The_Cardinal
We have become a spectacle to the world.
- Joined
- Nov 22, 2014
- Messages
- 1,207
- NNID
- CardinalGP
You have a superior range, especially in the air, so use that to your advantage. Because of this, we can actually challenge Jigglypuff in the air by outspacing her with Levin fair, nair, Levin Uair. She is especially vulnerable to getting ko'ed early from uair.Does anyone have any tips for fighting Jigglypuff as Robin? They always seem to wreck my *** for some reason
If she is on the ground, then it's might also be a good idea to also stay grounded since our aerials tend to whiff and instead combat her with dtilt, ftilt, jab, and well placed projectiles (she's a small target so be precise). Luckily, Jigglypuff is the ONE character slower than us on the ground I believe so she actually has to catch up with us on the ground, giving us time to charge thunder as such. Jab also serves as anti-air so use that to your advantage when Jigglypuff is approaching you from the air.
If customs are allowed, firewall may prove to actually better than default arcfire since Jigglypuff can easily evade arcfire and firewall is a good antiair. Having said that, I don't have much experience using firewall so you may want to ask someone else regarding using firewall against Jigglypuff.