GoldenGlove
Smash Ace
Awesome guide quak.
btw I like your sig, Scrubs is awesome.
btw I like your sig, Scrubs is awesome.
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It's entirely escapable. Landing on the edge then immediately jumping back up transfers some invincibility frames to the jump. Any character with a quick double jump can just jump up and hit you with something quick. Shadowball doesn't cover the actual edge very well so a lot of characters can just go straight for the edge.shadowball charge as an edgeguard while mewtwo is on the stage. it is inescapable for some characters.
if they DI back, they will fall off to grab the edge again
if they roll, you can shoot the shadowball and PWN them
if they get up, they will get hit and knocked off again
if they use getup attack, your shadowball charge will intercept them and they will fall back off stage
if they use ledgehop aerials, your shadowball charge will ALSO intercpet them and they will fall back off the stage.
if they DI forward while your shadowball charge racks up damage, once they get over on the other side of the shadowball, shoot your shadow ball and PWN them.
it is flawless and tested in competitve matches.
does not work on all characters =p
but it works for a good amount of characters.
true that, alright, i'll wait for some airo's thing, then if he let's me, i'll quote both of them.I would include some of MetaKnight's counter argument as well. We don't want people reading then guide then rushing off going "OMFG SBC edgeguard is teh pwnz0rz!!1!1" if there's still controversy about it (which there apparently still is).
heres a quick defencetonji said:1. Just roll through it
2. Jump down and use a higher priority/longer range arial
3. If you are fighting a space animal prepare to get shined or fire fox
4. Jump over it
whoops! i'll edit themGood, but I really couldn't stand reading "segway." It's segue. Not that it detracts from the quality of what you have to say, it just diminishes the reading experience.
well.. im on British Columbia's PR myself and someone on rank 5 fell for it and drove him nuts the first time ive used it on him. SBC is by FAR better than disable =.=Airo, I play a good fox almost daily and let me assure you, Down D or Up B off of the ledge=death. While you can shield Fire fox, good luck seeing shine coming lol. Anyway I havn't had good experiences with SBC. In my humbe oppionon there are so many more effective ways of edgeguarding, While SBC may work in some situations, there are many better things to do. Ie. Throw shadowballs, jumb out to Bair of Uair, try and use teleport to sweetspot and ledge hog, Sit on the ledge and use Down tilted F-tilt or Dtilt or Dsmash. I just think that there are so many better ways of edge guarding. Besides SBC will only deal very limited damage. In response to the "M2 will throw the shadow ball" argument, there is no possible way to rely on that. If A fox or Falco were to fire fox over you, they can INSTANTLY put up a shine. So now you have a shadowball flying right in your face, your are still recovering and bam This is not a good idea against any intelegent opponent. The sense of timeing needed to pull this off would have to be impeccable, or you just have to be fighting an idiot. If they roll through you, they can pretty much do the same, or spot doge. idk Too risky. while fighting a space animal the whole goal should be to keep them off the edge, becasue once they get back on it's like a whole new life. I just don't like taking that chance. Insted I think that the M2 community should look at another edge guarding option, that recently I have had some sucsess with. Disable. Now while this tek is probably not new I have found some recent uses for it. For example, when a character is rolling, attacking, or jumping from the ledge you can simply use disable and if they are at a high or medium % it will send them flying off the edge in an extreamly weird trejectory In my experience this suprises many of my opponents and they end up doing something stupid, like Fox illusion to the edge where they become esay targets for a D smash finish idk While I don't think that you can depend on Disable for a Rock solid edge guard I have found uses for it. Disable definatly has a big suprise element that I think should be more exploted on the edge. Sorry about the long post but once again I just want to re-state that useing SBC aganist any half way decent opponent is a foolish idea, too many cons not enough pros in my oppion. There are better alternatives.