Volga
Juggling Veteran
this sounds really fun. I wish the DLC Characters got customs.Potential Bayonetta customs!
B1: Onyx Roses: The shots are slower, but do more damage
B2: Kafka: A single arrow that when fully charged, deal poison damage
Side B1: Durga flame, the kick is now a kill move at the sacrifice of less range
Side B2: Durga lighting. Think Ike's Close Combat for After Burner Kick
Up B1: Alruna, longer start up, but can grab enemies from above and slam them too the ground
Up B2: Rakshasa: Extended reach and much more damage, but makes Bayonetta helpless
Down B1: Rosemary beads: When countering, Witch Time doesn't trigger, but a powerful projectile gets launched from where Bayo was hit, works on projectiles
Down B2: Parry.Witch Time isn't triggered, but the foe instead gets stunned for a short amount of time
Thoughts?
Part of me wants to see the Giant Hammer put in,but I don't see that happening.
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