti, which is a good loophole.
Pretty much the same thing. Its not like you can see any people actually throwing gems. They just appear from the foreground and land on the stage.
 

Yellowlord

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Well, I placed in my arguments on the rerate thread. I'm done posting anymore arguments there, though, due to not wanting to go off-topic. Let's just hope my points are understood.
 
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Damenshi

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Well, I placed in my arguments on the rerate thread. I'm done posting anymore arguments there, though, due to not wanting to go off-topic. Let's just hope my points are understood.
With sound logic as your weapon, no one will stand in your way!
(Except for those that ignore said logic... eh, either way, at least it has a solid foundation.)
 

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Thought I'd share this considering the argument above, The Mighty girls might just be a bonus, and aren'tt entirely necessary, but the reason I went for the Magic Lamp as part of her Final Smash is because I feel it not only represents her genie half, but also her human half
In Risky's Revenge, Risky used the lamp to gain control of Shantae's powers, but because of her status as a half genie, she couldn't fully control Shantae, leading her extract her magic half and forcing Shantae to destroy it. In Pirate's Curse, because she was now human, Shantae was the one in control of the lamp, bending to her will and using it to clean up all the dark magic and to draw other items like scents, gems, and hearts; and with everything she went through in her adventure, the lamp changed the dark magic into light and restored her genie powers, she even managed to become powerful enough at the end to grant Major Scuttlebutt's wish to restore the town, I feel that with the lamp in her possession, her human half has control of her genie half, fully controlling her own magic, meaning that she is her own master (and for the reason why she would have it in Smash even though she threw it into the ocean at the end, same reason that Pit has the Three Sacred Treasures despite them being destroyed by Hades, the game doesn't ALWAYS adhere to continuity)
 

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I just remembered!

Nintendo has acknowledged Shantae
via a game before!

Remember WarioWare DIY for the DS? Matt Bozon made a Shantae microgame and had it featured in the "Big Name Games" section on the feature that allowed you to download Microgames others made.
 
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