Arrei
Smash Lord
- Joined
- Nov 25, 2014
- Messages
- 1,303
Was wondering if there was any info floating around on a few things about Bowser's moves:
1. Did anyone ever test out how strong Flying Slam's descending hitbox was? Playing against Ice Climbers, it seemed like flying into Nana after grabbing Popo killed her pretty early, but with no way to see her percentage I couldn't be sure. Could have deadly doubles applications.
2. Is there any info on how to better control Nair's hitboxes to get the one you want, or at least be more sure of which one you're hitting with as the last hit when doing a falling Nair? Its odd behavior of having all hitboxes active throughout its duration instead of acting like all other multihits is throwing me for a loop.
3. Is there any way to control what direction opponents pop out of aerial Fortress? I dragged one opponent off the side with it for the style points, but the other one I tried with it unceremoniously flew out towards the stage and caused me great sadness.
1. Did anyone ever test out how strong Flying Slam's descending hitbox was? Playing against Ice Climbers, it seemed like flying into Nana after grabbing Popo killed her pretty early, but with no way to see her percentage I couldn't be sure. Could have deadly doubles applications.
2. Is there any info on how to better control Nair's hitboxes to get the one you want, or at least be more sure of which one you're hitting with as the last hit when doing a falling Nair? Its odd behavior of having all hitboxes active throughout its duration instead of acting like all other multihits is throwing me for a loop.
3. Is there any way to control what direction opponents pop out of aerial Fortress? I dragged one opponent off the side with it for the style points, but the other one I tried with it unceremoniously flew out towards the stage and caused me great sadness.
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