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The beeping metaknight wont let u land?

xXArrowXx

Smash Champion
Joined
Jul 28, 2008
Messages
2,029
Location
Brisbane, QLD, Australia
well if u are snake vsing metaknight, have u ever tired to get back on only to be owned by the BU then metaknight getting hit by your cypher.. then he can b up again...

this is just an idea but when u get hit on the way back can u air dodge into facing away from the stage so when u use cypher and is metaknight hits u the cypher wont hit him...

ionno just a suggestion @_@ hope it works it would help my problems...

oh yeah u could do that gd thing in this video too btw.. http://www.youtube.com/watch?v=UWS13QunVTU

someone test my theory too lazy
 

JesiahTEG

Smash Master
Joined
Jan 30, 2007
Messages
4,126
Location
Rochester, NY
You won't be able to airdodge because it takes time for Snake to be able to react after first grabbing his cypher.
 

Moustachio

Smash Apprentice
Joined
Jan 12, 2008
Messages
177
Location
-1 World
One way I recover from annoying Metas is to pull out a grenade right before he hits me. You both get damaged from the explosion but at least it gives you the chance to recover.
 

bman in 2288

Smash Journeyman
Joined
Nov 4, 2007
Messages
382
Try recovering at different angles. Let MK try to loop you, but airdodge and follow with a cypher. This only works if you can read him, though. Otherwise, you'll be hit again.

Also, independent cyphers move in the direction of your momentum. So even if you were facing the other way, you'd still be travelling towards the stage, and the cypher will still hit him.
 
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