Shrokatii
Smash Lord
What is this sorceryI am Nintendo and confirm Pichu is returning as a Pokeball Pokemon.
Also 600th post, let's go to 1k
Last edited:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
What is this sorceryI am Nintendo and confirm Pichu is returning as a Pokeball Pokemon.
Good job. Pichu shall prevail!I ran into someone on FG last night with the tag "VOTEPICHU" I responded with "YESPICHU" he said ";D" then "NOWVOTE"
I then proceeded to body his Falcon with my Charizard.
Quite honestly that'd be pretty opHow about instead of having a move that heals him, his crouch could instead? It makes him look like he's sleeping right? It could function like the custom equipment that heals you when you crouch, just without the equipment.
I thought that would help nullify how a large amount of his moves hurt himself, but that does sound rather OP re-reading my post. A way for Pichu to heal himself would be a neat mechanic for him though.Quite honestly that'd be pretty op
It would of course need limitations which would need a more elaborate explanation
hm maybe, something so that hed have like 30 seconds or so that his moves wouldnt hurt him? thatd be neat, but at the same time wouldnt make much sense, but a good thought nonetheless. maybe something so his attacks arent electrical for a certain period of time and wouldnt be multihit, and therefore wouldnt hurt him?I thought that would help nullify how a large amount of his moves hurt himself, but that does sound rather OP re-reading my post. A way for Pichu to heal himself would be a neat mechanic for him though.
We could try vice versa, and have it where he doesn't take self damage from his moves.hm maybe, something so that hed have like 30 seconds or so that his moves wouldnt hurt him? thatd be neat, but at the same time wouldnt make much sense, but a good thought nonetheless. maybe something so his attacks arent electrical for a certain period of time and wouldnt be multihit, and therefore wouldnt hurt him?
one thing i though of would be, if pichu crouches for 2 seconds, itd heal around 10%, but he would have to wait 20 seconds or so to do it again. itd be pretty weird to balance it, while still making it useful. one other thing i thought of would be it heals 1% every second, but thatd be pretty much useless.
something to heal pichu would be neat, yes, but i just dont think its within his design. id certainly want something to heal him, but i dont think itd happen. i personally just wish theyd get rid of him hurting himself all together, but thats what hes famous for so i doubt theyd get rid of that unfortunately
Something like this could a whole new layer of depth to a character that was previously a clone, assuming they don't already declone him a little in his transition to Smash 4.I support Pichu.
I'm not sure if someone came up with the same idea, but I always thought he could have a rage mechanic similar to Lucario...
See, if the reason he takes damage while doing electric attacks is he can't control them well, when he's damaged, he should be even less likely to keep control of his abilities, making his electric attacks go out of control!
That could mean more range and knockback for his electrical attacks.
It'd be great to differentiate him from Pikachu, with him being faster too, he'd be a high-risk, high-reward version of Pikachu.
(I'd also like some other decloning to take place besides this new mechanic of course.)
OP? Please.Something like this could a whole new layer of depth to a character that was previously a clone, assuming they don't already declone him a little in his transition to Smash 4.
Having a certain percentage where his electrical attacks (which he has 8 in Melee) get stronger could make him a good user of the rage mechanic, despite being one of the lightest characters in the game. Now, others could be quick to say that rips off Lucario's aura effect. Unlike Aura, which only affects damage output (outside of Aura Sphere), Pichu's electricity mechanic could also affect hitboxes and knockback for his electrical moves.
Below are a few examples of moves that could take advantage of Pichu's electricity.
F-Smash- This move does more knockback at higher percents and it's hitbox gets more disjointed at too. It starts out as big as it is in Melee at 0%. At 70%, it's as big as Pikachu's. At 150%, it's twice as big as that. It also now consists of one hit instead of multiple and deals 2.5% self damage. Unlike other electrical moves of Pichu's, it doesn't increase in damage as Pichu is at higher percents, though it does deal 15% over Melee's 12%.
Down Smash- This move starts out like his D-Smash in Melee, but starting around 30%, an electrical field grows around Pichu when using the move, dealing a bit of damage and knockback. It grows from being tiny around 30% to being 1 Pichu around him at 150%, where rage caps and (possibly) his electrical and self-damaging mechanics. The normal hitbox could also grow more disjointed as damage adds up. Unlike in Melee, it also deals 2% self damage. At 0%, this move does 13%, at 150%, it does 17%, improving it's KO ability at higher percents. The electrical field hits 6 times dealing 0.25% at 30%, 0.5% at 100%, and 1% at 150%.
Down Air- This move only does 10% if all hits connect at 0% unlike in Melee, where it does 14%. However, with Pichu's electricity mechanic, it can do up to 19% at 150%. It's range also increases as it takes damage. If the opponent is touching Pichu's body when the last hit connects, it is a meteor smash. Unlike some other electrical moves Pichu uses, this move does not gain knockback as he takes damage. It does only do 1% recoil now as opposed to doing 1% extra if he hits the ground when using it, which was kinda pointless.
If anyone has thoughts about this, let me know. I don't want to make this mechanic sound OP or confusing.
I am hoping so badly that either one or both of these things happen. (Either having Pichu return with a LOT of buffs, or having Plusle and Minun as playable characters, or both.)Suppose pra_mai did indeed turn out to be Plusle and Minun.
Suppose these two were indeed a tag-team revamp of Pichu.
Suppose Sakurai did indeed decide to recreate Pichu using elements of these cut characters.
Do you think Pichu (via the proxy of Plusle and Minun) would be decloned in some capacity between the transition from Melee to Brawl, as Doc and Roy were, and that these changes would duly transfer over to Smash 4?
I highly doubt that Pichu would be free DLC. Plus, the Miiverse stage sorta does this already. Oh, and the Ice Climbers still aren't coming back in Smash 4. I can almost guarantee that they're coming back in Smash 5 though.I have some new stuff to throw in. This time, how Pichu could return into Smash.
People would probably moan about Pichu's status as DLC, since he would have to be paid, correct? Maybe, we could have Pichu as either free DLC or someone to automatically be added in an update. Then, no one moans, right? It could also tempt people into buying DLC instead of waiting for free ones that won't probably won't happen. This could also make way for a free DLC pack that includes a taste of what is to come - maybe trials of the fighters, and Pichu as a full one? It's all possible.
According to what Sakurai says, there will be 'several DLC characters', which means 'more than two, but not many.'. From my perspective, that means '3 - 6'. We know 1 or 2 of those slots will be the ballot characters. What could the last ones be? Young Link, Pichu, Wolf and Ice Climbers, of course! However, then we end up with 9 characters as DLC, which isn't a round number. We could have Ivysaur and Squirtle return though. How can this happen? Through having Pichu in an update instead as aforementioned, meaning 10 DLC characters. What does that mean? EVERY VETERAN WOULD BE IN SMASH. That'd be my dream come true.
Now here's a sentiment I can agree with.The Ice Climbers DO have a possibility, and I'll explain that now. The 3DS could either be optimized, they could be made Wii U Exclusive whilst another one is 3DS, or they get separated altogether. Trust me, exclusives are popular for some reason. Don't believe me? Look up Godzilla Unleashed. If they get separated, I think the characters should get massive buffs. Popo and Nana do still have a chance, despite all odds being against them. Hell, the New 3DS could handle them with few problems.
I have my doubts about Pichu being free DLC, but a Free DLC Pack could be a nice thought. I know the MiiVerse Stage does this, but I'm throwing in ideas for the people who wouldn't pay for Pichu since he's considered 'The Worst Character In Smash History'...EVEN THOUGH THEY'RE ****ING WRONG (I've seen Pichus beat Falcos. It's not hard with that speed.).
The Ice Climbers DO have a possibility, and I'll explain that now. The 3DS could either be optimized, they could be made Wii U Exclusive whilst another one is 3DS, or they get separated altogether. Trust me, exclusives are popular for some reason. Don't believe me? Look up Godzilla Unleashed. If they get separated, I think the characters should get massive buffs. Popo and Nana do still have a chance, despite all odds being against them. Hell, the New 3DS could handle them with few problems.
I hope Smash 5 has all the veterans in it. It's just something I want to see.
If they keep the Self-Damage mechanic, he should get a Roy-ification and then some.He's like an angry yellow bee you just can't swat.
Pichu was one of the characters I played in Melee (Alongside Pikachu and Bowser) so I have a soft spot in my heart for the adorable little rodent that was supposed to be the joke character of the game, yet see it 4 stocking a Marth pleases me to no end. Pichu could benefit crazy well from a "Roy-ification" that Roy got in Smash 4.
Edit: Not sure how many people would pay for Pichu, but I would. Could I be added to the supporters?
Well, in my experience, people debated whether Pichu or Mr. G&W was the joke character. The main reason Pichu got in was of course Second Gen has been out for a bit and Japan loved him. Sakurai didn't really see many Second gen Pokemon that he liked or was able to incorporate a proper move set for so, he settled for making Pichu as a clone character like others in Melee's roster.No one ever said that Pichu was a joke in good sources I know of - he was advertising Pokemon GSC.
i am pretty sure it was confirmed in some interview that pichu was a joke, not to mention its trophy mentions its "top of the line in weakness" or something.Well, in my experience, people debated whether Pichu or Mr. G&W was the joke character. The main reason Pichu got in was of course Second Gen has been out for a bit and Japan loved him. Sakurai didn't really see many Second gen Pokemon that he liked or was able to incorporate a proper move set for so, he settled for making Pichu as a clone character like others in Melee's roster.
I thought G&W was the "Off the Wall" character in Melee, like ROB in Brawl and DHD in Smash 4.Well, in my experience, people debated whether Pichu or Mr. G&W was the joke character. The main reason Pichu got in was of course Second Gen has been out for a bit and Japan loved him. Sakurai didn't really see many Second gen Pokemon that he liked or was able to incorporate a proper move set for so, he settled for making Pichu as a clone character like others in Melee's roster.
Yep, I constantly see players talk about him being the worst despite not knowing about him.In my experience, Pichu has often been constantly degraded to the extent of being called a total 'worthless joke'. It's really horrible to see.
I have no clue as to how anyone could think Kirby isn't the worst character in Melee or how Roy is a "good character" in Melee. Kirby is severely lacking in almost everything (Inlcuding vital things like recovery, speed, power, and approach) and is light on top of that. Roy isn't very good either because he's not safe. A combination of trash recovery and sweetspots that require getting close your opponent leads to very unsafe matchups against most characters (Especially against any that have a projectile). Oh, and the sourspots are garbage as well. Pichu, on the other hand, while incredibly fragile, has pretty good KO ability and has good damage output (Not saying Pichu is very good, it has pitiful range and dies very fast due to it having a weight of just 50).Yep, I constantly see players talk about him being the worst despite not knowing about him.
They constantly bring up "He hurts himself" as a reason as to why he's the worst but, it could be that most people I've come across are just more from the casual side of things.
And, one argument I had made me think, Pichu and Roy both fall into a category of poorly done clones. But, the reputations that both characters have are completely the opposite. Someone told me that Pichu shouldn't be back cause "he is an exact copy of Pikachu but, worse in every way". Of course I know far too well, that isn't true I dropped Pika for Pichu because of said differences. But, he went on to say that Roy was a "good character" and gave almost nothing to back it up.
Now, I don't hate Roy, I actually like how he changed to become more of a Semi-clone and actually performs better than Marth now. Like, my friend, who loves Roy, even admits that Melee Marth out performs Roy in almost everyway.
Kirby has 6 jumps and his Fireball will trade damage with practically anything. Yes, he lacks in KO power but he makes up for this with the cheapass instakill that is the Swallowcide Cancel. Using aerials between jumps gives him all the recovery he'll ever need to boot so his only real flaws are damage output and low weight, both of which are noticably worse in the american versions.I have no clue as to how anyone could think Kirby isn't the worst character in Melee or how Roy is a "good character" in Melee. Kirby is severely lacking in almost everything (Inlcuding vital things like recovery, speed, power, and approach) and is light on top of that.